I'm working on an FFIV: Easy Type translation. I've been doing so for a while.
I decided to take an idea from j2e's FFIV translation, and redo the main menu so I could fit long class names in there. And it worked, quite nicely, in fact:

However, this caused three separate bugs, because the routine I edited to get the main menu this way is linked to the Equip, Item, and Status menus.
In Equip, it takes the character name down one line, but only loads one letter. I checked into the routine to see why, and part of it fills that particular space in with $FF (spaces).
In Item, when you go to use an item on any character the whole text box is out of whack. I'll make a screenshot and show you guys on Monday.
In Status, the name displays properly (though, down a line from where it should be. I can deal with that, but I'd much rather it be up where it belongs). The class name displays very far off to the right, and is covered up by another window for the most part. It also goes down to the next line, screwing up the menu itself a tiny bit.
I'm no ASM guru. I've only been ASM hacking for maybe 9 months, tops. My original thought was "Well, I guess I could try to intercept the main menu routine before it goes into the same routine those other three screens use, and write a separate routine for just that." I tried it out, and failed miserably. I probably didn't start the routine at the right place. I intend on looking into this a bit more over the weekend, but I'd really appreciate some sort of help.
Oh, and:

, but I love the smileys here. >.>
Any help or advice is greatly appreciated,
~DS