Hey guys,
while I was learning how the info for weapons is stored an application emerged. As a token of thanks to the great support (mainly
Jorgur *respect*) I'm sharing it with you.
It was written for specific purpose - learning and export the accumulated data for my damage calculation project, but regardless I will be happy to hear from you your comments, suggestion or critics :)
Download:
Images (zip) Maps (zip) Music (zip) 7.2 (exe-only)You will need .smc or .gba file!
In order to see images, download both files and extract 'Images' folder where the .exe is! 
Versions:
1.0 Can read SNES files (with headers)
1.1 Can read GBA files (tested with '2564 - Final Fantasy V Advance (U)(Independent)' )
1.2 Added all missing info. Now it read correctly all SNES files (with or without a header)
2.0 Major update. Name changed. Can read armor info (SNES only). A new Text section for GBA/SNES <-> ANSI text conversation. Fully read Weapon, Armor, Magic & Description text from ROM.
2.1 Many visual changes. Corrected SNES no header reading routines. Added missing info on ChikenKnife FX.
2.2 Can read GBA armor info, including Element/Status table. Export to CSV.
3.0 Major update. Can read Enemy/Monster info & AI script (SNES only).
3.1 Internal structure redesigned. Drop/steal info added.
3.2 Now work for GBA too.
4.0 Major update. Can read Magic info (SNES only)
4.1 Full parsing on all magic/abilities! Some minor bug fixes.
4.2 Added GBA info (big thanks to x0_000).
5.0 Name changed. Added Job/Ability tabs (SNES only).
5.1 Full parsing on all Job/Ability (SNES only).
5.2 Added GBA info (big thanks to x0_000).
5.3 Added Usable Items section. Added more filters in different tabs. Export moved in Text tab.
5.4 Many small fixes for GBA Enemy content & Display Info
5.5 Added Job Sprites & Palettes. Now you may see all frames in the battle for all characters & all jobs (SNES only!)
5.6 Added Monster Image as it is in the ROM (SNES only!, no Compression flag)
5.6.1 Now handle Compression flag (SNES only!)
6.0 Added Encounters. You can see the battle, hear the music ^^. Added interactive WorldMap encounter selection! (SNES only!)
6.1 Added missing Encounters - Monster-in-a-box treasure, Dungeons, Event related. (SNES only!)
7.0 Added Background tab (GBA only!) Added LZ77 GBA compression. Added Monster Graphics (GBA)
7.1 Various bug fixes and small changes
7.2 Added Font (GBA only for now)

Credits:
Great icon artwork from
AlforataSprites extracted from FF1&3 by
The Spriters ResourceInitial 'guide' by
samurai goroh