I've been working on adding in some features to my Location Map Editor that I had been planning on (mostly, loading data from a ROM rather than a text file). I have that working, but I'd like to add in the ability to toggle the correct background. For that I need tiles that have transparency (which I stupidly didn't put it when I created all the tilesets) so I either need to go through and edit all of them, or load them dynamically from the ROM. I don't know if this will make it into the next release, or if it will be speedy enough in any case, but I've been playing around with using HTML canvas to do this. So far I've been able to create the tile graphic data from the hex data and color it using one of the palettes. You can see an example below.
It takes two or three seconds to draw all of it on the canvas, so it may not be practical when I'm loading *all* the tilesets from the ROM, but I'll have to see once I get all of them working. If nothing else, I can use it to create the tile graphics with the proper palettes, then export those to an image which I can use for my tilesets. Not as cool, but possibly more practical. If anyone has any HTML canvas tips, or a better idea, let me know!
