Gaming Discussion / The Mechanics of Runiced/Runicked Spells
« on: January 13, 2010, 05:09:31 AM »This didn't become a serious issue until I played FF6A and fought against the Kaiser Dragon. When I used Runic and the Kaiser Dragon used Hyperdrive, the Runic animation activated and the spell was absorbed.
The attack that always does 9999 damage and was only used by Siegfried and Kefka could be Runiced/Runicked. What is unique about this absorption was that there was no numerical value that appeared under Celes after the Hyperdrive animation ended that would otherwise show up when a spell is absorbed.
What I like to know is if there's any documentation on the Runic command regarding:
a) A list of all the spells that can be Runiced/Runicked.
b) Why Hyperdrive is Runicable/Runickable.
c) If/How spells can be toggled or modified to be affected by Runic.
d) Why Vanish goes off if it's Runiced/Runicked but only cosmetically (a few seconds after Celes "vanishes," she reappears).
And finally, which spelling is official: Runiced/Runicable or Runicked/Runickable? Both are being used by the community of the internet and doing the slash thing throughout this entire post is getting irritating.
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