Author Topic: DS Version Research  (Read 38260 times)

xlom3000

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Re: DS Version Research
« Reply #15 on: July 28, 2008, 08:24:30 AM »
I had a hard time in the giant at level 63. Still need to get bahamut and go through the final dungeon. everyone is 64-62 right now

Dragonsbrethren

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Re: DS Version Research
« Reply #16 on: July 28, 2008, 08:53:26 AM »
The old "one status to resist them all" trick is gone, a rune ring won't stop malboro's bad breath from inflicting its other nasty effects on a character.

Confused characters only seem to use attack, which makes them far less threatening at times and far more at others...

Deathlike2

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Re: DS Version Research
« Reply #17 on: July 28, 2008, 01:05:06 PM »
If the armor properties haven't changed.. you could take advantage of the few armors with stat protection:

Headband - For Charm (which is of ultimate importance IMO)
Giant's Glove - For Mini (can't hurt you there, though Toad status will still hurt you just as well)
Ruby Ring - For Piggy (Piggy penalty is minimal)
Rune Ring - For Silence (kinda hard to cast magic with the other statuses involved)

So, the Headband would still be the top option, regardless of the other status effects.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Dragonsbrethren

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Re: DS Version Research
« Reply #18 on: July 28, 2008, 03:09:41 PM »
All the armor properties, as far as I can tell, are unchanged. The same goes for weapons, there have been a few minor changes but for the most part everything seems normal.

Deathlike2

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Re: DS Version Research
« Reply #19 on: July 28, 2008, 05:19:20 PM »
Post 666?  :eek: :whoa:

 :zemogus:
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

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Dragonsbrethren

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Re: DS Version Research
« Reply #20 on: July 29, 2008, 07:03:39 AM »
Actually my 666th post was the one in the gaming progress thread:



Wait until you see 777's image. :wink: :laugh:

---

I wanted to add something to the first post today, to the point I almost dragged myself out of bed while playing last night and waited for this monitor to warm up, but I completely forgot what it was now... :isuck:

:edit:

Ah yeah, darkness costs 10% of the user's HP, not 1/8th like in the original.
« Last Edit: July 29, 2008, 06:43:04 PM by Dragonsbrethren »

I.S.T.

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Re: DS Version Research
« Reply #21 on: July 29, 2008, 06:01:55 PM »
Evil puppy=own. One of Conan's best ideas.

xlom3000

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Re: DS Version Research
« Reply #22 on: July 30, 2008, 04:03:52 AM »
hmm, I made it to the bottom of the final dungeon, but no treasure hunter augment. do you know if I need to talk to someone? I'm pretty sure I didn't miss anything in the non-returnable dungeons. Man is this gonna suck figuring out what I missed

Dragonsbrethren

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Re: DS Version Research
« Reply #23 on: July 31, 2008, 04:39:04 AM »
I'm pretty sure I just got it upon completing the last map in the Japanese version but I'm not sure, I'm pretty close to the end now so I'll let you know what happens when I get there.

xlom3000

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Re: DS Version Research
« Reply #24 on: July 31, 2008, 02:34:54 PM »
Clarification on whyt, to get the bonus to ???'s love, you have to do local wireless battles. Which sucks balls. I don't know anyone near me that actually has the game.

Dragonsbrethren

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Re: DS Version Research
« Reply #25 on: July 31, 2008, 02:59:27 PM »
Bleh, why couldn't they add Wi-Fi support to this game? They did it for FF3's stupid letter writing which wasn't pointless but wasn't any fun either, this one actually has something that might have been fun to mess around with now and then.

I summoned Mallow (What? He looks like a marshmallow...) in a few boss battles since you wrote that though and gained a tiny bit more appreciation for him, don't give him any supportive skills like darkness though, he'll just waste all his turns reapplying that and never attacking.

xlom3000

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Re: DS Version Research
« Reply #26 on: August 01, 2008, 04:26:12 AM »
he def has the potential to be your best offensive character if you equip it with the -aga spells or meteor. by the time rydia learns meteor though, she should be stronger than him anyway if you haven't gotten 9999 in all the mini games. What level does she learn it anyway? I was 78 with her when I beat the game and she still only knew up to flare. Maxing out his str and equiping him with kick could have awesome effects. Though with regular attack, he seems to miss a lot.

There's a few AR codes floating around that is supposed to up your wi-fi battle count.

Dragonsbrethren

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Re: DS Version Research
« Reply #27 on: August 01, 2008, 06:29:56 AM »
80, I just learned it this morning.

Dragonsbrethren

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Re: DS Version Research
« Reply #28 on: August 01, 2008, 02:46:47 PM »
Evil Double Post. :cybez:

You get Treasure Hunter as soon as you complete the last map, you must've missed something somewhere. :sad:

:edit:

Added some stuff to the first post. Deathmask having an alternate attack sequence is pretty interesting.
« Last Edit: August 01, 2008, 06:13:14 PM by Dragonsbrethren »

Dragonsbrethren

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Re: DS Version Research
« Reply #29 on: August 03, 2008, 06:56:39 AM »
Quote
Focus (Yang/Augment)
Read: Power. Doubles the character's attack power. Can be applied up to three times, which means you can hit for 8x damage. Seems to apply to every physical attack command.

Does it still have the negative magic defense droppage property? That would be the only thing that would hurt its usage.

I'm not sure, I didn't even remember that to test it, and I just lost Yang. It'll be a bit but when I get his augments I'll give it a test (I'm thinking of sticking focus on Kain this playthrough).

It does, Cecil almost got killed by the mist dragon's counter while using focus.