øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=printpage;topic=2111.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index0730.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2111.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index0730.html.zx:2h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ ’BöOKtext/htmlISO-8859-1gzip0|ÖöÿÿÿÿÿÿÿÿWed, 11 Mar 2020 00:51:31 GMT0ó°° ®0®P®€§²ð®:2h^3ö Print Page - New patch: Off Death Row Bug fix

Board of Slick

Banon's Donkey Farm => Game Modification Station => Topic started by: 13375K31C43R on August 27, 2015, 03:11:56 AM

Title: New patch: Off Death Row Bug fix
Post by: 13375K31C43R on August 27, 2015, 03:11:56 AM
Hi! Here's a new patch that fixes a bug I've only just noticed in the game. If your party member is Condemned, and the timer runs out, they should die from a Doom spell that is automatically cast onto them. However, this Doom spell can be sidestepped using the Memento Ring or the Safety Bit, meaning the character will survive because those relics prevent Instant Death. If this happens, however, the game neglects to clear Condemned status because the expectation was that it would be cleared automatically upon the entity's death, which didn't happen. This patch fixes that by clearing Condemned status as soon as Doom is cast.

Also, by the way, this patch, along with all of the others I've released except "Invisible Zombie", are now available to download on my new website. Click here (http://l33t5k37ch3r.altervista.org/) to check it out!

:edit:
After finally learning how free space works in the Japanese ROM, I've created a patch for it too. The US version of the patch is unchanged.

:edit:
No longer uses free space.

:edit:
Added GBA port!
Title: Re: New patch: Off Death Row Bug fix
Post by: 13375K31C43R on February 06, 2017, 07:48:14 PM
:bump: New version no longer uses free space.
Title: Re: New patch: Off Death Row Bug fix
Post by: 13375K31C43R on February 20, 2018, 11:00:36 PM
:bump: GBA port!