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Author Topic: Attack and Magic Algos To Be Redone  (Read 1769 times)

Deathlike2

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Attack and Magic Algos To Be Redone
« on: March 28, 2008, 05:36:51 PM »
Both attack and magic algos are going to be redone.

I spent some time thinking about how HP based attacks were supposed to operate... and some of that does actually translate into the original algo.

So sometime this weekend, they will be redone... and they will make a lot more sense than before... hopefully.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

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Re: Attack and Magic Algos To Be Redone
« Reply #1 on: March 30, 2008, 11:15:22 AM »
Updated attack algo with newer algo.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

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Re: Attack and Magic Algos To Be Redone
« Reply #2 on: March 30, 2008, 11:53:18 AM »
Updated magic algo as well. I haven't bothered to update the status attributes inflicting algo, but that'll be fixed in due time.

The algos should be solid and feel free to ask questions about the changes.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

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Re: Attack and Magic Algos To Be Redone
« Reply #3 on: March 30, 2008, 07:41:10 PM »
Fixed the algo since I forgot a specific detail that needed addressing.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3