Author Topic: Graphics Edits Showcase (Link's Awakening Font patch released)  (Read 18214 times)

Bahamut ZERO

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #135 on: September 20, 2016, 04:44:53 PM »
Those are some badass graphics, fedorajoe! No need to apologize about posting them, it's what I've been using this thread for like over a year or so now haha.

Finally got the thread's first post reworked with links to the patches and other helpful stuff. Many thanks to Squall for telling me how hyperlinks work (as I had completely forgot how to set them up proper)!

Looking through the thread I noticed that I never uploaded a patch of the Slim Twins (damn Velmas), some of the random single edits I forgot to do patches for (like the cash register, or coffin chests, etc) and the fact I started yammering about the Town Tileset edits literally over a year ago. I need to get my shit in gear!  :bah:

EDIT: Oh boy, I'm a train now! Choo chooo~!
I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!

fedorajoe

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #136 on: September 21, 2016, 06:53:04 PM »
Thanks for the comments on the sprite work! It's probably my favorite part of these projects. Harley's portrait is basically "traced" from the PSP version of The After Years, but I did Unne's myself from scratch.  They're still in 3BPP, I wouldn't know how to change it if I tried!  But you get a unique set of seven colors for each portrait (none of them share a palette, not even Palom and Porom, who use identical sets of colors), and you can get a lot of mileage out of that.

thepatirckinator

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #137 on: December 04, 2016, 09:27:11 PM »
Weren't you going to use the Cybez sprite as Golbez's new hit sprite for your Playable Golbez project? You can make Golbez's victory pose a palette swap of Cecil's. The old victory pose can now be the unused second attack. Here are the picture files for Golbez's new hit sprite and victory pose. Maybe that will complete Golbez's Playable Battle sprites. Good luck!

Bahamut ZERO

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #138 on: December 05, 2016, 12:19:45 PM »
When I see the word Cybez, I think of a Cyborg Golbez (which sounds super hardcore).  :banonsmash:

Hmm, once I get a Link's Awakening hack I'm currently working on into a stable spot, I might do a Terminator-styled spoof! It would be a fun way of dusting off the cobwebs, so to speak.

Now, the real question here is: Would Cybez be the machine sent into the past to save the main character from the threat from the future, or would he be the machine sent into the past to kill the main character?  :bored:

Also... I need to add something to this damn thread lmao. It's been waaaay too long since I've done something productive with FF4 graphics. Perhaps I ought to release the font I made, or finally finish that town tileset upgrade...  :isuck:
I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!

thepatirckinator

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #139 on: December 05, 2016, 01:27:14 PM »
Fedorajoe could use the Cybez sprite from this site as a new Golbez hit sprite. Golbez's new victory pose could be a palette swap of Cecil's victory pose.

thepatirckinator

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Re: Graphics Edits Showcase (Link's Awakening Font patch released)
« Reply #140 on: December 07, 2016, 09:26:14 PM »
Here are the complete Golbez battle sprites for Fedorajoe's Final Fantasy IV: Playable Golbez hack. I thank Paladin, Fedorajoe, Square Enix, Bahamut ZERO, and this site for the Playable Golbez SNES Sprites. To make fedorajoe's dream come true, here are the complete battle sprites for Golbez. The old victory for Golbez is probably going to be unused as of version 3.1.