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Author Topic: FF6 Patch Allocations?  (Read 13343 times)

vivify93

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Re: FF6 Patch Allocations?
« Reply #30 on: July 15, 2009, 12:10:21 AM »
Figured I should mention this--I think that my* Brushless Gogo patch was made in FF3usME, so it might be buggy... I doubt it though.

* Yes, I'm 51793Moeman; that's an old handle of mine.
Hacking is hard. :sad:

Tzepish

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Re: FF6 Patch Allocations?
« Reply #31 on: July 15, 2009, 10:47:55 AM »
This project is relevant to my interests.

Specifically, I was always intimidated by the huge list of bugfix patches and compatibility questions...  Yet I wanted them all :-)  A patch like this that compiles them all into one working package would be extremely useful for scared people like myself (and probably most patch users)!  :omghax:

darkmage

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Re: FF6 Patch Allocations?
« Reply #32 on: July 15, 2009, 03:08:39 PM »
Figured I should mention this--I think that my* Brushless Gogo patch was made in FF3usME, so it might be buggy... I doubt it though.

* Yes, I'm 51793Moeman; that's an old handle of mine.

Cool! I haven't gotten Relm yet, so I haven't had a chance to test any of the Sketch fixes...I've been spriting the last few days to maintain my sanity. Work's been rough.

This project is relevant to my interests.

Specifically, I was always intimidated by the huge list of bugfix patches and compatibility questions...  Yet I wanted them all :-)  A patch like this that compiles them all into one working package would be extremely useful for scared people like myself (and probably most patch users)!  :omghax:


That is the main reason I'm doing this. I figured it would be best to test all the patches and remove any that are conflicting in order to to make it easier for interested people to enjoy all the fixes provided so far. And I'm having fun doing it too!

darkmage

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Re: FF6 Patch Allocations?
« Reply #33 on: July 17, 2009, 12:21:34 AM »
OK, this thread will henceforth be for the patch allocations chart and any suggestions or updates. The project I'm working on is :offtopic: and I'm starting a new thread for it.

C. V. Reynolds

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Re: FF6 Patch Allocations?
« Reply #34 on: August 11, 2009, 10:44:57 AM »
Hello. I'm Hollywood Narrator from the GameFAQs forum. I'm also the guy who discovered the patch allocation error in Lenophis's Ignore Defense match. If it helps, I've compiled two lists of patch allocation data. It doesn't have ALL patches I've seen, but it does have the ones that I use/previously used, including some I've cobbled together myself. I'll attach the lists here.

Oh, and Assassin, when I implemented my own private version of Homesick Gau to my own simple (FF3usME) hack, I didn't see anything wrong with Vermin and Sewer Rat's coding, but if there is something wrong with it, then please do tell me. Oh, and make sure you check out the Telstar battle: Though it isn't a hard fix, Telstar's monster summoning must be changed to Homesick Gau that fight.

EDIT: (removed outdated files)
« Last Edit: October 06, 2011, 05:49:21 AM by C. V. Reynolds »
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.