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Author Topic: FF6 Bugfixes Only Patch?  (Read 4669 times)

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #45 on: May 02, 2016, 11:30:16 PM »
Hoi. :3

Added: Stony Silence (Leet Sketcher) (1.1 version)
Updated: Multiple Events (Leet Sketcher) (1.2 version)

Party!
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #46 on: May 03, 2016, 10:32:44 PM »
Hoi. :3

Once more today.

Updated: Stony Silence (Leet Sketcher) (updated to 1.2 version)
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #47 on: May 05, 2016, 09:28:01 PM »
Hoi. :3

Updated: Imp's Retort (Leet Sketcher) (to version that doesn't use free space)

Just felt like updating it ahead of time, lest I forget or something.
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #48 on: May 08, 2016, 02:32:37 AM »
Added:

Bye Bye Breath (1.1) (Leet Sketcher) (modified a bit for compatibility. Same effect, but fits in a comp patch better this way)
Imp Skimp (Leet Sketcher)
Morph Mayhem (Leet Sketcher)
Narshe's Door (1.1) (Leet Sketcher)
Unequipium (Leet Sketcher)
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

Imzogelmo

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Re: FF6 Bugfixes Only Patch?
« Reply #49 on: May 11, 2016, 12:31:02 PM »
I'll also upload my script fix. It fixes misspellings and inconsistencies I found in the game. I tried to keep it brief. It can only be applied AFTER the bug-fix comp. I'll include the list of changes below so you can make the changes yourself if you'd like. Yes, that (extra space) can potentially cause script problems in a hack if it isn't removed.

Was line 99 an ode to Dan Quayle? The world may never know.

Here goes:

86: 'til to till

99: potatos to potatoes

217: Hurumph to Harumph

425: somethihg to something

427: check point to checkpoint

440: mischievious to mischievous

443: Bolderdash to Balderdash

460: BARAM to CLYDE

515: (Extra space)

535: musn't to mustn't

698: Ziegfried to Siegfried

699: ZIEGFRIED to SIEGFRIED

701: SIGFRIED to SIEGFRIED

702: SIGFRIED to SIEGFRIED

746: Katrin to Katarin

793: Gau to <A11>

807: rock slide to rockslide

839: magitek to Magitek

843: Gau to <A11>

932: chocobo to Chocobo

1013: assasin to assassin

1015: assasin to assassin

1016: 'Till to Till

1016: assasin to assassin

1327: Gau to <A11>

1829: returners to Returners

2026: Ziegfried to Siegfried

2066: his excellency to His Excellency

2118: inbalance to imbalance

2126: Imperial Airforce to Imperial Air Force

2311: 'till to till

2362: 'till to till

2378: SIGFRIED to SIEGFRIED

2430: SIGFRIED to SIEGFRIED

2802: gau to <A11>

2804: make-over to makeover

2945: chocobo to Chocobo

Location Names: Darrill's Tomb to Daryl's Tomb

I'm working on doing a patch for just the dialogue, fixing misspellings, incorrect use of capitalization, punctuation (although I'm being very lenient on punctuation), and trying to fix missing or deleted lines.  Others that I think you should include:

1593: an monster to a monster

2257: Come one to Come on

2619: MOG to <A10>

2620: MOG to <A10>

2745: lot's to lots
« Last Edit: May 11, 2016, 06:02:18 PM by Imzogelmo »
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

13375K31C43R

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Re: FF6 Bugfixes Only Patch?
« Reply #50 on: May 11, 2016, 02:50:14 PM »
I don't agree with all of the "Gau" changes. To me, they seem more like simple exclamations than anything to do with him or his name.

How about this change instead?

2944: Kue to Kweh (the sound a Chocobo makes)
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

Imzogelmo

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Re: FF6 Bugfixes Only Patch?
« Reply #51 on: May 11, 2016, 03:01:17 PM »
In mine, I'm decapitalizing all the instance of "Esper", "Chocobo", and "Moogle" (unless starting a sentence), because they are just race names. You wouldn't go around saying "All Humans are silly" or whatever.

I'm on the fence about "Magitek" as that seems like a trademark name or something. Certainly uses like "Magitek Research Facility" or "Magitek Armored Solders" would be capitalized. Also, I'm a bit on the fence about "Magicite" as well, but I'm leaning toward decapitalizing that.


Once I do the base changes, I may do some different versions also. One in which numbers are spelled out if less than 10 or starting a sentence (which is generally my rule of thumb). Probably another version with a bit less use of contractions (if only to match the speakers' styles).

EDIT: The characters say "Hoo boy" a lot, with some variations. I'm not sure, is it supposed to be "hoo boy", "hoo-boy", or "hoo, boy"?

« Last Edit: May 11, 2016, 05:14:01 PM by Imzogelmo »
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Xenovant

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Re: FF6 Bugfixes Only Patch?
« Reply #52 on: May 13, 2016, 09:55:16 AM »
EDIT: The characters say "Hoo boy" a lot, with some variations. I'm not sure, is it supposed to be "hoo boy", "hoo-boy", or "hoo, boy"?

I think that "hoo boy" and "hoo-boy" are both correct, the last one... I have never seen it, but don't trust me, english isn't my native language  :P

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #53 on: May 13, 2016, 10:14:37 AM »
Script patch updated. I removed the Gau changes like Leet Sketcher mentioned. I added fixes for those errors mentioned by Imzogelmo, too. Oh, and I removed the capitalization on "ox". For when Siegfried calls Sabin "Ox" on the Phantom Train.

I retained the capitalization for Chocobo, Moogle, and Esper because it seems to be the way Woolsey intended it. I don't know why. I might change it in the future anyway, though. Not sure, because I'm trying to stay true to the "spirit" of Woolsey's localization, or whatever. By the way, is "kweh" used at all in the game's script? I don't recall seeing it. I'll check for it, though.

I don't know about those "hoo boy" inconsistencies. If there isn't an accepted always "correct" spelling of that, then it may be better to leave it as it is.

I don't know if anything else is missing. I made the original patch before I was an editing expert (sorry Djibriel; we know your document deserved better editing than what I puked up). If I had more time, I'd comb over the game's script and fix the bad punctuation. As it is, I think the script fix patch is still sufficient.
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

Xenovant

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Re: FF6 Bugfixes Only Patch?
« Reply #54 on: May 13, 2016, 10:43:21 AM »
I think it was fine. IIRC he has that name because of that sound that he makes, so, if you change the name, that exclamation should be changed as well.

EDIT: bye bye to the ugly antlion, hi, siren  :happy:

C. V. Reynolds

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Re: FF6 Bugfixes Only Patch?
« Reply #55 on: May 20, 2016, 06:29:22 PM »
Xenovant, this is late to say, but I agree with you on the Gau thing. That's the reason I changed it in the first place. However, I removed the Gau to <A11> entries because I thought the script fixes should be kept to only spelling and consistency fixes. Do you consider the Gau to <A11> entries to be fixes as well?

Added:

Half Knife (Leet Sketcher)
Off the Hook (Leet Sketcher)
Wrong Way, Idiot! (Gi Nattak)

The patches were moved to their own topic, so I'll be posting updates there from now on. There are also headered versions of the patches now for header heathens. ;)
I'm the former Hollywood Narrator from GameFAQs.

I'm a published novelist. My novels "Universe Eleven Series - Blue Ruin" Part 1, Part 2, and Part 3 are for sale on Amazon (check my website) in print and ebook formats.

Xenovant

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Re: FF6 Bugfixes Only Patch?
« Reply #56 on: May 21, 2016, 09:00:45 AM »
Do you consider the Gau to <A11> entries to be fixes as well?

Yep