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Site Stuff => Dbi News => Topic started by: Dragonsbrethren on August 23, 2008, 09:11:09 AM

Title: SrBehemoth Fix
Post by: Dragonsbrethren on August 23, 2008, 09:11:09 AM
I completely forgot to post about this here, I released a simple fix for the SrBehemoth battle in Final Fantasy VI yesterday. The designers of said battle obviously intended for you to get two BehemothSuits from it but due to the way the game works when it swaps formations you end up with one BehemothSuit and one garbage item from an empty slot. This corrects it by adding a non-present copy of the first SrBehemoth to the second formation and includes a detailed walkthrough of recreating the fix in the readme.

(http://dragonsbrethren.slickproductions.org/images/ff6/srbehemothfix.png)

Download (http://dragonsbrethren.slickproductions.org/files/ff6/srbehemothfix11.zip)
(Readme) (http://dragonsbrethren.slickproductions.org/files/ff6/srbehemothfix11.txt)
Title: Re: SrBehemoth Fix
Post by: Odbarc on August 31, 2008, 11:59:09 AM
How nice. So we should be able to edit battle scripts for multiple formations without losing earned prizes from previous formations too, right?
Title: Re: SrBehemoth Fix
Post by: Dragonsbrethren on August 31, 2008, 12:19:46 PM
Yeah, as long as you have a non-present monster in the same slot as the first in the second formation it will work.