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Author Topic: Apropos of nothing (except of course FFIV)  (Read 17053 times)

chillyfeez

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Apropos of nothing (except of course FFIV)
« on: December 19, 2013, 06:29:25 PM »
Ok, in the interest of appeasing the programminatrix  ;)
We can use this thread for stuff that isn't really big enough for its own thread.

chillyfeez

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Re: Apropos of nothing (except of course FFIV)
« Reply #1 on: December 19, 2013, 06:38:42 PM »
Yeah, LordGarmonde. You can target the character like normal, but if you perform an action that targets only "hidden" character(s), the action just won't be performed. This includes healing actions.

What I hope to release soon won't be a full game by any stretch, just a playable preview of the full game I'm working on. I have the whole plot planned, and I've got all of the characters made, but I won't have the whole thing done for a loooong time still, I think.

Grimoire LD

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Re: Apropos of nothing (except of course FFIV)
« Reply #2 on: December 19, 2013, 07:32:55 PM »
Your idea to take away Hide's visual to make the character "invincible" is curious, but how do you plan to limit it? You could tie it somehow into the auto-turn start "clear" that the game uses to rid of Defend or do you plan to use it just as it normally is except without the "hiding" portion of it? I am sure though that you have a plan to work for that.


Displacer

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Re: Apropos of nothing (except of course FFIV)
« Reply #3 on: December 19, 2013, 08:01:00 PM »
Yea we did kind of hijack her thread didn't we? My apologies for my part in said takeover PP :)

LordGarmonde

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Re: Apropos of nothing (except of course FFIV)
« Reply #4 on: December 19, 2013, 08:36:09 PM »
It's true - and you can all point the finger at me for much of the recent transpirings   :biggs:

My apologies as well; especially to Pinkpuff.

But the corrective measures have been made and so we move on.  :cycle:


 :edit: Love the name of this new thread btw - perfect!

"Now I know; and knowing makes it even more confusing..."

chillyfeez

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Re: Apropos of nothing (except of course FFIV)
« Reply #5 on: December 19, 2013, 08:46:34 PM »
Many battle commands in my hack are all kinds of messed with, Grimoire. The invincibility Limit skill works like Regen - that is, the character performs an action that turns some stuff on in battle, then auto-readies a second action that ends said stuff.

Grimoire LD

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Re: Apropos of nothing (except of course FFIV)
« Reply #6 on: December 19, 2013, 08:47:33 PM »
Ah, that's a neat way to go about it. Have you touched the Magic routines at all? And if so, what means did you use to alter them?

chillyfeez

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Re: Apropos of nothing (except of course FFIV)
« Reply #7 on: December 19, 2013, 10:11:01 PM »
If you mean individual spell routines - yes, there are some custom routines - mostly monster abilities that mimic blue magics from other FF games.
If you mean the actual spellcasting routines - no. Do you have ideas about how they could be improved upon?
My goal, since my hack is an after after years sequel, is to not take away the basic feel of battle, but still introduce some new abilities to keep it fresh and exciting.

Grimoire LD

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Re: Apropos of nothing (except of course FFIV)
« Reply #8 on: December 19, 2013, 11:29:38 PM »
Hmm, yeah I was referring to White/Black/Call/Ninja, the only things I would change in regards to those is have Call be fueled by Wisdom+Will/2 and have Ninja fueled by Agility. I couldn't think of anything else that could be used for the basic spell-casting commands.

chillyfeez

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Re: Apropos of nothing (except of course FFIV)
« Reply #9 on: December 19, 2013, 11:43:09 PM »
Can you change Ninja's stat independently of Black's stat?
I thought they were the same thing except for the name.

Grimoire LD

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Re: Apropos of nothing (except of course FFIV)
« Reply #10 on: December 20, 2013, 12:47:36 AM »
They are. Anything past 19 is considered to be fueled by Wisdom. This plan would have to include extra stats to look at past Flare  (Ninja) then Wisdom+Will/2 for the Summons and then back to "Spell Power" for monsters spells.

Pinkpuff

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Re: Apropos of nothing (except of course FFIV)
« Reply #11 on: December 20, 2013, 03:55:32 AM »
No apologies needed! That's the nature of conversations, they drift...
Let's dance!

chillyfeez

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Re: Apropos of nothing (except of course FFIV)
« Reply #12 on: December 20, 2013, 09:42:23 AM »
They are. Anything past 19 is considered to be fueled by Wisdom. This plan would have to include extra stats to look at past Flare  (Ninja) then Wisdom+Will/2 for the Summons and then back to "Spell Power" for monsters spells.
Hmm... tbh, I hadn't looked much at the magic portion of your research. I probably won't touch it for the preview, but it's definitely something to consider for the final product.

LordGarmonde

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Re: Apropos of nothing (except of course FFIV)
« Reply #13 on: December 21, 2013, 05:23:41 PM »
I tried it on my 1.1 ROM clean - then after just opening & saving it with FF4kster - and then after actually changing the first Sing call (to Exit). No trouble - used Sing many times random distribution of the 4 choices. I'm sorry to say that it must be your copy of the ROM. Sorry I can't be of more help on that vivify93 - I hope you get it sorted all sorted out.

Also, as a note - Edward Singing Exit is good for a chuckle - since as the battle fades out it the message pops up with "Nothing Happened" - Has anyone ever looked into reversing that order so it is Message-then-Effect?
"Now I know; and knowing makes it even more confusing..."

Grimoire LD

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Re: Apropos of nothing (except of course FFIV)
« Reply #14 on: December 28, 2013, 12:41:07 AM »
In theory its not a difficult thing to do. All of that information is, as a rule, at the end of the routine for space saving purposes because the message is loaded by the chosen spell for the effect. It would take a little bit of clever coding, but it can be done.

So, in other news I figured out what makes Cecil and Paladin Cecil the de facto main characters and its a very simple, stupidly simple explanation...

In the event scripts themselves there is oftentimes near the start "Change Character Graphic to 1 (01)" for Dark Knight Cecil and once the Paladin is expected to be in the party that changes to "Change Character Graphic to 11 (0B)". So in essence with enough elbow grease you can have Anyone be the main character... if you're willing to change every instance of the "Change Character Graphic to X" This escaped my noticed because I thought it was looking at something at the end of an address. And with that I think I will soon be able to release my Solo Rydia Challenge Patch. It's a very simple patch with the only purpose is in taking a Child Rydia through the entire game alone.

Good news, main character doesn't Have to be Cecil. Bad news, it means I'll have to look through Every Paladin event and change every instance "Character Graphic 11" to Nothing.

Give and take, as they say.