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« on: March 03, 2008, 06:08:29 PM »
Ok, I did some better, structured testing to test this command.
Apparently, in FF4A, Rosa's Fight command is intentionally crippled when she uses a Bow+Arrow.
You would treat her as if she was blind when she uses the Fight command instead of Aim while equipped with a Bow+Arrow.
Other characters do not have this penalty, just Rosa.
The SNES version of the game does not exhibit this behavior. Natural 99% hit rate implies that Aim will behave the same way.
There is no bonus, and there is no back row penalties involved for using this command.
There are no bugs involved, but perhaps a hack to remove the attack power loss from the Bow when using Aim would be a good idea IMO.