Final Fantasy IV Research & Development / Re: Summon Effect Data Peculiarities
« on: March 12, 2008, 11:28:08 PM »Asura's multi-Life targeting is also special. If you make a normal Life/Raise spell multi-targeted, it will ignore already dead characters. (I was trying to make a multi-Raise spell, but I can't get around that quite yet.) Asura's revive is special because it will target all characters, even if they are already dead.
I'm trying to remember if it were possible to revive Undead targets to kill them in FF4. I forget if that was a random event or bad memory.. but IIRC undead are the only targets that don't respawn on the revive trick.
The only difference as far as I can tell between Life1/Life2 and Asura's Life spell are their hit rates.
Multitargeted Life1/2 should work (I'll have to test and see).. Rubicante casts a multitargeted Life1. It is possible that it may fail simply due to Magic Evade.
Edit: It seems to work fine on my end. If you're casting this via a low Will character, it might not work the way it should.
We have EVEN MORE themes now, but some old ones are gone...
How is that possible? Is there code somewhere in the ASM that makes the weapons' effects act differently than the normal spell versions?