I'm working on the equipment changes for my hack, and I was curious as to what the equipment changes were from FF4j to FF2us, so I looked into the hex values. Here's the differences:
Lunar Staff: Casts "Dispel" in FF4j, casts nothing in FF2us
Defense Sword: Casts "Protect" in FF4j, casts nothing in FF2us
Murasame: Casts "Protect" in FF4j, casts nothing in FF2us
Ogre Axe: Attack % is bumped from 19% in FF4j to 35% in FF2us
Dreamer Harp: Not a long range weapon in FF4j
Charm Harp: Not a long range weapon in FF4j
Elven Bow: Casts "Shell" in FF4j, casts nothing in FF2us
Crystal Helm: Not strong vs. Undead in FF4j
Black Robe: Wisdom+5 in FF4j, Will+5 in FF2us
I'm not sure what the programmers were thinking on that last change. The Black Robe, enhancing White Magic Power?
