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Messages - Deathlike2

2071
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 02:19:56 PM »
Edgeed?


Shock+Imp.. hmmm, Kappa the resurrected Leo!


Yea yea, it's Wind Slash:


Fuck you ebmid, it sucks:


WTF?


It's interesting how the Wind Katana works (Tempest). It may have something to do with a spell being attached to it, which seems to change the logic of how it operates.

2072
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 12:52:22 PM »
* Deathlike2 shrugs.

Hmmm, apparently the Optimal menu isn't that bright. Apparently when you have already equipped a weapon (and probably armor as well) that has the 2-weapon property, selection the Optimal option may select weapons (and equipment) that don't have said property, and equip two weapons anyways. The subsequent selection of the Optimal option will remove the second weapon because no equipment has the bit set.

It would be a complex fix though.. since you have to check all the selected optimal equipment for the bit in addition to the first optimal weapon being selected...

There are a number of bugs with the check, but probably not worth dealing with because they are supposed to be controlled by the Relics by default.

2073
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 12:41:56 PM »
I'm not sure which you were addressing... I'll mention both anyways

I'm trying to compile the list of spells learned by the non-spell casting members (it's not hard to do):
Exit (Warp) - only the magic users can use it...
Wall (Reflect) - though everyone can use it...
Imp - though, you get this late game...

It's interesting to note that all of the spells are pretty much built for the Tower of Fanatics...

Found the following while I was at it:
Gau seems to be able to use Learn Float (for whatever reason) instead of Gogo
Gog seems to not be able to use Learn Ice3 (even though the bulk of the Learn spells series includes Gogo and yet Gogo will never be able to benefit from "Learning")
Any reason why the Paladin's Ring can't be equipped on Locke (or Umaro for that matter)?
Any reason why the Elemental or Sniper Glove can't be equipped on Umaro?


2074
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 12:34:18 PM »
Even if that may be the case, removal of the dialog boxes would help.

Since it is intentional that there is no dialogue the windows do need to be removed.

What about the dialog with Rachel's Dad?

By the way, I'd like to know what you thought about the magic/equipment questions I have?

2075
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 12:13:11 PM »
Even if that may be the case, removal of the dialog boxes would help.

2076
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 11:50:59 AM »
Doesn't everyone want this?


Then there are exceptions...


Script error 1..


2..


3..


All of them involve Maduin talking to "Lina" about the mating of an Esper and Human.

2077
General Discussion & Support / Re: Pwnzjoo's Playthrough
« on: August 13, 2008, 11:01:46 AM »
This won't work on at least one enemy, and you will get the game over when you realize too late.

2078
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 03:04:36 AM »
I guess I'll keep it short as much as possible.

http://rapidshare.com/files/136969893/FF3Hack3.7z.html - Them Damn Cranes... (using 1.3e patch)

 :edit:

I'm trying to compile the list of spells learned by the non-spell casting members (it's not hard to do):
Exit (Warp) - only the magic users can use it...
Wall (Reflect) - though everyone can use it...
Imp - though, you get this late game...

It's interesting to note that all of the spells are pretty much built for the Tower of Fanatics...

Found the following while I was at it:
Gau seems to be able to use Learn Float (for whatever reason) instead of Gogo
Gog seems to not be able to use Learn Ice3 (even though the bulk of the Learn spells series includes Gogo and yet Gogo will never be able to benefit from "Learning")
Any reason why the Paladin's Ring can't be equipped on Locke (or Umaro for that matter)?
Any reason why the Elemental or Sniper Glove can't be equipped on Umaro?

2079
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 02:28:30 AM »
The sound core is probably still the issue... though the movie recording seems to be better if I start fresh (it's not perfect though probably).

http://rapidshare.com/files/136964297/FF3Hack3.7z.html - Pray the cart ride is enjoyable...

Note: Uses old 1.3d patch.

2080
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 02:02:14 AM »
Are those movies still desyncing?

2081
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 12:49:01 AM »
http://rapidshare.com/files/136951270/FF3Hack3.7z.html - Too bad they didn't challenge me...

 :edit:

http://rapidshare.com/files/136959049/FF3Hack3.7z.html - WallChange? Bah. I wonder if there's a way to change with special statuses in battle (Human, Undead... although I think that's it)

A new patch with some of the minor changes would be appreciated...

2082
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 10:33:30 PM »
The Agile Knife got Slow2, not Stop.

2083
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 09:55:30 PM »
Let me know when the movies desync, so I can try to create better movies...

The Rune Blade's magic wasn't changed to Fire2...

I don't know why the Regal Blade deserves a nerf...

I suspect the Avenger stuff is supposed to be themed intentionally that way, but I could be wrong.

2084
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 08:57:49 PM »
It makes me wonder WTF happened the first time around...

I was in a rush to release it and I was a bit sloppy the last month or two.  I spent the better part of a year on the hack and was getting tired of messing with it.  I didn't have the fun like I did doing my FF2usHT so I didn't want to be bothered with it anymore. 

What part of this didn't get fun...? Hmmm...

2085
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 08:44:11 PM »
It makes me wonder WTF happened the first time around...