Gogo (No love for Gogo
)
I'm never understood how people misunderstand Gogo. Gogo's the one-person insta-make the party better character.
Let me bring out the negatives just so we get it out of the way.
1) He's a poor facsimile to many characters, primarily because Gogo can't use Espeers for stat growth.
2) The armor options just outright suck. For some reason, the FF6A devs overlooked giving Gogo a new piece of armor (seriously, Gogo needs it IMO). Tao Robe is probably the best solution and that's still pretty bad...
Note: If I forgot any other reasons, please let me know.
Ok, so those are the primary complaints, and I understand that.. yet, Gogo provides the following:
1) Insta-magic w/o having Gogo learn a thing. This is a freaking godsend! You will still have to pair Gogo with a character with all the available magic, but that's not a big deal in the grand scheme of things.
2) Attach the most useful commands for any situation. Find a battle, and you can make Gogo a boss wrecking machine, or an auto-win for regular battles. You can save command space since Fight nor Item needs to be used late game.
3) Mimic is the only command that duplicates other existing commands w/o having to equip the freaking thing in the menu! X-Magic, Steal/Capture, Control (this is rather unappreciated by many), Swordtech can be had w/o wasting a command slot. That's hard to complain about. It might not be perfect, but you can work with this in mind, especially when FF3/6 allows you the full control over command input, unlike the previous FF incarnations.
4) Gogo's totally overpowered..
Consider the following commands...
Blitz
Tools
Lore
None of these are exciting, yet they are handy for what they can do. Some people overlook this combo (at least I haven't), to producing the most overpowered anti-boss combo that have ever existed (works great in FF6A).
Blitz - If you can live with Bum Rush and Mantra, you're doing pretty well. Add Sabin and dual Mantra is a healing godsend.
Tools - Autocrossbow for regular battles and Drill for specific enemy targeting cannot be understated. However, people don't use the Debilitator enough in conjunction with..
Lore - There is one late game spell worth getting, and I wished it was available much earlier, but it can have the most use in FF6A. You may have heard of it.. it's called Forcefield. Neutralizing one elemental for everyone isn't sexy nor useful in theory. Combine this with the Debilitator and you can generally destroy any boss with ease. Yes, it is kinda slow to be useful since you have to waste a lot of MP and turns, but if you spend time with the more difficult boss battles in some hacks and FF6A, it's actually worth the time spent to make yourself nearly invincible... elementally anyways.
Then there's also Rage. If you needed a more powerful Gau (at least with physical rages) that doesn't need a Merit Award, Gogo is the perfect solution. This option beats out a lot of existing mindless solutions for making certain common/boss battles easier...
Anyways, Gogo may be 60% to 80% as effective as the original, but if you just level the person up enough (hint: Exp Egg), it's not that much different than the original character (other than characters that naturally equip overpowered swords), plus you can cover most deficiencies that your party has. That's something that no other character can vouch for.