øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=239e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index1306.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=239e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index1306.html.zxµVh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦DöNOKtext/htmlISO-8859-1gzip8:ÖöNÿÿÿÿÿÿÿÿWed, 11 Mar 2020 03:27:09 GMT0ó°° ®0®P®€§²ð®´Vh^þöN Show Posts - kefkaroth

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Messages - kefkaroth

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1
Game Modification Station / Re: Any news on the 24-bit HP patch?
« on: February 19, 2012, 02:56:57 AM »
hi leviathan mist. i was wondering if you managed to get it patched to your rom. if you can patch it to my rom if i send it to you? or if anyone can do this for me since i dont have the hex edit understandings or the focal time to learn the basics like most of you can. 


thanks any help will be gladly accepted. i mainly want most of the w.o.r. bosses to reach pass that 65535 limit.(that includes czardragon/kaiser drgn and colossus/titan)

2
Game Modification Station / Re: Any news on the 24-bit HP patch?
« on: February 16, 2012, 05:49:28 PM »
what do u use to hex it? i still dont understand this stuff.

3
Game Modification Station / Re: Any news on the 24-bit HP patch?
« on: February 13, 2012, 02:52:52 AM »
i tried it but it didn't work. it still goes to 65535 when i go to the ff3usme. is there something else i have to do?

4
Game Modification Station / Re: Any news on the 24-bit HP patch?
« on: February 11, 2012, 05:17:03 PM »
i hear on that mist. i have been looking for something like that for over the past 10 years now since i started downloading rom editors like ff3usme. been finding any means to go over that limit then i was taught the hp script which is good to a degree until  you cant gain exp or items after winning a battle with the enemy using it. then i find out about someone who made the patch only to find out that the site he used to upload them expired over 2 years ago. but i do hope all is going well with this project and hopefully it is close to being revealed for us to finally have our dream ff6 game.

5
Pandora's Box / Re: ff6 hp patch
« on: November 23, 2011, 05:06:40 PM »
not necessary about an updated one. i just want to know if one is available period older or newer don't matter to me as long as i can change and go over the 65535 hp cap and it doesn't corrupt my data.

6
Pandora's Box / ff6 hp patch
« on: April 30, 2011, 07:41:51 PM »
was wondering how is this coming along? haven't heard any updates in awhile and was wondering if any have a copy yet?

7
Game Modification Station / Re: FF6 Improvement Project
« on: April 10, 2011, 08:47:13 PM »
i know this isnt where to post this. but im very interested in this 24bit patch and was wondering if i could get a copy of it. would be very greatly appreciated :)

8
Gaming Discussion / hi folks
« on: March 25, 2011, 07:05:08 PM »
i finally registered and some might know my name from ff6hacking.com among other places that talk about this awesome game(my fav rpg of all time for 16 years now). i dont know if there is a topic still explaining the 24 bit hp patch but i was wondering how it was coming along and was hoping to get a copy when its set in stone.


also i was wondering if some help of changing the falcon theme. i changed the music to the blackjack on deck but as i fly it goes into the falcon. i want to keep it as blackjack but play the falcon music for the world map. again any help is very appreciated.

thx again for the warm welcome on here folks as i look forward for more projects in the future.

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