A little off topic but somewhat the same subject.
While playing around with the graphics/menu data for the battles, I've noticed that when attacked by or attacking the enemy there's five(5) different placement values on the screen that bounce.
On the normal play, I only see the four(4) displayed.
Is there an algorythm routine for showing more than 9999 and relimit it to 59999? (still keeping the two bytes limit)
It would also be nice to have more than 9999 hp and 999 mp, but that's another story.
Thanks.