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Author Topic: Final Fantasy III (US) Opera Text Editing  (Read 3248 times)

Locos_Docos

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Final Fantasy III (US) Opera Text Editing
« on: December 25, 2009, 04:00:10 PM »
With all the extensive modifying of FF3/6J for the SNES there has been over the years, has there been any progress in editing the Opera scene? If archived information about it already exists, please refer me to it.

Dragonsbrethren

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #1 on: December 25, 2009, 07:45:31 PM »
There's nothing special about the opera. The dialogue is all there in the main script, along all the control codes that handle timing.

Locos_Docos

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #2 on: December 25, 2009, 09:17:12 PM »
Do you need to learn hex to edit the dialogue and timing for it?

Lenophis

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #3 on: December 25, 2009, 11:07:10 PM »
Well, the control codes are in hex (as is the text) so I suppose that's a "yes."

119 bugs fixed and counting.

Dragonsbrethren

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #4 on: December 26, 2009, 09:53:57 AM »
Yeah, technically, I suppose so, but not really. "Hex" is nothing special, it's just a numbering system. There really isn't much of anything to learn.

darkmage

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #5 on: February 21, 2010, 10:36:20 AM »
The thing about the opera is that the timing is more critical than the way to edit it. That's the last thing for my script overhaul that I need to do (aside from getting the main improvement hack itself working  :sad:), and it will be a bit of a challenge.

If you use DB's Cartographer method to dump the script, you can see some of the control codes like so:

Code: [Select]
//POINTER #1191 @ $CF14E - STRING #1191 @ $DC594

#W16($CF14E)
& Oh <Wait 150 frames>Maria <Wait 240 frames><Wait 1 frame><Break>
   Oh <Wait 150 frames>Maria <Wait 210 frames><Wait 1 frame><Break>
   Please, <Wait 195 frames>hear my <Wait 195 frames>voice! <Wait 345 frames><Wait 1 frame><Break>
   How I long to <Wait 285 frames>be with you! & <Wait 435 frames><Wait 1 frame><End>

Note that the "&" symbols are the music notes that you see in the dialogue.
« Last Edit: February 21, 2010, 10:49:10 AM by darkmage »

Locos_Docos

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #6 on: June 18, 2010, 10:06:37 AM »
Ahhhh, I realize my mistake now after all this time.  My question shouldn't have been: Has there been any progress in editing the Opera scene?

My question was actually meant to be this: Has there been a hack that has the Opera text successfully edited and/or someone here that has done said thing?  I'm interested to know because there's a group of people I know that have had their work on their own hack of FF6 brought to a standstill for several years because they don't know how to edit this part of the game.

darkmage

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Re: Final Fantasy III (US) Opera Text Editing
« Reply #7 on: June 28, 2010, 03:06:26 AM »
It will be challenging, but I think it's more along the lines of making any changed dialogue fit the animations and the timing of the scene than from knowing how to do it. And no, from my limited experience I haven't heard of anyone other than RPGone doing anything substantial with the opera scene.

Of course, I haven't played their version up to that point, so I don't even know that for sure. Can anyone confirm?