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General Discussion / Re: Boot issues - any ideas?
« on: August 22, 2009, 02:54:46 PM »
Well, if your cable modem is old, it's not a bad time to get a new one anyways.. to use the new protocols... and maybe go faster.
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The game remembers which slots you placed removed equipment in. Take off all of a character's gear, putting it into empty slots. Now go back over each slot and select them - the cursor will default to the correct piece of equipment for that slot. I've never noticed this before.
Be prepared to have another lost season Leno. See the J E T S.The season was lost yesterday, because they had no QB to keep them afloat. At least with the gunslinger, there's a chance.
Deathlike, do you know if ZSNES 2.0 will be accurate enough to break these hacks? If so, I'm wondering if that will be enough to finally motivate someone in the SMW hacking scene to make them hardware compatible. (I shouldn't say that, I don't follow the scene, maybe that already is a priority there).
I wouldn't doubt it if Lunar Magic itself is the problem; none of FuSoYa's hacks I've tried worked on my copier, although other people have reported getting the SoM VWF hack working (I've never tried that one in bsnes, so I don't know how it fairs there).
i follow it somewhat, and i've never, ever seen anyone say anything about accuracy/compatibility. it's not mentioned anywhere on smwcentral as far as i know. i think they assume things will be played on emulators.
you may very well be correct about lunar magic. super demo world works quite nicely in bsnes, though(e: .048). i thought it was expected not to work on real hardware? i thought i read a post from fusoya at some point about him knowing it/his stuff doesn't work.