That is awesome, C.V.! You did all this in the FF3usME battle script editor??
A little late, as I've been a bit busy, but... yes. Thank you for the praise. I LOVE praise. This is the first (and perhaps it'll be the last) bug I've fixed that didn't have an obvious solution to it, and I never even gave a story on the process.
It was actually my second idea that worked. You see, if you can believe it, I didn't go in blindly messing with things. I actually had two theories I wanted to try. The first one was to reverse the order in which the two counters appeared in the script. It didn't work and produced an odd result. From there, I enacted my second theory, which is the one that actually worked. Thus, it didn't take much time to fix it once I had a good look at the script and was able to craft some theories. Not a terribly exciting story, but I was excited at least, because it only took me two tries to get it right despite never having fixed a bug before.
I'll stop my posturing now, but give me a break; not too often I get to do it.

Well... Do any other scripts have known bugs in them? I'll take a look at those, too.
EDIT: Oh, Lenophis, how is the fixing of the Genjioff patch going? I'm looking forward to re-adding that one to my hack.