øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=printpage;topic=167.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index2489.htmldelayedslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=167.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index2489.html.zx<8h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈÆ¥ÚOKtext/htmlISO-8859-1gzip@øÕÚÿÿÿÿÿÿÿÿÑHWed, 11 Mar 2020 01:17:08 GMT0ó°° ®0®P®€§²ð®<8h^¸Ú Print Page - CT prerelease SPC stuff

Board of Slick

Banon's Donkey Farm => SPC - Hard Core => Topic started by: JCE3000GT on December 20, 2007, 01:07:58 PM

Title: CT prerelease SPC stuff
Post by: JCE3000GT on December 20, 2007, 01:07:58 PM
Offsets without header.  Some of these have different lengths and sequence data.

=====================================
SPC Sequence data:

ABED0 - Guardia Millenial Fair

B3295 - Peaceful day

B5CEA - Boss Battle 1

B64F3 - Frog's Theme




More to come...
Title: Re: CT prerelease SPC stuff
Post by: Damonik on November 01, 2008, 04:37:50 PM
yea i know that it's been about year but if you dont mind explain to me what exaclty is an SPC?
Title: Re: CT prerelease SPC stuff
Post by: bond697 on November 01, 2008, 05:28:11 PM
the most basic explanation possible is that they're snes music files.  you can make them yourself if you use zsnes or snes9x and use the option to "save spc". i think that that creates the sound file for the area you're in, so to make a full set, you would have to play through the whole game, or to all the areas with different music.

i really don't know much about them, sorry.  maybe someone can provide a link with a little more detail? i wouldn't mind reading more myself.