Wow, squall, I think that could be awesome.
Most of those things you said you can't/don't do I have no need for anyway.
Regarding utilities: one thing comes to mind that I always wished I had...
A few years ago I spent some time studying the music engine and I learned, mostly, how to write custom songs. Now, I'm no Uematsu, not by a long shot but if you've played any of the TfW demos, or have paid close attention to the stuff I've posted here before, then you know I have written two songs that are in the game.
I'd like to put more new music into the game - a combination of original pieces and at least one ported in from FFVI, but the process takes FOREVER.
What I'm getting at is, if you could make a utility that either
A) works like a midi sequencer, but generates output in FFIV's SPC format,
orB) converts existing midi files into FFIV's SPC format
that would be absolutely amazing.
I can provide documentation of my research of the game's music engine. I'm typing this on my tablet, but after I post I'll move to the computer and attach the file.

file attached
Each SPC sequence has the following components:
-song header (mostly info about where each track starts)
-track headers (info at the beginning of each track that determines instrument, starting octave, tempo, various other stuff)
-the actual notes themselves
I'd primarily be looking for something that can convert the notes to the right format - that's what takes the longest - but if you think you could make something that automates the whole process, even better. And I think I'd actually prefer something that generates its own file that I could copy and paste into the ROM via hex editor. That way I wouldn't have to worry about the length of the song until it was fully written.
If I'm completely off base about what you were offering, by the way, that's fine. This was going to be a quick reply that obviously turned into something really long.
