First, a big Thank You to the administrators of these forums for giving me this section to discuss my project. :)
I got the inspiration for this project from Zelda Classic, which began as a PC implementation of the original Legend of Zelda. The key feature of ZC, though, was the quest editor, which allowed players to create their own quests from scratch. Gradually the project acquired a pretty big community of players and quest designers, and the editor grew to be much more fully-featured. I decided it would be great if I could do the same thing for the original Final Fantasy game. The name "Original Fantasy" therefore comes from being based on the "original" Final Fantasy game for the NES/Famicom, and also from the ability of players to design "original" quests from scratch or to modify existing quests.
This project will not be exactly like Zelda Classic in that it will not feature a perfect replica of the first Final Fantasy (primarily for copyright considerations). Instead, it will feature a significantly modified version designed to showcase the capabilities of the quest editor. Planned features include character skills (such as steal and dual wield), revamped elemental weaknesses and resistances, magic points, an ATB combat system, front and back rows, no hp or damage limits (at least up to the max integer values!), and more interesting scripted cutscenes. Additional features are planned for future releases, but I want to keep the initial featureset manageable to prevent the scope of the project from ballooning out of control (so I still have a chance at finishing it!).
I will try to keep this forum updated on my progress, and will certainly be seeking a lot of feedback along the way. I hope to keep the interest of other talented individuals.