øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=933.msg9712e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index0d00.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=6;area=showposts;start=1275e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index0d00.html.zxùŸh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ0PdøOKtext/htmlISO-8859-1gzip0|ÖøÿÿÿÿÿÿÿÿWed, 11 Mar 2020 08:39:46 GMT0ó°° ®0®P®€§²ð®ùŸh^ÿÿÿÿÿÿÿÿÛ"ø New FF4 Hack Announcement

Author Topic: New FF4 Hack Announcement  (Read 100015 times)

Tristal

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Re: New FF4 Hack Announcement
« Reply #135 on: February 24, 2009, 09:47:25 PM »
Currently kicking my ass: Kainazzo

Not sure how to deal with him getting into the shell, although getting him to that point is much easier now that Porom's got Cure3.

 :edit: Got it, although the method I used kind of seems like cheating (switching it into a different script)
« Last Edit: February 24, 2009, 10:08:45 PM by Tristal »

Tristal

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Re: New FF4 Hack Announcement
« Reply #136 on: February 24, 2009, 10:45:08 PM »
What's so great about the Diamond Axe?  Non-metallic?

bond697

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Re: New FF4 Hack Announcement
« Reply #137 on: February 24, 2009, 10:51:30 PM »
porom had cure 3 when you took on caignazzo?  wow, you really did do some grinding...
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Tristal

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Re: New FF4 Hack Announcement
« Reply #138 on: February 24, 2009, 11:00:55 PM »
porom had cure 3 when you took on caignazzo?  wow, you really did do some grinding...
Palom had Ice-3 as well, so instead of the typical half-hour boss fight, it only took about 10 minutes ^_^
The real trouble was that I couldn't competently heal myself before, even with Cecil and Porom on Cure Staff duty - Tellah's usually too busy doing other stuff to be main heal, and his mp is very limited.


Right now I'm knocking around Clone Cid to see if he drops anything good.  No luck yet.

Deathlike2

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Re: New FF4 Hack Announcement
« Reply #139 on: February 24, 2009, 11:06:40 PM »
Currently kicking my ass: Kainazzo

Not sure how to deal with him getting into the shell, although getting him to that point is much easier now that Porom's got Cure3.

 :edit: Got it, although the method I used kind of seems like cheating (switching it into a different script)

The trick allowed is intentional, since the original script was installed into Milon/Scarmaglione from the beginning. I didn't have to use Cure3 (I feel like I'm running a low level game for my own hack, strangely enough), but the consequences of the trick is usually one death... which is fine compensation.. for now anyways.

What's so great about the Diamond Axe?  Non-metallic?

Yes, but it's also one-handed.

porom had cure 3 when you took on caignazzo?  wow, you really did do some grinding...

Here's a quick story. There was this one time that I decided to grind with the twins until they had more HP than Cecil. That was fun at the time. My hatred for the DK's HP growth grew since then.
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Tristal

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Re: New FF4 Hack Announcement
« Reply #140 on: February 24, 2009, 11:31:53 PM »
[spoiler]There is some crazy bug going on in the Tellah/Cid fight, whatever Cid's 'special' move is (my Cid does 'Peep' in the third slot) does some very random effects - so far I've seen Death-all (with no message!), Stone-all (except Tellah, who's immune) and I've seen IcyBlaze, which may or may not be Cid at all.  This is likely intended behavior and not a bug at all, but some kind of message or sound effect would be nice, instead of being in the middle of the fight and suddenly without warning having everyone eat dirt.

EDIT: Looks like Weak-all, too.  Must be Recall. Mystery solved... painfully.[/spoiler]
« Last Edit: February 24, 2009, 11:37:19 PM by Tristal »

Deathlike2

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Re: New FF4 Hack Announcement
« Reply #141 on: February 25, 2009, 11:11:55 AM »
[spoiler]There is some crazy bug going on in the Tellah/Cid fight, whatever Cid's 'special' move is (my Cid does 'Peep' in the third slot) does some very random effects - so far I've seen Death-all (with no message!), Stone-all (except Tellah, who's immune) and I've seen IcyBlaze, which may or may not be Cid at all.  This is likely intended behavior and not a bug at all, but some kind of message or sound effect would be nice, instead of being in the middle of the fight and suddenly without warning having everyone eat dirt.

EDIT: Looks like Weak-all, too.  Must be Recall. Mystery solved... painfully.[/spoiler]

When you get that far into a battle script, it's too late for you.  :tongue:

It's a reworking of another monster's battle script, inserted here to scare you now. Even though there's a good chance that you won't get hit by anything serious from the command itself, having potential instant death via Stone, Weak (with some help), and Death (with a potential status crippling attack in Toad), I like my chances. You're only fortunate I was testing balance and initially led off with that command.
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Tristal

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Re: New FF4 Hack Announcement
« Reply #142 on: February 25, 2009, 11:27:29 AM »
[spoiler]There is some crazy bug going on in the Tellah/Cid fight, whatever Cid's 'special' move is (my Cid does 'Peep' in the third slot) does some very random effects - so far I've seen Death-all (with no message!), Stone-all (except Tellah, who's immune) and I've seen IcyBlaze, which may or may not be Cid at all.  This is likely intended behavior and not a bug at all, but some kind of message or sound effect would be nice, instead of being in the middle of the fight and suddenly without warning having everyone eat dirt.

EDIT: Looks like Weak-all, too.  Must be Recall. Mystery solved... painfully.[/spoiler]

When you get that far into a battle script, it's too late for you.  :tongue:

It's a reworking of another monster's battle script, inserted here to scare you now. Even though there's a good chance that you won't get hit by anything serious from the command itself, having potential instant death via Stone, Weak (with some help), and Death (with a potential status crippling attack in Toad), I like my chances. You're only fortunate I was testing balance and initially led off with that command.
Leading off with it would just reduce the problem to the percentage when he tries Toad, as he tried Recall-Toad twice against me, once it only hit Yang and the other time it failed entirely.

I've now beaten Dark Elf and am back to try and kill Tellah.  I've found a strategy that gets the job done, I just haven't had luck with drops.  The drop I have gotten is really neat, but I'm sure I can do better.

:edit: Okay, guess not ;)
« Last Edit: February 25, 2009, 12:44:16 PM by Tristal »

bond697

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Re: New FF4 Hack Announcement
« Reply #143 on: February 25, 2009, 06:14:43 PM »
hmm... why have i not run into cid or tella?  where are they? 
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #144 on: February 25, 2009, 06:29:43 PM »
hmm... why have i not run into cid or tella?  where are they? 

They are found in the common area that you most likely don't fight in once you have access to the Enterprise.
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Tristal

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Re: New FF4 Hack Announcement
« Reply #145 on: February 25, 2009, 10:52:44 PM »
I got a kick out of venturing into the Tower of Zot and one-shotting the non-modified enemies there ;)

bond697

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Re: New FF4 Hack Announcement
« Reply #146 on: February 26, 2009, 10:49:54 PM »
yeah, i made it about halfway through the tower of zot before i realized that. 

Quote
common area... words...

hmm... time to start exploring...
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kittehtat

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Re: New FF4 Hack Announcement
« Reply #147 on: February 27, 2009, 01:35:16 PM »
Heya, I seem to have a problem, Ive patched the IPS to the correct rom (I think anyway) And I am unable to procede further than the opening scene, it freezes on the fight with the Zuu, is this a bug, or do I need to find another version of the rom?

Deathlike2

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Re: New FF4 Hack Announcement
« Reply #148 on: February 27, 2009, 01:40:57 PM »
This patch is for FF2US 1.1 revision of the game with a header. I suggest you use NSRT to verify what version of the game you are using and to add a header if necessary.
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kittehtat

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Re: New FF4 Hack Announcement
« Reply #149 on: February 27, 2009, 01:55:07 PM »
Thank you for your help, I have it working now. I'll let you know how I like it, so far it seems interesting from what everyone has been saying here. Turns out I was patching it to 1.0 instead of 1.1 (It was mislabed, the rom that is.) So after a bit of searching, I found myself a shiny 1.1, and it works like a charm.