øAslickproductions.org/forum/index.php?PHPSESSID=dg9cbo6f5cfg2noj1ie8haqla2&topic=769.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index1911.htmlslickproductions.org/forum/index.php?PHPSESSID=dg9cbo6f5cfg2noj1ie8haqla2&board=13.400e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index1911.html.zx:³h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈð¥ô`OKtext/htmlISO-8859-1gzip@øÕô`ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 10:01:56 GMT0ó°° ®0®P®€§²ð®:³h^÷ô` Leaving Baron background GFX data?

Author Topic: Leaving Baron background GFX data?  (Read 1651 times)

JCE3000GT

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Leaving Baron background GFX data?
« on: August 26, 2008, 04:52:33 PM »
*see title.  I have no idea where it is or where the tile pointers are...so I can't fix my HT until I find it. 

Dragonsbrethren

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Re: Leaving Baron background GFX data?
« Reply #1 on: August 26, 2008, 06:20:31 PM »
The tiles start at headered offset 0x46EB0, they're in 3BPP mode.

JCE3000GT

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Re: Leaving Baron background GFX data?
« Reply #2 on: August 26, 2008, 09:43:20 PM »
Thanks!