Hi everyone! This is my first NEW patch since May 17! This patch addresses the "Locke can bypass the guard in South Figaro" bug by making it impossible for the player to move while the game is still in the process of fading in from exiting the Main Menu. It also eliminates the two bypass exploits detailed in
this video by removing another "feature" which is as follows. If you press X to open the Main Menu, then press Y before the menu actually opens, you will switch parties and then the Main Menu will immediately open. This, in my opinion, is ridiculous. With this patch applied, pressing X will simply open the Main Menu and nullify any attempts to sneak in a party switch beforehand.
This patch is applicable to either a US or Japanese ROM. It conflicts with my "Save Point Switch" patch, but that's OK as long as you apply this patch second.

February 10, 2017
Previous fix for Locke's scenario actually didn't work, as it turns out, so thankfully I have now found a way to fix it that does work. Also, the aforementioned halting of player movement is now gone.

February 21, 2017
Fixed the bug that allowed NPC interactions at a tile other than where the NPC is. Thanks to Xenovant for pointing this out.

November 17, 2017
Fixed a bug that caused NPC pointers to be placed in random spots. This is caused by NPCs moving diagonally, and its most noticeable effect is on the Floating Continent because it can make the Hardened weapon unreachable unless you reload the map (which can be done using the Main Menu).