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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on March 03, 2008, 07:25:35 PM

Title: Blind Status
Post by: Deathlike2 on March 03, 2008, 07:25:35 PM
An overlooked status since it isn't really prevalent... I decided to look into some properties.

I verified BSiron's finding that it reduces hit rate by 1/2.

However, there are more properties to this status than just that.

Spell hit rate is reduced by 1/4. It was noticable when healing didn't adhere to normal behavior.

Also, evade rate drops to 0. This isn't noticable normally since the enemy has 0 evade to begin with.

Quick summary:
Spell Hit Rate = Base Spell Hit Rate * 3/4
Hit Rate = Base Hit Rate/2
Evade Rate = 0
Title: Re: Blind Status
Post by: Deathlike2 on March 20, 2008, 01:29:25 AM
Using data from here: http://slickproductions.org/forum/index.php?topic=442.0

It is now known that the following values are halved:
Hit Rate
Evade
Spell Hit Rate
Magic Evade