øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=26.msg805e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index196f.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=26.45e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index196f.html.zxŽNh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈÀK|OKtext/htmlISO-8859-1gzip@øÕ|ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 02:52:23 GMT0ó°° ®0®P®€§²ð®ŽNh^ÿÿÿÿÿÿÿÿ\$| Suggestions

Author Topic: Suggestions  (Read 99487 times)

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: Suggestions
« Reply #45 on: December 02, 2007, 02:12:25 AM »
or how about more weapons and armor that give stat effects, +1 of this stat, this attribute always on (like haste) but don't just have it with relics but with armor and weapons too.

and my favorite, have weapons and armor and maybe even relics that teach spells too. I mean that might throw off your esper groove but I think it would be cool.

a fire rod or blade that taught fire etc.

You're behind the times.. try playing a FF3 hack first.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Panzer88

  • Vargas
  • *
  • Posts: 94
    • View Profile
Re: Suggestions
« Reply #46 on: December 02, 2007, 04:45:48 AM »
I'm not behind, I have played them, but that doesn't mean they would necessarily put them in this hack.

@Leno so you can do it with armor but not weapons eh?

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: Suggestions
« Reply #47 on: December 02, 2007, 10:53:02 AM »
@Leno so you can do it with armor but not weapons eh?

Well, you could always try this out by using the FF3 editor for this game and see if it's true.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Panzer88

  • Vargas
  • *
  • Posts: 94
    • View Profile
Re: Suggestions
« Reply #48 on: December 05, 2007, 05:28:26 PM »
here is an idea, not in dialog, but on the menu screen, just like you added the character's jobs, you could have their complete first middle (if they have one) and last name in the menu. If there was room it would spruce things up nicely.

Dragonsbrethren

  • Forum Overlord
  • *
  • Posts: 1,820
    • View Profile
    • Dragonsbrethren Industries
Re: Suggestions
« Reply #49 on: December 05, 2007, 05:36:05 PM »
I actually considered doing that, but only in the dialogue, when someone was speaking. I forget why I never did, probably because we were still dealing with the original space limitations back then, but I don't think I'm ever going to go back through and add it. You get their full name in the credits, anyway.

Panzer88

  • Vargas
  • *
  • Posts: 94
    • View Profile
Re: Suggestions
« Reply #50 on: December 05, 2007, 05:46:20 PM »
that's too bad, I thought it was possible since the space limitation had been overcome, oh well, just a thought.

will Edgar use the alias Gerad or Geoff in this game? or will it be something else entirely or not use an alias at all?
« Last Edit: December 05, 2007, 05:52:35 PM by Panzer88 »

JCE3000GT

  • Master of FF4
  • *
  • Posts: 1,429
  • Gender: Male
  • Vladof
    • View Profile
    • BlitzKrieg Innovations
Re: Suggestions
« Reply #51 on: December 06, 2007, 05:22:59 PM »
Since Cyan's Bushido is so godly, how about this to add some incentive to use his Fight command.

Weapons = very high battle power but low Hit %.  And by low I mean 50-65%.  Afterall, Katanans by nature are long and heavy.  I'
l'll doubt you'll be able to hit someone more than 65% of the time.  I should know, my brother (XT) has 4 Katanas in his house.

Pinkpuff

  • Flan Princess
  • *
  • Posts: 924
  • Find a Megalixir in Unprecedented Crisis!
    • View Profile
Re: Suggestions
« Reply #52 on: December 06, 2007, 05:45:01 PM »
Even in the original, the first Bushido technique "Dispatch"? was better than Fight. Not only did it do more damage (typically), but it ignored physical defenses, hit all the time, and you didn't have to wait to charge it up.

I would reccommend sticking with the new damage formula that incorporates weapon power, but put the speed back down to what it used to be, and get rid of Bushido 1 completely (have it do nothing) so that you actually have to wait to get the good techniques.
Let's dance!

Dragonsbrethren

  • Forum Overlord
  • *
  • Posts: 1,820
    • View Profile
    • Dragonsbrethren Industries
Re: Suggestions
« Reply #53 on: December 06, 2007, 05:54:32 PM »
will Edgar use the alias Gerad or Geoff in this game? or will it be something else entirely or not use an alias at all?

Something else entirely, much better than the original, but Celes and Sabin still see right through it.

Panzer88

  • Vargas
  • *
  • Posts: 94
    • View Profile
Re: Suggestions
« Reply #54 on: December 07, 2007, 12:41:17 AM »
will Edgar use the alias Gerad or Geoff in this game? or will it be something else entirely or not use an alias at all?

Something else entirely, much better than the original, but Celes and Sabin still see right through it.

sweet, it pays to ask I guess.

as for the cyan stuff, I like what you've done with the bushido, but I also think that a characters special skill shouldn't render the normal attack useless all the time, but maybe each would be good for different situations.

Lenophis

  • Forum Overlord
  • *
  • Posts: 1,688
  • Gender: Male
  • I sad
    • View Profile
    • Slick Productions
Re: Suggestions
« Reply #55 on: December 07, 2007, 12:59:56 AM »
but I also think that a characters special skill shouldn't render the normal attack useless all the time,
Trust me, it doesn't. It's not so easy that Bushido = pwnage. :wink:

119 bugs fixed and counting.

Pinkpuff

  • Flan Princess
  • *
  • Posts: 924
  • Find a Megalixir in Unprecedented Crisis!
    • View Profile
Re: Suggestions
« Reply #56 on: December 07, 2007, 03:51:14 AM »
Quote
Trust me, it doesn't. It's not so easy that Bushido = pwnage.

Care to enlighten us on the advantages of Fight over Bushido?
Let's dance!

Imzogelmo

  • Ogopogo Aficianado
  • *
  • Posts: 241
  • Gender: Male
  • Ask me about my other job.
    • View Profile
    • NEPROMR
Re: Suggestions
« Reply #57 on: December 07, 2007, 01:40:16 PM »
Care to enlighten us on the advantages of Fight over Bushido?

For one thing, weapons' special effects can be triggered via Fight. Think Tempest. Also, the Bushidos' damage formula have been changed to take weapon into consideration  (which is not the same as saying it is always better; you don't get original base + 100% of weapon power). For instance, in the original, dispatch has a constant power, regardless of weapon. Now, it has a power that varies. It actually matters what weapon you equip. If using Bushido, instead of a weapon's special, you get the Bushido special that you select, which can also vary with weapon too in some cases. And that's all I'm saying about that right now.

All that being said, in most cases Bushido probably will be better than Fight, but not always.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Pinkpuff

  • Flan Princess
  • *
  • Posts: 924
  • Find a Megalixir in Unprecedented Crisis!
    • View Profile
Re: Suggestions
« Reply #58 on: December 08, 2007, 05:56:58 AM »
Ok, cool.

Sorry if I sound uptight about the Bushido thing... it's just that it hits on one of my FF6 sensitive nerves. I have a lot of complaints about that game but one of the main ones is that several characters have commands that are just plain better than Fight (and others that are just plain worse for that matter) and it makes for terrible game balance.
Let's dance!

Lenophis

  • Forum Overlord
  • *
  • Posts: 1,688
  • Gender: Male
  • I sad
    • View Profile
    • Slick Productions
Re: Suggestions
« Reply #59 on: December 08, 2007, 11:31:53 AM »
...and it makes for terrible game balance.
Hence the complete overhaul in the balance. Trust me, everything is being taken into account for every character. :wink:

119 bugs fixed and counting.