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Author Topic: Zeromus Notes  (Read 1474 times)

Deathlike2

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Zeromus Notes
« on: June 07, 2008, 02:45:26 PM »
Other than the obvious battle script stuff.. there's a few things worthy or note in them.

The first Big Bang's damage can be altered dramatically, since the magic power of it doesn't reset after countering against magic/summons. This is fixed in FF4A. Strangely enough, the attack doesn't seem to be evadable at all even with the lowered spell multiplier... but is at least minimized to a 1x spell multiplier hit. It's worth looking into further.

Apparently the HP refill is very obvious if you don't see a counter vs magic/summons midway through attacks... it seems that the HP check takes precedent over the counter check.
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