Whoa! Apparently levels didn't even pretend to carry over from TAY, he with Ceodore being Level 1. Though that may be a consequence of dealing with the innate level-up system. I would suggest getting in touch with the maker of FFIV shuffle if you want to change that, since he has a Level Up charact from Level 1 to max for everyone somehow.
Yeah, I didn't really know how to explain this in the story, but it wouldn't be good gameplay wise if all the characters were between Lv. 60-70 from the very start! I'm not familiar with FFIV shuffle, but I'll look into it.
Beautiful work on these portraits and sprites! May I say! You really have a knack for this!
Thank you so much for this! The sprites are honestly the most tedious and tiring part of this hack as strange as it may sound. The Overworld sprites were made by myself (made especially difficult by the fact that several characters share a single palette), all the battle sprites were meticulously redrawn exactly as they appear in TAY complete with identical palettes, and as for the portraits I actually hired an artist familiar with TAY for those. I had to teach him how to use YY-CHR and shell out a bit of cash, but it was totally worth it in my opinion!
Nice excuse for not being able to go further in the Waterway Cavern.
Yup. I didn't want to force the player to backtrack through the Underground Waterway again after doing it so many times before, so you only have to visit the first room :) However, the player can opt to visit Kaipo and for doing so they have better equipment available to them.
One thing that is a little saddening is that neither Cid or Luca have their TAY skills. Study is... useless. Unless you did something special to it.
Unfortunately replicating TAY abilities has proven to be quite difficult thus far. Expect a lot of that to change in future updates though.
Damcyan still sounds so sad... granted this was an issue with TAY as well. Damcyan's music really should have changed to Edward's Theme, I feel.
Personally I completely agree with you. I decided to keep the theme the same only to be consistent with TAY.
Are you aware of some glitch which is making All Damage/Healing max out at 49? It's one of the strangest bugs I've seen in a hack, I doubt it was intentional, unless it was something to do with the Rom I used? Dealing only 49 damage to everything can quickly become unbearably annoying.
I can't say I've seen this issue with my ROM. I even just went back and opened it again just to check, but everything seems to be working fine for me. Did you ever figure out what the issue was?