Banon's Donkey Farm => General Discussion => Topic started by: Lenophis on December 31, 2007, 04:45:00 PM
Title: Gamefaqs + eternal stupidity
Post by: Lenophis on December 31, 2007, 04:45:00 PM
Ok, I've been modded, and I have no real idea why. I know which thread it was, but it's been completely erased. In it I posted a sound clip while playing the game, which apparently is a TOS violation. :wtf: Since when are in-game clips violations? For that matter, why wasn't I flagged for this on two previous occasions? If you're curious, the thread was on this board (http://boards.gamefaqs.com/gfaqs/gentopic.php?board=931102), titled "Somebody please..." with an evil lead up about a song.
Where's my flamethrower? :hmm:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 31, 2007, 05:45:43 PM
That's why you keep anything to a minimum on Gamefaqs.
Besides, this thread will probably be Gamefaqs douchebaggery v2.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on December 31, 2007, 05:52:08 PM
*Remembers the faction of people on the SD3 forum that thought using any cheat/code not built into the game was as bad as puppy rape*
I swear to god, they were insane. They even hated using cheats to make a game harder, and FLAMED the ever living hell out of anybody who mentioned even the hint of cheating...
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on December 31, 2007, 06:34:32 PM
Yeah, many GameFAQs users are just stupid. I'm glad that L-Block won that lame character battle...shove it in the face of the fanboys.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 18, 2008, 03:02:46 AM
in another example of GameFAQs stupidity, ebmid2 is still a moron:
i like how he: fails to recognize a distinction, waits until the distinction is made by someone else and he's proven wrong, then elaborates on the distinction, pretends he came up with it, and pretends that nobody else understands it.
i stand by my theory that he thinks he wins Internet Forum Points (tm) whenever he neglects to admit he's wrong.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on June 18, 2008, 03:21:33 AM
Quote
Terra. Her special ability (Morph) is much better than Celes's special ability (Run-stupid-ic).
Ha ha! That is so clever!
:picard:
I couldn't even get past the third page, I cannot tolerate GameFAQs-level stupidity anymore.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 18, 2008, 03:45:49 AM
amen. i wonder how much of that is due to us aging, and how much is due to the marked decline on the board from 2005 onward (aka the post-Livinlarav era). it seems more the latter, but maybe i have overly rosy memories.
what's strange about ebmid2 is that he's not the classic gamefaqs idiot. he can be fairly articulate at times, he's made some very good topics (e.g. refining and narrowing down when/how exactly the characters' levels are reaveraged), and he's made constructive input (e.g. whenever i update my Lores guide, it'll include solid advice from him -- albeit this was in fall 2006 before his Tempest fetish and subsequent idiocy manifested).
what i think the FF3us board is showing is the vacuum that occurs when very little new discoveries are being made on the game. it gives a chance for idiocy to take over, when in the past, idiocy would have been drowned out (if not eliminated) by thriving, productive topics. paradoxically, while it requires abandonment of the game, it still can't happen without an active userbase; less-trafficked SNES boards don't see this sort of bullshit.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 18, 2008, 02:47:14 PM
:bah: I just read through the mess (at the time of this post, it was at 125 posts total, with ebmid2 saying Meeple overuses the word "troll.") and I'm wondering why my brain hasn't exploded yet.
I'm going to do what I should've done long ago, add the fucking twit to my ignore list. He's a lost cause, and he's doing it intentionally.
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on June 18, 2008, 04:13:02 PM
Quote from: Leno
Gamefaqs + eternal stupidity
No, no, the correct equation would be "Gamefaqs = eternal stupidity".
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 19, 2008, 03:19:58 PM
Saw your reply, well thought out as always, but unfortunately since you "attacked" an established member of the community on your first post you're probably going to be thought of as a random troll. I agree with pretty much everything you said though, I've been wanting to reply to that topic but couldn't put together a decent post. I was considering just posting a link to Djibriel's FF3us walkthrough, it meets questions 1, 3, 4, and 5 on Disch's list and just happens to be the best FF6 guide ever written. I don't think Disch realizes what an awful world it would be where everyone followed his advise in question 6 and made their FAQs nothing but...well, FAQs.
Quote from: assassin
Hell, your website has probably tanked in the middle of me composing this post.
Heh, this is a special kind of irony. You see, Disch is the one who started the very site this forum is hosted by. :tongue:
Edit: Ah, damn. You caught that before I posted this. :laugh:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 20, 2008, 07:16:35 AM
- Hopefully, he won't take it personally. - Hehe. Fortunately, I did it quickly. If many people saw that retardation in my debut post, I'd be a permanent laughingstock there with zero credibility. Though I may accomplish that anyway. ;)
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 20, 2008, 12:25:07 PM
Well, you aren't Xkeeper, so I don't think you have anything to worry about. :tongue: Besides, you've earned enough credibility from a couple other members so it may be offset. In a related matter, MathOnNapkins really likes your LttP documents.
--Edit-- My link originally went to a post by somebody named "Disch-" which has now been deleted. I really wish I would've saved it. :sad:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 20, 2008, 01:22:45 PM
Well, you aren't Xkeeper, so I don't think you have anything to worry about. :tongue:
what happened with them? i recognize the name "Xkeeper" from lurking on Acmlm; he was a mod, right?
Quote
Besides, you've earned enough credibility from a couple other members so it may be offset. In a related matter, MathOnNapkins really likes your LttP documents.
cool! he's got some great documents, too.
Quote
--Edit-- My link originally went to a post by somebody named "Disch-" which has now been deleted. I really wish I would've saved it. :sad:
are you talking about the post where "Disch-" remarks how a previous post of his was deleted without warning? that was curious... and then that post itself disappeared. :/
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on June 21, 2008, 07:04:49 AM
I usually avoid this section of the site but I couldn't resist clicking on The Top 10 Greatest Super Nintendo Games Of All Time (http://www.gamefaqs.com/features/top10/1220.html). Now, for the most part these are good games and I'd even list most of them as my personal favorites, but there are so many factual errors in here that I just can't take it seriously. Does anyone even moderate these things or do a little basic fact checking before they go up on the main page of the site?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 21, 2008, 09:00:31 AM
"Kinda". It's not as if the vast information posted is ever really checked.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 21, 2008, 11:29:24 AM
Terra. Her special ability (Morph) is much better than Celes's special ability (Run-stupid-ic).
Ha ha! That is so clever!
:picard:
I couldn't even get past the third page, I cannot tolerate GameFAQs-level stupidity anymore.
>.> I agree with that. But then again, I'm an offensive player to the point of not defending myself right(Such as using Runic to basically disable several bosses.). I suuuuuuuuck
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on June 21, 2008, 11:33:02 AM
Oh, don't get me wrong, outside of a few special occasions Runic is pretty much worthless.
Seriously though, "Run-stupid-ic?" How old is this guy? :lame:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 22, 2008, 03:29:30 PM
I usually avoid this section of the site but I couldn't resist clicking on The Top 10 Greatest Super Nintendo Games Of All Time (http://www.gamefaqs.com/features/top10/1220.html). Now, for the most part these are good games and I'd even list most of them as my personal favorites, but there are so many factual errors in here that I just can't take it seriously. Does anyone even moderate these things or do a little basic fact checking before they go up on the main page of the site?
The thing that pisses me off is when they use lists over a year old. Often times because of that, they contain even more inaccuracies than that one has. They also have a tendency to use the same list for two or more days...
I check the lists out of curiosity. They've introduced me to a few games.
Title: Re: Gamefaqs + eternal stupidity
Post by: Vehek on June 22, 2008, 04:58:27 PM
I don't remember when (except that it was last year or earlier), but SuperSaiyanTien called FFMQ the "first game" in the series.
http://www.gamefaqs.com/features/top10/1283.html
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 22, 2008, 07:30:08 PM
Ultimately, the way to improve Runic is make it a status where it is automatically used as a reaction to Runicable magic (think Retort w/o being buggy) and perhaps not be a used/reacted when allies use Runicable spells... (unless Charmed).
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 22, 2008, 09:12:48 PM
I don't remember when (except that it was last year or earlier), but SuperSaiyanTien called FFMQ the "first game" in the series.
http://www.gamefaqs.com/features/top10/1283.html
Well, he wins the ultimate retard award of the day. Even lameasses know FF originated on the NES...
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 22, 2008, 09:18:40 PM
The most common complaint about FF... "Why do my guys fucking miss?"... missing targeting checks ftw!
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on July 03, 2008, 02:18:30 PM
Quote
I don't remember when (except that it was last year or earlier), but SuperSaiyanTien called FFMQ the "first game" in the series.
http://www.gamefaqs.com/features/top10/1283.html
Quote
Maybe he means in the first FF on the SNES? I remember seeing SuperSaiyanTien's name on the board a lot when I was messing around with the FF6a for the GBA was announced.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 03, 2008, 02:31:50 PM
FF2us still came out first. Mystic Quest came out after FF5 was out in Japan - and contrary to popular opinion it had nothing to do with us not getting FF5, you can blame FF6 for that.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 03, 2008, 03:11:24 PM
FF2us still came out first. Mystic Quest came out after FF5 was out in Japan - and contrary to popular opinion it had nothing to do with us not getting FF5, you can blame FF6 for that.
Well, look at it this way, it could be worse. If the translations (fan or official) for the game were any indication, I would've been pissed. On the other hand, FF6's character development was better for the most part (FF5's storyline was overall better though)...
Still, the translators (both fan and official) would be scruntinized even more than they are now.
Title: Re: Gamefaqs + eternal stupidity
Post by: Vehek on July 03, 2008, 03:22:27 PM
I brought up SuperSaiyanTien because of how his list got in despite the inaccurate FFMQ entry. Even before that, in 2006...
Quote from: SuperSaiyanTien
Let's explain this in small words for you. No one is discussing the game that's coming out for the DS. That would be the original FF3, which we'll refer to as FF3j for clarity. The game we're discussing is FF6, which was (mis)labeled as FF3 when it was brought here to America. We'll refer to this game as either FF6 or FF3a. When Vehek mentioned the original, he was talking about FF6, which is the exact same game as FF3a except for translation and a couple of small feature and bug changes. FF3j is totally unrelated and was never brought up by anyone except you.
Well actually, if you had a bit of sense you would know that the FF3 that is being forwarded to the DS was the original intended to be put out for the Snes (Aka this game) however, they bumped it for bad materials.
It was supposed to be:
Final Fantasy Mystic Quest Final Fantasy 2 (Cecil, Kain) Final Fantasy 3 (The one being released on the DS) Final Fantasy 4 (missing) Final Fantasy 5 (The one with the Crystals and Jobs) Final Fantasy 6 (This one)
Ext.
So in reality, it could be considered FF3 and 6 as FF6 and 3 got switched. FF6 was supposed to be a Remake/Sequel to this.
:wtf: Of course, it didn't take long for everyone to point out how wrong this list was. I wonder whether he was really that stupid or if he was just trolling.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 03, 2008, 03:39:16 PM
There's a good chance that there is a little of both involved here...
It could simply be that this is the result of the XBOX generation... those who have little or no perspective of what the games of the olden days were like.... and having trouble starting FF3US.
Title: Re: Gamefaqs + eternal stupidity
Post by: odditude on July 03, 2008, 04:02:06 PM
I just started FFVI Advance. The start button works at the screen now - no more bitching from the idiots.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 03, 2008, 06:29:11 PM
FF2us still came out first. Mystic Quest came out after FF5 was out in Japan - and contrary to popular opinion it had nothing to do with us not getting FF5, you can blame FF6 for that.
you sure about that?
FF5 Japan release date = 12/06/92 FF6 Japan release date = 04/02/94 FF6 USA release date = 10/20/94
given it took them ~6.5 months to turn FF6j into FF3us, and there was a 16-month gap between the release of FF5 and FF6 in Japan, they had plenty of time. they must have procrastinated to Hell and back in deciding whether FF5 should come here. or they were more dependent on the Japanese branch for translating than i thought, as the US branch shouldn't have been busy with anything in 1993.
if FF6j development could somehow impede FF5 translation, then how did FF5j development not prevent FF2us from being made?
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 03, 2008, 06:55:45 PM
Blame a faulty memory. I thought I got that from an interview with Ted Woolsey, I could have sworn he said they decided to bring FF6 out instead of FF5, but all I could find was this one:
Quote
Q: Final Fantasy VI is going to be released as FFIII in the US, with FFV being held over 'till 1995 to be released as a sep- erate game. Could you explain this decision, and tell us about the games themselves?
A: The Final Fantasy series basically has two seperate tracks: the odd series (FFI, FFIII, and FFV) are controller command drive games, whereas the even series are more story line driven games. As for FFV though, well although we're sure it's a great title it hasn't been a hit with too many people in out-focus groups, although the more experienced gamers loved the complex character building - it's just not acc- essible enough to the average gamer. But we're determined we want to release it so we're going to wait and introduce it once there's a larger audience for it's particular style. Hence the wait.
So I don't know where I got that from, it's possible I did read it in some interview but it's just as likely I remembered this one wrong. Interestingly enough while looking for this interview I found a newer one that makes it sound like MQ did impede FF5's release, even though that quote up there makes it sound like it was the focus groups' fault for not bring it out.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 03, 2008, 07:50:31 PM
Well, there's some validity to that theory though.
FF5 is understandable given the prior NES FF's with class changing... (FF2 or FF3 NES introduced something along those lines).
I think they assumed it wasn't going to be embraced.. which in some way, that could be true...
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 03, 2008, 08:06:56 PM
I think they assumed it wasn't going to be embraced.. which in some way, that could be true...
Well...
Quote
But we're determined we want to release it so we're going to wait and introduce it once there's a larger audience for it's particular style. Hence the wait.
His prophecy was fulfilled. It may have taken longer than he anticipated, but it did eventually come out once FF7 made the series ridiculously popular.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 04, 2008, 03:11:10 AM
the user Arizonan posts a lot of wacky rambling, but i like his reply to ender1601 here:
Quote from: Arizonan
^I have valid reasons to dislike the remake. 1.Look what happened to ff3&4, how am I guaranteed it will not happen to ff6? 2.Cutesy 3-D midgets and overly colorful graphics spoil the feel to ff6. 3.Do we even need a 4th incarnation? 4.The venerable SNES music shall be spoilt like never before! Listen to ff3!
And besides, most of u are just posers who think its fashionable and cool to prefer retro
Are you typing with your ass? I can tell. Either that or you have the mind of a toddler with Fragile X syndrome eating lead-laced food while having electric shocks administered to the brain. Go away.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 04, 2008, 11:59:53 AM
2.Cutesy 3-D midgets and overly colorful graphics spoil the feel to ff6.
Yeah, we certainly never had those in the SNES version... :laugh:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 05, 2008, 01:08:15 AM
FF3 never really felt overly colorful to me, but then again, it had a pallet designed by a non-retard, unlike FF3DS and from what I've seen, FF4DS.
I got an EGM issue in the mail the other day(Joystiq was giving them out for free a while back.) that has a review of FF4DS. The colors, they kill me.
of course, the game is probably quite good, so I'll eventually play it. I don't let graphics get in the way of gameplay.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 05, 2008, 10:34:11 AM
Meh, FF4 DS is just as colorful as the original was.
As for FF6, Kefka was in that post for a reason, the character and monster sprites are very colorful, especially if you contrast them with the murky backgrounds most areas use. I'll take colorful graphics over murky ones any day.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 05, 2008, 11:33:12 AM
Like I said, overly colorful, not "it has a lot of colors."
FF3 and 4DS just seem to do nothing but throw colors at you, paying no attention if they look like crap together or not.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 05, 2008, 11:46:01 AM
Could you link to some example screenshots or something? It's been a while since I played FF3, so maybe my memory of that one is bad, but I can't recall any area in FF4 that didn't use color in a realistic manner.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 05, 2008, 01:27:54 PM
Later today I'll post a scan of that FF4DS review.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 11, 2008, 12:59:53 PM
And now watch as ebmid2 destroys the psychology profession (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=554041&topic=44178019). No, seriously, he tries. However, I'm almost 100% certain that if he were a shrink, he'd be laughed out of the profession if he actually made those statements in front of his peers.
And then there's a generic troll claiming absolute knowledge (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930370&topic=44182940), until Djibriel steps in a makes it worthwhile to read. :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 11, 2008, 03:19:10 PM
i was watching those happen, definitely worthwhile pieces of entertainment.
And now watch as ebmid2 destroys the psychology profession (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=554041&topic=44178019). No, seriously, he tries. However, I'm almost 100% certain that if he were a shrink, he'd be laughed out of the profession if he actually made those statements in front of his peers.
My father has a severe case of ADD and will not get treated (Or even diagnosed) with it because he doesn't believe it's a real disease. He gets distracted from anything by anything else so easily, when I point that fact out to him he completely ignores it. I'm amazed he's still alive with as many times as he got distracted while driving.
And then there's a generic troll claiming absolute knowledge (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930370&topic=44182940), until Djibriel steps in a makes it worthwhile to read. :happy:
For fun I decided to answer the questions in that thread to the best of my ability, kind in mind I've never prided myself on knowledge of this game...now if I was FF4 these would all by 100% correct:
1: In FF6 Advance, what is the name of Cyan's weapon that has Wind Slash as a random added effect? Kazekiri.
2: What "Type" of monster is the second form of the Behemoth King? Undead?
3: What does Cid request Celes call him on the Solitary Island? Grandpa.
4: Is it possible to dual wield the Ragnarok and Lightbringer? Yes, if you steal another Ragnarok in the final battle.
5: How many enemies share the name "Magna Roader"? Six?
6: Who leads the Returners? :banonsmash:
7: What is the name of the chamber in the Dragon's Den with the three switches that must be pressed to reach the room with Kaiser Dragon (or Omega Weapon)? I haven't a clue.
8: What is the nearest town to the optional boss, Gigantaur? Jidoor?
9: Can Celes use Runic if she has the Ichigeki equipped? I'll go with no, I've never bothered equipping katanas on her.
10: Which Dragon lives in the Cultists' Tower? White Dragon.
EXTRA CREDIT: Can the Ultima Buster be killed by being reduced to zero MP? I think so.
There are two interactions with a stove in the game (as in: yields a result). Name both. Gau's father's house and the Imperial camp at the cave to the sealed gate.
At some point, there’s a way to trigger the ‘Imperial March’ music while you’re in the Returner’s Hideout. How? Step on a tile in the corner of the room where the wounded Returner is sleeping.
In the Collapsing House in Tzen, you die when you’re inside the house and the timer runs out. What happens if you’re OUTSIDE of the house while the timer reaches 0:00? To be able to pull this off, you just run out of the house while the boy is still inside. No idea, maybe nothing?
There’s a FF VI community reference in the Advance game. Which one? Ha, there are two, one for the casual players and one for the hackers:
1. A Figaro sentry pokes fun at Sky Render's retranslation and its insistence on spelling Kefka's name "Cefca."
2. "you must be one Lete son of a submariner to have found this"
Think of a way to produce a damage-dealing physical attack unaffected by Valor while that character should actually get the boost.
There’s one character who behaves differently when countering with a Black Belt. Which one and how? I'm thinking it's probably Gogo, but I don't know for sure.
Status ailments affect Evasion, and I’m not just talking about Image. Name the status ailments that boost Evasion. Vanish? Only one I can think of.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 11, 2008, 04:08:52 PM
i think the number of mag roaders is 4, and the town near the gigantaur is miranda.
where are those 2 secret messages shown, dkk? i know i've never seen them.
also, i think one that raises evasion is blind. i MIGHT be thinking of ffl1, though.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 11, 2008, 04:19:21 PM
Four was my other guess for Magna Roaders, in fact that's almost what I posted but I kept thinking there were more than that.
The first message is found in Figaro Castle in the WoR, the entry at the top of Edgar's tower:
Quote
I hear that some fanatical members of the Cult of Kefka insist on spelling Kefka's name with Cs instead of Ks.
That just seems silly to me. Kefka's Kefka. He's still the same villain, no matter how you spell his name!
The other one I posted earlier is never found in the game, it's in the script, replaces the "Error. Contact Development Team" message that was present in every other version.
:edit:
ebmid2's comment in this thread actually made me laugh, only because it was exactly what I was thinking:
And now watch as ebmid2 destroys the psychology profession (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=554041&topic=44178019). No, seriously, he tries. However, I'm almost 100% certain that if he were a shrink, he'd be laughed out of the profession if he actually made those statements in front of his peers.
My father has a severe case of ADD and will not get treated (Or even diagnosed) with it because he doesn't believe it's a real disease. He gets distracted from anything by anything else so easily, when I point that fact out to him he completely ignores it. I'm amazed he's still alive with as many times as he got distracted while driving.
Hell, I've got ADHD. I wonder how in the hell he'd react to that...
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 12, 2008, 06:46:52 AM
1: In FF6 Advance, what is the name of Cyan's weapon that has Wind Slash as a random added effect? Kazekiri.
Why feed ebmid's ego?
Quote
3: What does Cid request Celes call him on the Solitary Island? Grandpa.
So Celes has an answer to who's your daddy?
Quote
4: Is it possible to dual wield the Ragnarok and Lightbringer? Yes, if you steal another Ragnarok in the final battle.
Well, it's assumed you took the original one and traded that in. It allows the Ragnarok Esper decision to be easier (which I like, but leads to overpowered Merit Award+Genji Glove possibilities).
Quote
5: How many enemies share the name "Magna Roader"? Six?
I don't think FF6A added more, so the answer is 4. Two sets... one purple+red on the cart ride and a big+small brown version in the Narshe Caves.
Quote
6: Who leads the Returners? :banonsmash:
Even if he was nakedly equipped, apparently the knowledge of Kung Fu and maybe some Yoga has keep him alive this long...
Quote
7: What is the name of the chamber in the Dragon's Den with the three switches that must be pressed to reach the room with Kaiser Dragon (or Omega Weapon)? I haven't a clue.
Who cares? The Kaiser Dragon/Omega weapon is lame with Quick abuse.
Quote
8: What is the nearest town to the optional boss, Gigantaur? Jidoor?
Miranda... it's always Miranda when it comes to Cactuars.
Quote
9: Can Celes use Runic if she has the Ichigeki equipped? I'll go with no, I've never bothered equipping katanas on her.
I think the answer is yes. (Just cheated and checked, the answer is yes.) A lot of Shadow's dirks are Runic compatible, as useless as that info is.
Quote
10: Which Dragon lives in the Cultists' Tower? White Dragon.
Why not the Black Dragon? That monster is purely a waste of my time.
Quote
EXTRA CREDIT: Can the Ultima Buster be killed by being reduced to zero MP? I think so.
Who cares? His Ultima is inferior.
Quote
There are two interactions with a stove in the game (as in: yields a result). Name both. Gau's father's house and the Imperial camp at the cave to the sealed gate.
As Gau said one time in the bar in Vector "This smells like father?"
Quote
At some point, there’s a way to trigger the ‘Imperial March’ music while you’re in the Returner’s Hideout. How? Step on a tile in the corner of the room where the wounded Returner is sleeping.
That music sucks.
Quote
In the Collapsing House in Tzen, you die when you’re inside the house and the timer runs out. What happens if you’re OUTSIDE of the house while the timer reaches 0:00? To be able to pull this off, you just run out of the house while the boy is still inside. No idea, maybe nothing?
You see something a little different, where Sabin says something like "can't hold it any more" and noises of the house blowing up..
Quote
There’s a FF VI community reference in the Advance game. Which one? Ha, there are two, one for the casual players and one for the hackers:
1. A Figaro sentry pokes fun at Sky Render's retranslation and its insistence on spelling Kefka's name "Cefca."
I loved that, since literal people don't understand phoentic spelling.
Quote
Think of a way to produce a damage-dealing physical attack unaffected by Valor while that character should actually get the boost.
I know this was some documented bug. It probably involves a command or something.
Quote
There’s one character who behaves differently when countering with a Black Belt. Which one and how? I'm thinking it's probably Gogo, but I don't know for sure.
Maybe it's Umaro? Otherwise I'm thinking of Psycho Cyan.
Quote
Status ailments affect Evasion, and I’m not just talking about Image. Name the status ailments that boost Evasion. Vanish? Only one I can think of.
IIRC, Haste and Slow had other original secondary effects to them (documented somewhere I think)... Haste was supposed to increase Evasion, but reduce hit rate, and Slow was vice versa... (maybe not).
There's this annoying guy in the FF4A boards (VeghEsther) that sounds like a complete idiot when it comes to this game. He requires that Cecil is at level 40 once he's converted to a Paladin, only so that Rydia learns all her level 3 elemental spells by the time you get her back (or was it by the time you needed it for say Leviathan). The guy has never found Summoner harvesting apparently...
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 12, 2008, 08:02:19 PM
There's this annoying guy in the FF4A boards (VeghEsther) that sounds like a complete idiot when it comes to this game. He requires that Cecil is at level 40 once he's converted to a Paladin, only so that Rydia learns all her level 3 elemental spells by the time you get her back (or was it by the time you needed it for say Leviathan). The guy has never found Summoner harvesting apparently...
That FF4a board is still alive? :eek: It was pretty much dead when I stopped posting there. As for VeghEsther, it's not human (http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=1&t=79&st=0&sk=t&sd=a&start=240#p4694).
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 12, 2008, 09:19:04 PM
That FF4a board is still alive? :eek: It was pretty much dead when I stopped posting there. As for VeghEsther, it's not human (http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=1&t=79&st=0&sk=t&sd=a&start=240#p4694).
The board requires you to be registered and logged in to view this forum.
what were you pointing to?
also, yeah, the ff4a board kinds crawls along slowly. veghesther is unbelievably annoying, mainly because how awful the info he gives out is, and his claims(just as one example, out of very, very many): http://boards.gamefaqs.com/gfaqs/genmessage.php?board=929937&topic=43133856
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 12, 2008, 09:30:04 PM
It's a thread at Mnrogar's, I forgot you needed to register to view the general discussion forum there.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 12, 2008, 09:45:20 PM
ah, ok. sorry, last time i went there, i couldn't find a link to register, so i thought it was an archive, like the archive of the previous incarnation of this board. plus, pretty much all the topics were years old. i figured i was stuck. thanks man, good to know. :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 12, 2008, 10:13:48 PM
There's this annoying guy in the FF4A boards (VeghEsther) that sounds like a complete idiot when it comes to this game. He requires that Cecil is at level 40 once he's converted to a Paladin, only so that Rydia learns all her level 3 elemental spells by the time you get her back (or was it by the time you needed it for say Leviathan). The guy has never found Summoner harvesting apparently...
That FF4a board is still alive? :eek: It was pretty much dead when I stopped posting there. As for VeghEsther, it's not human (http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=1&t=79&st=0&sk=t&sd=a&start=240#p4694).
That isn't so weird, as RPGs have damn good gameplay.
That said, I only skip cut scenes when they suck so, so hard(Megaman X: Command Mission anyone?!), or i've played the game to death.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 13, 2008, 02:27:51 PM
There's this annoying guy in the FF4A boards (VeghEsther) that sounds like a complete idiot when it comes to this game. He requires that Cecil is at level 40 once he's converted to a Paladin, only so that Rydia learns all her level 3 elemental spells by the time you get her back (or was it by the time you needed it for say Leviathan). The guy has never found Summoner harvesting apparently...
That FF4a board is still alive? :eek: It was pretty much dead when I stopped posting there. As for VeghEsther, it's not human (http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=1&t=79&st=0&sk=t&sd=a&start=240#p4694).
It's half breathing, for the people have roamed elsewhere (which is good), though that didn't drag VeghEsther there too (which is bad). I could swear it is a mutation.
The sad part is regardless how much proof is shown to this moron, the guy simply doesn't know when to stop repeating nonsense.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 16, 2008, 06:11:53 PM
http://www.gamefaqs.com/features/top10/1282.html
Lists of this kind in general=(http://fromearth.net/LetsPlay/Smilies/emot-gonk.gif)
This list due to the exceedingly poor choices=(http://fromearth.net/LetsPlay/Smilies/emot-gonk.gif)
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 16, 2008, 09:45:35 PM
lmao. i only skimmed it, but saw the author's name on the bottom: AUNAO. and i'm not surprised. this character was known on GameFAQs for posting links to drawings of video game characters (such as Link) being tickled, usually by feathers. none i saw were pornographic, yet all were disturbing.
also, he posted a few odd, random topics on the FF3us board (iirc) under aliases -- as he's had his share of banned accounts -- without identifying himself. he'd either have mention of "AUNAO" somewhere in his profile page, or it'd require me to visit a URL in his signature and wade through the webpage (fortunately nothing sick on it) to figure out his identity. when i confronted him with it, being sure to use a form of gibberish even more nonsensical than his original post, he'd feign ignorance. this happened 2-3 times, months apart.
oh, and one time he linked to this page: http://www.purevolume.com/billcosbythejigglers
that's some music.
AUNAO is weird as all hell, and it's hard to tell where the joke ends and his true persona begins. for instance, i couldn't wager how sincere his boy-swoon Top 10 list is. that helps make him a troll extraordinaire. unlike most annoyances i've seen on gamefaqs, i can go eons without encountering any of his posts, which makes him oddly tolerable.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 16, 2008, 11:23:45 PM
http://www.gamefaqs.com/features/top10/1290.html
Not only is it old, but it was false the first time around. At least three of those games have had sequels well before that list was made...
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 18, 2008, 11:57:07 AM
granted, the topic of discussion is off of ebmid, but i was reading xkcd and this comic just applies to a good portion of what he says:
http://xkcd.com/169/
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on July 18, 2008, 03:06:55 PM
Everyone clap for Embid. http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930370&topic=44344218
Quote from: embid2
I don't know if he can equip it in the GBA version of the game. But he can still equip it in the SNES and PSX versions of the game. I think that in the GBA version of the game, Gau can't equip the Merit Award anymore. But does the Equip Any Weapon bug work in the GBA version? And even if it doesn't, is there any other way to have Gau equip the Kazekiri in the GBA version? I suppose you could always use codes or hacking or something like that.
:sad: It's official: I have lost all faith in humanity. Oh, and look, even Vegh points it out to him that the damn glitch doesn't work anymore. :sad:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 18, 2008, 04:46:37 PM
Everyone clap for Embid. http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930370&topic=44344218
Quote from: embid2
I don't know if he can equip it in the GBA version of the game. But he can still equip it in the SNES and PSX versions of the game. I think that in the GBA version of the game, Gau can't equip the Merit Award anymore. But does the Equip Any Weapon bug work in the GBA version? And even if it doesn't, is there any other way to have Gau equip the Kazekiri in the GBA version? I suppose you could always use codes or hacking or something like that.
:sad: It's official: I have lost all faith in humanity. Oh, and look, even Vegh points it out to him that the damn glitch doesn't work anymore. :sad:
IIRC, the PSX version removed the Merit Award option for Gau... in the GBA version, on top of that, Gogo can't equip the Merit Award either (or was it the other way around?). There are many reasons (overpowered for one) that this option is prevented. That shouldn't surprise anyone anyways, the weapon was intended to suck the way it is.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 18, 2008, 09:08:45 PM
IIRC, the PSX version removed the Merit Award option for Gau... in the GBA version, on top of that, Gogo can't equip the Merit Award either (or was it the other way around?). There are many reasons (overpowered for one) that this option is prevented. That shouldn't surprise anyone anyways, the weapon was intended to suck the way it is.
you're right the first time, gau then gogo.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 19, 2008, 12:34:51 PM
Here you go Deathlike:
Quote from: ebmid2
It's true that it's unlikely that the Tempest will trigger Wind Slash 16/16 times. However, when I say that it has the potential to do more damage than Ultima, that assumes that it will only get Wind Slash 50% of the time (which is the actual rate). Even if it triggers Wind Slash less than 50% of the time, it still has the potential to do more damage than Ultima.
(Wind Slash - Tempest) C2/3F9F: 20 5A 4B JSR $4B5A (Random Number Function: 0 to 255) C2/3FA2: C9 80 CMP #$80 C2/3FA4: B0 10 BCS $3FB6 (50% chance exit function) C2/3FA6: 9C A6 11 STZ $11A6 (Clear Battle Power, this is for the weapon strike) C2/3FA9: A9 65 LDA #$65 (Wind Slash spell number) C2/3FAB: 80 03 BRA $3FB0
(Magicite) C2/3FAD: 20 DC 37 JSR $37DC (Picks random Esper, not Odin or Raiden) C2/3FB0: 8D 00 34 STA $3400 (Save the spell number) C2/3FB3: EE 70 3A INC $3A70 (Increment the number of attacks remaining) C2/3FB6: 60 RTS Trounce him with all your might. :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 19, 2008, 01:35:31 PM
I would love to see this.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 19, 2008, 03:16:28 PM
I'll bide my time first. I need to educate myself with the algo first.
If you abuse the useless Genji Glove+Offering+dual Tempest+Quick, on average, 8 Wind Slashes would occur max, which is worse than the 5 Ultimas if you do a Gem Box+Quick abuse (Quin-Ultima) attack.
Wind Slash doesn't ignore magic defense.. the initial power is 48, though I don't think it is affected by the multitarget power reduction modifier (of 1/2) Ultima ignores magic defense, initial power is 150, and is always affected by the multitarget power reduction modifier.
Even if the monster had 0 magic defense, the spell power of Wind Slash is still weaker than a split Ultima of 75, Wind Slash being 48/75 = 64% weaker on same magic power and level. This gets worse over time based on obvious math.
In sum, Wind Slash on average is never going to be as powerful as Ultima, but I could bother to take a look at optimal level+magic power conditions for Wind Slash... but that would require a lot of work to even remotely match Ultima (I'd have to check how much it would take to even make them a fair comparison).
I mean, the magic defense algo is primarily magic defense/255 and once that is reached, Wind Slash is virtually irrelevent. That doesn't even factor in the elemental property, although Ultima is Runicable... I'd hazard to say that there are more enemies resistant to that elemental than the enemies that have the Runic ability.
It doesn't help if Wind Slash is used 8x if magic defense = 254 in the first place.
Edit: To expand on a related idea..
Quin-Ultima is 5x75 (assuming always split) = 375 (before multiplying level and magic power) Hex-Tempest is 16x48 (since split is not applied) = 768 (before multiplier level and magic power)
So, if all goes perfectly, Hex-Tempest is better, BUT requires so much luck to cause, ebmid is delusional.
So, these things hurt Tempest's potential, in the order of things are likely to occur: 1) 16 (8 on average) Wind Slashes needs a prayer to occur 2) The chances of Ultima killing one or more of its targets to eventually remove the Split damage modifier, which starts to favor Ultima more 3) Enemy Magic Defense > 0, Ultima cuts through any magic defense like butter
Things that can't be compared against, because of the number of monsters that expose it, but still notable: 1) Runic vs Ultima - too few enemies expose this, and you can control your own Runic command too 2) Wind elemental - you can work around it somewhat (requires Tools -> Debilitator which has a 1 of 8 chance of doing what you want it to do, but is single targeted and won't work against monsters that rotate elemental weakness)
Let's not forget you could do better with Cyan than giving him very little evade or magic evade to survive. The fucking Retainer would rape Cyan on Tradeoff.
What hasn't really been considered...
The number of attacks an Oct-Tempest (using average here) deals is far more than Quin-Ultima, but requires some consideration. Quin-Ultima has the early edge by design because of the magic defense and high magic power (150 is a lot after all). Ultima plateaus pretty quickly, and Wind Slash/Tempest requires a lot of level ups and Magic Power boosts (which is terrible for the low level game player).
Note: I'm more of a Merton/Meltdown guy, since that provides far more benefits for me than Ultima or Tempest/Wind Slash under most instances.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 20, 2008, 02:09:29 AM
Wind Slash doesn't ignore magic defense.. the initial power is 48, though I don't think it is affected by the multitarget power reduction modifier (of 1/2)
It has "no split damage" checked.
Quote
So, these things hurt Tempest's potential, in the order of things are likely to occur: 1) 16 (8 on average) Wind Slashes needs a prayer to occur 2) The chances of Ultima killing one or more of its targets to eventually remove the Split damage modifier, which starts to favor Ultima more 3) Enemy Magic Defense > 0, Ultima cuts through any magic defense like butter
Well, the castings of Ultima are separate, which is why they are removed. Tempest is all one giant round of fluff. It's severe overkill just like Genji Glove + Offering + 2x Atma Weapon (or Atma Weapon + Valiant Knife), the Tempest version just takes longer.
Quote
Note: I'm more of a Merton/Meltdown guy, since that provides far more benefits for me than Ultima or Tempest/Wind Slash under most instances.
The thing that works against ebmid2 in this case is that most monsters just don't have that many HP. The ones that do are in too small a group so this potential can't ever be realistically realized.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 20, 2008, 10:01:26 AM
So, these things hurt Tempest's potential, in the order of things are likely to occur: 1) 16 (8 on average) Wind Slashes needs a prayer to occur 2) The chances of Ultima killing one or more of its targets to eventually remove the Split damage modifier, which starts to favor Ultima more 3) Enemy Magic Defense > 0, Ultima cuts through any magic defense like butter
Well, the castings of Ultima are separate, which is why they are removed. Tempest is all one giant round of fluff. It's severe overkill just like Genji Glove + Offering + 2x Atma Weapon (or Atma Weapon + Valiant Knife), the Tempest version just takes longer.
Yea, it could probably compete with FF7's Knights of the Round for wasting my time.
Quote
Quote
Note: I'm more of a Merton/Meltdown guy, since that provides far more benefits for me than Ultima or Tempest/Wind Slash under most instances.
The thing that works against ebmid2 in this case is that most monsters just don't have that many HP. The ones that do are in too small a group so this potential can't ever be realistically realized.
I'm not even factoring that argument... I just like Merton for elemental shield abuse (well, the Flame Shield obviously).
I'm not sure what the exact numbers are, but the most frequent (mean) magic defense value used is 150, so damage reduction is 150/255 = 58% reduction of damage... the common range is like 100 (maybe 120?) to 180 (maybe 200?) or so. Even in a nice 100, that's still 100/255 = 39% reduction.. which completely favors Ultima, since that would requires many many more levels and magic power to make it even comparable. Effectively, Tempest has to work at at least twice as hard (on top of its weak initial spell power) to produce the damage Ultima does (if the damage were uncapped).. which is almost 4x required..
Yea, math works against ebmid again.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 20, 2008, 07:57:02 PM
I'm not even factoring that argument... I just like Merton for elemental shield abuse (well, the Flame Shield obviously).
Meltdown is my favorite healing spell. :happy:
It made it into FF4 DS...kind of, Rubicante's Glare/Scorch/Inferno skill works just like it and you get it as an augment for your characters after defeating him. Need to get a few cursed rings (They seem much more common in the DS version, I ended up with three my last playthrough without really trying) and the right equipment to fully take advantage of it.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on July 22, 2008, 07:30:55 PM
this thread is a mix of ridiculous and hilarious at the same time:
I just can't under(http://209.85.48.10/8994/149/emo/suicide.gif)
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 24, 2008, 11:15:55 AM
Not really stupid but today's poll of the day is relevant to most of our interests. :celosa:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 24, 2008, 04:58:55 PM
bah, that's an incomplete poll. it's missing:
[ ] None. Except a ROM I never play.
*ducks*
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 24, 2008, 05:45:23 PM
You raise a good point, I hadn't even noticed there was no "None" option, is that the way these polls usually are? I don't really pay any attention to them.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 24, 2008, 06:55:02 PM
i don't really pay attention to them either, as i rarely visit the main page. i think usually there'd be a "None", but can't say for sure.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 24, 2008, 09:11:15 PM
I think assassin misremembers how to argue with ebmid2 (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=554041&topic=44468784). :isuck: (when the hell was that added?)
:edit:
:isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 24, 2008, 09:20:28 PM
Double check the link first.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 24, 2008, 11:19:45 PM
huh? i'm confused by the original statement, and the editing. are you saying i should have kept arguing rather than turn it into a conversation?
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 24, 2008, 11:27:06 PM
Whoa, you confused me for a second, I thought you had changed the /me code so it would be yellow instead of light blue.
/me kinda likes the yellow...
I didn't know that code existed... :clocke:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on August 05, 2008, 12:41:02 PM
Though I dislike double posting, I feel it is necessary at the moment. The gauntlet has been thrown down (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=44692110)...
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on August 05, 2008, 12:44:23 PM
I personally wouldn't have responded to that, it's not even a good attempt at flamebait.
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on August 15, 2008, 07:19:42 AM
Okay, some retard at GameFAQs just deleted my post... Take a look for yourself; This is the deleted post:
Quote from: me being angry
*facepalm* Chrono Trigger fanboys... Right up there with EarthBound fanboys in terms of ignorance. At least EB fanboys don't say "MOTHER 3 NEVER EXISTED!!!!!111oneone!!!!1111! THERE IS NO TRUE SEQUEL TO EARTHBOUND!!!!!!1111oneone1111eleven!!!!2!YeahYouGetTheMemeByNow!!!!" Hell, I can't think of a more ignorant fanbase. I'm happy to say that, at least, Tales fanboys aren't like this... At least, not in the circles I've seen (Well, we have our "SFC Tales of Phantasia is the best incarnation of ToP!!!" people, but that's about it...)
"What the hell is this stupid kid bitching about now? It looks like it was deleted for a good reason to me..." But look what it was deleted for...
Quote from: GameFAQs
Disruptive Behavior - Behavior that disrupts the Service for other users, intentional or not, are prohibited. This includes, but is not limited to: messages or topic titles that force browsers to scroll horizontally; large blank or content-free messages; "bumping" multiple older topics (posting in them well after the last post); posting multiple identical or near-identical messages or topics, including "fad" posts or topics; intentionally hard-to-read topic titles or posts (i.e. ALL CAPS, AlTeRnAtE cApS, no spaces, no or excessive punctuation); posting multiple hard-to-read or nonsensical messages in a single or multiple topics; posting large ASCII art (except in social topics specifically calling for it); or post counting (i.e. "First", "100th Post"). Shouting or otherwise creating noise in an active voice channel is considered disruptive behavior.
Some additional notes on the Disruptive rule: To sum up the rule, users should post in order to communicate, not just for the sake of posting. Adding in (caps) or substituting a couple of lower-case letters in an ALL CAPS topic title does not exempt it from the rule. Any topic title designed to draw attention in this manner is a violation of the Disruptive rule.
...So yes. My post was deleted for my little "YeahYouGetTheMemeByNow!!!!". I'd accept this if it were deleted for trolling or flaming.
So I'm contesting this moderation for being deleted under the wrong context:
Quote from: me
...I'd agree that this violated the ToU, but there's just one little thing: According to the excerpt on this page, this post was deleted for me having no spaces between a relatively small part of the message, saying "Yeah you get the meme by now". I'd fully agree this violated ToU if the reason for this post's deletion was for "Flaming" or "Trolling".
So, please, enlighten me. Was this deleted just for my space-less "Yeah you get the meme by now"? If so, this was moderated for the wrong reason, and should probably be the one of the two above.
...Why do I even go here anymore? :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on August 15, 2008, 07:40:37 AM
Go figure. Keeping opinions to a minimal on Gamefaqs is better than the ignorances spread there.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on August 17, 2008, 10:04:56 PM
can someone who knows better than me go talk to this kid? http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=44893144
i tried, but as you can see, i'm not exactly incredibly knowledgeable.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 19, 2008, 02:57:35 AM
I went and looked at the FF3 board today.
It was filled with :picard:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on August 19, 2008, 03:13:40 AM
it's rough. a few of the trolls over there need to go badly. not that getting rid of them would completely fix the problem, but it would be a decent start.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on August 19, 2008, 03:42:33 AM
it's rough. a few of the trolls over there need to go badly. not that getting rid of them would completely fix the problem, but it would be a decent start.
The thing is, that will never happen, the mods there are completely incompetent. I remember when livin was finally banned and he showed up (same day I believe) with a new account, same name with a "2" tacked on the end, and that account wasn't banned on sight. :wtf:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 19, 2008, 03:50:07 AM
Perhaps reporting every single trolling post he makes would work?
Well, probably not. Knowing gamefaqs, you'd get yelled at for harassing him...
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on August 19, 2008, 03:51:19 AM
I think everyone who's frequented that board goes through that phase at least once. It doesn't accomplish anything, as you'd expect.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 19, 2008, 03:51:48 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 28, 2008, 10:25:18 PM
I can only read the first page.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on August 28, 2008, 10:43:22 PM
that's all there is. it seems like something that might just blow up.
i don't know if it's someone just being an asshole, a joke topic, or something else. even ebmid manages to make some sense in this one, which makes it a must-read based on that alone.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 28, 2008, 11:41:55 PM
that's all there is. it seems like something that might just blow up.
i don't know if it's someone just being an asshole, a joke topic, or something else. even ebmid manages to make some sense in this one, which makes it a must-read based on that alone.
There are four pages... I'm very scared of the last three.
Title: Re: Gamefaqs + eternal stupidity
Post by: Vehek on August 29, 2008, 12:20:59 AM
Well, how many pages there are depends on how messages per page you've set in your settings.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on August 29, 2008, 02:18:19 AM
that's all there is. it seems like something that might just blow up.
i don't know if it's someone just being an asshole, a joke topic, or something else. even ebmid manages to make some sense in this one, which makes it a must-read based on that alone.
There are four pages... I'm very scared of the last three.
oooh, nevermind. For me that thread is all of 1 page . I misunderstood!
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 29, 2008, 06:16:11 AM
Well, how many pages there are depends on how messages per page you've set in your settings.
I'm a guest, so it's ten posts per page(FUCKING IDIOTIC SETTING FROM HELL).
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on August 30, 2008, 03:21:33 PM
hey, btw, i read through the first chapter of one of your mom's books. the first in the series i think it was. it's pretty good. i liked the dragon apprentice.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 30, 2008, 05:11:50 PM
Thank you. :)
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 06, 2008, 10:40:28 PM
they started teaming up not THAT long ago(right?), which makes for some interesting, if not idiotic, reading.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 06, 2008, 10:58:28 PM
Why do these topics exist? There's this nice big algorithms FAQ called, surprisingly enough, Algorithms FAQ that clearly spells out what is and isn't physical and magical.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 06, 2008, 11:01:29 PM
why bother with logic when you can irritate people?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 06, 2008, 11:10:35 PM
Why do these topics exist? There's this nice big algorithms FAQ called, surprisingly enough, Algorithms FAQ that clearly spells out what is and isn't physical and magical.
It's an opinion thread, just in case it was a cool idea to criticize what is actually defined... or they like guessing out of their asses. It doesn't matter really.
:picard:
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 06, 2008, 11:12:52 PM
It's an opinion thread, just in case it was a cool idea to criticize what is actually defined... or they like guessing out of their asses. It doesn't matter really.
That reminds me of something...
Quote from: Djibriel's Walkthrough and Battle Tactics Guide - Introduction
In short: there were debates. And here's something funny to consider; you'd think that numbers, data output, logical solutions and expectations would be beyond personal interpretation. A common Dutch saying states that "one cannot argue about opinions". That's the biggest load of feces ever to hit the scene of sayings, I think. You can argue about opinions, you can't argue about facts. So, you'd think that in a game where the same Dispatch in the same situation always results into the same damage output, there'd be little place for debate.
Ugh.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 06, 2008, 11:33:46 PM
i will comment that i think it's funny the way trevorblack walked RIGHT into their little trap/game.
It's an opinion thread, just in case it was a cool idea to criticize what is actually defined... or they like guessing out of their asses. It doesn't matter really.
it's not even that it's an opinion thread. it's livin and ebmid out to annoy people, as per the usual.
anyone who's gotten to this point, i love it when one of them refers to the pair of them as "giants of this game". that was some decent comedy.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 06, 2008, 11:44:46 PM
I could care less about ebmid's Tempish fetish...
Especially when there are better combos that allow one to live. Since Tempest doesn't provide any resistance (in the form of evasion) to the Retainer's death attack, that's enough for me to not give a crap.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 11, 2008, 03:37:02 PM
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 11, 2008, 03:57:05 PM
:wtf:
Quote
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If you do not understand what is causing this behavior, please contact us here.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 11, 2008, 04:10:03 PM
According to what WebMynd is... it sounds more like a proxy of sorts, caching everything before you even view the pages you normally visit.
Gamefaqs pages are generated on demand, so if you refresh it will be up to date... although they tend not to refresh for my browser unless I force it. Anyways, the ads are generated similarly (ads will rotate on refresh), so what happens is what is implied (though, they could just BS you badly, but what do I know?).
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 11, 2008, 04:22:27 PM
Well, I unblocked myself, we'll see what happens in the next two days. I haven't changed anything about my Firefox configuration in weeks and I've never run into this before, either it's something they started checking for recently or it's a fluke.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on September 12, 2008, 09:57:01 PM
You'd think that people would learn to take a hint. Apparently not (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=45404001).
:picard:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 12, 2008, 11:51:52 PM
honestly, i just avoid that entire board now. it's gotten beyond bad there to the point that it's not worth reading... :sad:
back 8 years ago that was where my first post was, which is why it makes me sad that it's a shithole now.
:edit:
really sad, actually. i still remember it pretty vividly. it was a discusssion with master zed and a few others about shadow being relm's father...
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 13, 2008, 02:45:44 AM
Edit: I expect that ten years from now, somebody will hack the game and prove this wrong beyond a shadow of a doubt ala the Revive Potion...
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 18, 2008, 01:03:49 PM
I know next to nothing about kingdom hearts, but the first page of that thread definitely looks like a(really sad) flame war just waiting to happen. I'll definitely give that some attention once I'm home from work.
I take it that that key doesn't really exist and someone's just being an asshole?
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 18, 2008, 02:49:03 PM
They're claiming a special item is needed to unlock it(The key exists as a weapon for a semi-hidden character that is playable only under a few circumstances. You can gameshark it in, but that's about it), and said special item is ridiculously hard to get. No videos can be posted or pictures because "Square-Enix will have them removed". Why would they do that? To hide the secret. Why would they hide the secret? Because whomever decided that was a funny troll needs to have his balls removed. Slowly.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 18, 2008, 02:51:59 PM
Circular logic! It's a conspiracy! Yaaaahhhhhhhh....
:idiot:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 18, 2008, 03:31:57 PM
They're claiming a special item is needed to unlock it(The key exists as a weapon for a semi-hidden character that is playable only under a few circumstances. You can gameshark it in, but that's about it), and said special item is ridiculously hard to get. No videos can be posted or pictures because "Square-Enix will have them removed". Why would they do that? To hide the secret. Why would they hide the secret? Because whomever decided that was a funny troll needs to have his balls removed. Slowly.
yeah, i read more of thread just now, since i'm home from work. some(err.. most) of shit they come up with as to why they can't prove this thing exists is so laughable that i can't believe that the people in that thread haven't just laughed it off and left, knowing how stupid what they're saying is. the arguing just continues...
that there's no proof is the proof in and of itself that this key(charm, thing? i dunno) has been proven real!!1!111! :sad:
christ they're all fucking idiots. the people arguing the other way included, for not just laughing it off.
:edit:
speaking of revive potions, someone should've posted this over here. this guy is just so fucking dense and stupid it's actually kind of impressive:
interesting. i can't tell you how long i looked to make sure that it hadn't been posted.
i saw a post from 9/11, then one from myself. god dammit. :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 20, 2008, 08:27:31 AM
http://www.gamefaqs.com/features/top10/18.html
YOU'VE GOT TO BE FUCKING KIDDING ME! EARTHWORM JIM 2?! I BEAT THAT SON OF A BITCH TWO OR THREE MONTHS AGO AFTER NOT PLAYING THE GAME FOR YEARS! I DIDN'T USE CHEATS OR SAVE STATES, AND IT WAS ON NORMAL MODE!
Hell, I've got slower reflexes and reaction times due to a birth defect, and I still whipped its' ass! I suck at games period and I still whipped it's ass! WTH is that guy on?!
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 20, 2008, 09:07:08 AM
My guess is, much like all these lists, that those are the top 10 hardest games the guy owned. For all we know those might be the only games the guy owned...
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 20, 2008, 10:18:49 AM
My guess is, much like all these lists, that those are the top 10 hardest games the guy owned. For all we know those might be the only games the guy owned...
Yeah, but WTF, man. No way is Earthworm Jim 2 like the tenth hardest game. Like I said earlier, I have a birth defect that slows my ass down and I can beat it without too much effort!
Does this guy like not practice or something?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 20, 2008, 11:31:20 AM
I swear to God, I'm going to kill them. I'm going to kill them. I will destroy them.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 22, 2008, 09:43:18 PM
I, uh, removed the explicit violence from my last post.
Sorry, I've got mild psychotic tendencies. >.>
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 23, 2008, 12:18:22 PM
http://www.gamefaqs.com/boards/genmessage.php?board=588330&topic=44905562&page=1 - Why does one think that increasing Kain's weapon sounds like the solution to everything, when it really isn't? Does anyone not know the power of Jump? Kain is always stronger than Cecil for this reason alone....
It makes me feel like :blits:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 23, 2008, 12:25:20 PM
http://www.gamefaqs.com/boards/genmessage.php?board=588330&topic=44905562&page=1 - Why does one think that increasing Kain's weapon sounds like the solution to everything, when it really isn't? Does anyone not know the power of Jump? Kain is always stronger than Cecil for this reason alone....
It makes me feel like :blits:
IIIIIIIIIIIIIIIIIIIIIIIIIIIIDIOTS
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 23, 2008, 04:55:14 PM
i'll be honest, i wasn't even paying attention to the changes he's making. i didn't realize what changes he made to what weapons, etc. i was just trying to help him get there procedurally, not watching what he was doing, exactly.
yeah, though, you're definitely right. feel free to jump in there and start giving him suggestions, cause god knows i don't really have any.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 29, 2008, 01:26:49 AM
http://www.gamefaqs.com/features/top10/27.html
It's just fucking wrong.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 29, 2008, 03:16:11 AM
/me sees the lack of GoldenEye.
Agreed.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 29, 2008, 05:42:02 AM
I just want to know why he didn't clarify that the LOTR games have their roots in the books? How could this idiot know about marvel comics and not about LOTR?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 29, 2008, 10:23:30 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 29, 2008, 02:12:15 PM
wow, this kirbyroks guy couldn't have proclaimed his love for stars much louder than he did with that list. does anyone at gamefaqs actually read the lists before they're posted?
and, anyway, :wtf: !! jump bonus?
that guy actually did send me his hack, and the changed world map is kinda neat, and it's easier to level now with different enemies being scattered around a bit more. really, though, you ought to understand all the game mechanics before you start editing.
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on September 29, 2008, 07:47:07 PM
It's all Star Wars. This guy just epic failed so hard he couldn't sell his soul to Satan to lose his virginity to a homosexual sex-starved rapist just released from prison.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 29, 2008, 10:13:09 PM
Not knowing the damn X-Men Legends game is not based off of any of the movies is also massive fail, as it shows he's never played any of them.
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on September 29, 2008, 11:51:19 PM
Let's hope his top 10 list is a troll. I've played X-men Legends. (I think the 2nd one was better because it had Juggernaut as a playable character. Godly!!)
It doesn't even reference the movies. I believe it's based on the 'ultimate' series of the X-men. It had some kind of trivia knowledge inside where you could earn free exp for answering questions. Half of them were guessable like why Wolverine had claws and what they were made out of.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 30, 2008, 12:28:17 AM
It's based off of all of the comics, really. Most of the designs are straight from the Ultimate comics, though.
*Has owned all of the games in this series at one point in time or another, and currently own X-Men Legends 2 and Marvel: Ultimate Alliance.*
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 30, 2008, 12:55:36 AM
This isn't really stupid, rather it's just insane: http://www.gamefaqs.com/boards/gentopic.php?board=928518
Fucking ten thousand pages. Holy fuckballs.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 01, 2008, 11:37:22 PM
http://www.gamefaqs.com/features/top10/30.html
Number 4 and number 10 makes me want to die inside. :(
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on October 02, 2008, 04:31:06 AM
Number 7 was awful from what I hear, I didn't like number 6, and how is number 8 a spinoff?
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 03, 2008, 12:58:24 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 04, 2008, 12:11:21 AM
Episode 2 was a DC game at first. You'd think a guy who knows about V2 of PSO Episode 1 being on the damn collection would fucking know that. I've never played any of the games and I know that. He makes me want to die. :(
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on October 09, 2008, 06:40:39 PM
Where's the point where explaining stuff to pretty much spelling it out is still not understood...?
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on October 09, 2008, 06:56:24 PM
that's honestly shocking that he didn't understand that the question had already been answered. i had stopped keeping up with that.
Title: Re: Gamefaqs + eternal stupidity
Post by: odditude on October 14, 2008, 03:15:06 PM
breaking news: people are stupid.
and now asian reporter trisha takanawa...
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on November 03, 2008, 03:51:41 PM
well, i got modded today for like the second time in 8 years for suggesting vba link to someone trying to trade pokemon on emerald, and saying that roms are illegal, but discussing this emulation issue really isn't. after i said it a bunch of the kiddies got pissed at me and started marking me. i contested it, but it was obviously upheld.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on November 06, 2008, 04:38:59 AM
That's why I keep messages to Gamefaqs at a minimal.
http://www.gamefaqs.com/boards/genmessage.php?board=522596&topic=46404092 - There's no fucking point to calculate DPS since spells have a delay factor.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on November 06, 2008, 09:47:31 AM
yeah, i just called it a moot point. if they cast at pretty much the same speed, it doesn really matter.
it was strange to see that zyr's editor was wrong about that one value, though.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on November 06, 2008, 09:57:42 AM
The editor calculates the spell power from the internal data, but it doesn't do it correctly for summons since they are the exception to the rule.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on November 06, 2008, 12:35:24 PM
yeah, i see that now that i look through the others. interesting, thanks.
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on November 13, 2008, 12:19:20 AM
That's why I keep messages to Gamefaqs at a minimal.
http://www.gamefaqs.com/boards/genmessage.php?board=522596&topic=46404092 - There's no fucking point to calculate DPS since spells have a delay factor.
In FF2 (your talking about that game, right?) does it skip time if everyone is on a delay?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on November 13, 2008, 10:51:34 PM
That's why I keep messages to Gamefaqs at a minimal.
http://www.gamefaqs.com/boards/genmessage.php?board=522596&topic=46404092 - There's no fucking point to calculate DPS since spells have a delay factor.
In FF2 (your talking about that game, right?) does it skip time if everyone is on a delay?
Um, no.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 07, 2008, 11:11:41 AM
Have you ever had those days where you try to explain stuff to other people and they don't grasp the basics? Arggghhhhhh :bah:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 18, 2008, 12:38:50 PM
Although, I wonder if the evasion data is actually being applied.. instead of the two boss monsters that actually take advantage of this. It seems to me that way anyways.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 24, 2008, 06:15:12 PM
I loled when I realized what I ended up doing... http://www.gamefaqs.com/boards/genmessage.php?board=929937&topic=47267505
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 14, 2009, 02:38:13 PM
Hooray Minerva madness (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=47623362). Actually, for whatever reason the topic shifted to Tonberry not being rageable. I had a nice, somewhat lengthy reply ready to go, but stopped short of sending it for whatever reason.
In any event, I think ebmid2 has some strange misconceptions about this game. Measuring it solely on potential is curious enough.
Why must the FF6 boards be hoarded by trolls and morons? :sad: The SNES board has been atrocious lately...
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on January 14, 2009, 04:10:11 PM
Hooray Minerva madness (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=47623362). Actually, for whatever reason the topic shifted to Tonberry not being rageable. I had a nice, somewhat lengthy reply ready to go, but stopped short of sending it for whatever reason.
In any event, I think ebmid2 has some strange misconceptions about this game. Measuring it solely on potential is curious enough.
My ultimate guess is that he's never played it on the real console.
Quote
Why must the FF6 boards be hoarded by trolls and morons? :sad: The SNES board has been atrocious lately...
I don't visit them, so I don't have to suffer. :childish:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on January 14, 2009, 07:47:08 PM
In any event, I think ebmid2 has some strange misconceptions about this game. Measuring it solely on potential is curious enough.
Why must the FF6 boards be hoarded by trolls and morons? :sad: The SNES board has been atrocious lately...
yeah, it's gotten really, really abysmal. as it happens, i just went there and saw all of ebmid's bullshit right before i came here. i find both ebmid and livin completely insufferable; more so livin than ebmid, though. that arizonan person tries to be a troll, but apparently really sucks at it.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 29, 2009, 02:01:14 AM
Do the moderators not even care anymore? (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=47555707) I mean, come on. Both boards are falling from "abysmal" to :omg: :wtf: :bah:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on January 29, 2009, 07:44:19 AM
Troll level up? :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on January 29, 2009, 07:31:09 PM
Quote
that arizonan person tries to be a troll, but apparently really sucks at it.
and no, they don't care at all. at this point, thats pretty obvious.
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on February 27, 2009, 07:20:55 AM
I got modded for saying "cool story bro (http://www.gamefaqs.com/boards/genmessage.php?board=3&topic=48334846)."
Look at all the people who said the same thing without being modded. (http://www.gamefaqs.com/boards/genmessage.php?board=534914&topic=47115980)
I didn't dispute it because it would do fuck all. Even though I don't think it was a TOS violation, a dispute won't help because the mods there dictate on their own terms.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on March 22, 2009, 03:46:55 AM
Have you ever had those days where you try to explain stuff to other people and they don't grasp the basics? Arggghhhhhh :bah:
My grandmother almost has Alzheimer's diseases with exception to she doesn't, she's just a retard. She can't seem to figure out the basics of the computer such as when she puts her files in a folder, you have to open the folder to get the files. Such like an ACTUAL file-cabinet. She also must ask me what time it is because the unusual #:## AM/PM at the bottom of the screen doesn't seem to make sense. She wants me to tell her how to figure out, with words only, how to get the stuff to print. She's pressing the "Print Screen" button but nothing seems to be happening. Before you think she's stupid, you have to keep in mind she doesn't have a printer. My grandmother would consider gameFAQ an intellectual haven.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on April 25, 2009, 08:27:41 AM
http://www.gamefaqs.com/poll/index.html?poll=3464
See my post at the top of the page for my reaction to this.
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on April 25, 2009, 12:48:46 PM
I've actually found a .GIF version of that (That doesn't include Kyon three times) if you want.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on April 25, 2009, 07:08:00 PM
That would be nice.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 29, 2009, 03:43:19 AM
yes, this self-backpatting is unseemly, but i daresay justified.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on May 29, 2009, 11:48:16 AM
Yeah, that's pretty amusing. That said, I'd love to get a copy of the game for $20, but I bet that's a loose cartridge with a high probability of being a pirate (last I checked GameStop had no qualms about selling pirate carts, and they seem far more common than real ones for that game). FF6 Advance is rare since stores were doing away with their GBA sections at the time, I don't think I ever even saw it for sale anywhere except online. New copies seem to be going for $40-50 online now.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on May 30, 2009, 02:58:55 AM
by "loose cartridge", does that mean unboxed, or something about the circuit board and the plastic shell? anyway, i'm surprised that a real brick-and-mortar store like Gamestop would sell pirate carts. you'd think they'd avoid that due to their high visibility (especially compared to shady nobodies on eBay).
Title: Re: Gamefaqs + eternal stupidity
Post by: Tristal on May 30, 2009, 10:35:08 AM
I just assume he means no box or manual, this is how Gamestop tends to sell GBA carts.
Also, had no idea FF6A was worth anything. I gave mine to a friend as a going-away present when he moved to California. Not that it would've mattered, I hate the GBA version.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on May 30, 2009, 12:52:26 PM
by "loose cartridge", does that mean unboxed, or something about the circuit board and the plastic shell? anyway, i'm surprised that a real brick-and-mortar store like Gamestop would sell pirate carts. you'd think they'd avoid that due to their high visibility (especially compared to shady nobodies on eBay).
Yeah, unboxed, just a cartridge and no box or manual. As far as I know, that's the only way GameStop sells used GBA games. I don't know if they've cracked down on pirate carts by now, but they used to be fairly common in their stores from what I've heard. Some pirate carts are hard to distinguish from the actual thing, I've got a Castlevania: Harmony of Dissonance cart that looks completely fake, but a FF5 Advance cart that could easily pass for the real thing. Amusingly, the cheapass plastic, crappy label HoD cart works flawlessly, while the FF5a cart loses its saves all the time.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on May 31, 2009, 03:37:21 AM
I guess he really is the oblivious guy (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=49740510). :tongue: Enlightened no more!
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on May 31, 2009, 03:00:55 PM
Delorted. What happened?
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on May 31, 2009, 05:42:41 PM
I guess he really is the oblivious guy (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=49740510). :tongue: Enlightened no more!
I'm going to answer 5 of his threads.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on May 31, 2009, 07:45:54 PM
that's a few different accounts, it looks like. off hand, i see 2, 5253102 and 5253871. he made another account just to ask more questions?
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on May 31, 2009, 10:52:57 PM
I.S.T. : it was probably Disruptive. he had a small paragraph full of nothing but all caps and "****" to bleep out his frustration. more than a sentence or so of all caps is liable to get a message deleted.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on May 31, 2009, 10:57:23 PM
Odbarc: that's kind of you. maybe he'll settle down.
bond697: well-observed! one of those is a Gamespot account, and the second a normal GameFAQs account. i never knew it was possible to replicate an username. maybe he hit a new user post limit and got anxious? or maybe he had a quick epiphany that GameSpot was crap?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 01, 2009, 12:45:39 AM
Are one of the questions: :blits:
Sorry, I had to do it. :laugh:
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on June 01, 2009, 02:00:52 PM
you biltsz by press A and prex light punch light punch forward light kick hard punch
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 03, 2009, 04:48:55 AM
General facepalm action (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=49691389).
Ebot's Rock, coral-eating chest, too dumb to bring Strago.
It would've been nice if GrandTrain annihilated his group, just to invoke the "Hidon's overpowered" rant.
:lame: :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 11, 2009, 04:04:04 AM
I really should not be doing this...
It appears that some people at gamefaqs believe that CE was canceled due to excessive amounts of bugs (http://www.gamefaqs.com/boards/genmessage.php?board=563538&topic=49923344).
Stupid begets stupid, I guess. :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 11, 2009, 08:58:15 PM
From one batch of idiocy to another,
and no, I won't say anything else about CE. >.>
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 13, 2009, 01:39:41 AM
In lieu of RHDN being down, and since gamefaqs hasn't produced anything tonight, I bring you stupidity from Transcorp (http://transcorp.parodius.com/forum/?num=1244869819/0#0). In it is epic fail, and it gives me an excuse to link this image for no real reason at all:
Thankfully Gamefaqs resumed its production (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=49964301). :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on June 14, 2009, 03:05:10 PM
aww, that guy with his BIG PATCH RELEASE!!!!! deleted his topic on the ff3us board. :lame:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 14, 2009, 03:23:59 PM
You sure? The topic vanished just like that savestate topic a little bit ago, which leaves me to believe this one was modded. Another topic disappeared too, about Gamefaqs having a bigger hacking community. :lame:
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on June 14, 2009, 03:56:04 PM
oh, maybe. i only noticed that one missing, so i figured he deleted it. gamefaqs truly is made up of a bunch of dicks. deleting that stuff for no good reason is pretty pathetic.
btw, assassin, i very much enjoyed this (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=49850571)
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 14, 2009, 05:17:08 PM
Me too.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 14, 2009, 10:59:31 PM
There's not enough stupidity in Gamefaqs to power the universe. I could be wrong though.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 07, 2009, 06:29:20 AM
http://www.gamefaqs.com/features/top10/617.html
Check number one.
You will understand why the rage is giving me a stroke right now.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 07, 2009, 07:31:33 AM
Unless I'm missing something, the only thing really wrong with that list is the omission of GoldenEye...
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 07, 2009, 08:22:32 AM
Engine.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on July 07, 2009, 09:11:16 AM
Yeah, I suppose that isn't the best wording ever. It's a clone of Super Metroid's gameplay in some ways, but it's definitely not running on the same engine.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 08, 2009, 03:31:59 AM
And now, for the age-old argument of old school vs new school (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=50325470) games! :shadow:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 08, 2009, 01:02:11 PM
http://www.gamefaqs.com/features/top10/1903.html
Number 8.
Oh, let's give a game an all time best list entry based off of what could have been!
IDIOT
Edit: also, having beaten the game, I challenge the idea it has a good story. People are confusing atmosphere with story...
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 14, 2009, 01:50:51 AM
/me wants to stab MeepleLardicle for using the words "esper time" (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=50436693)
I even considered replying as such, but that would be a guaranteed mod. :finger:
By the by, assassin, I can't seem to find that thread where you were asking me about Sketch anymore. :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on July 14, 2009, 03:47:25 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 14, 2009, 03:54:28 AM
Indeed, that's the one. I must be inept or something for not being able to find it. :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 14, 2009, 07:41:07 AM
Discussing Esper time is a waste of my time. I don't even understand the lame discussion on how Sabin sucks on the Floating Continent? (He's awesome, and not as crippled as suggested).
The only thing of note that is worth paying a little attention to is Edger and Cyan not being able to equip the Gaia Gear, as exposing Lifeshaver as an awesome reverse Drain (regardless of being undead). Since it is the best armor at the time (IMO, I don't recall how much better that is over the Power Sash) and I'm usually not much of a Gold Armor fan at this point, it makes the journey slightly easier.
It is ideal to bring Locke, regardless... because the major source of Genji Gloves is all up to him vs the Dragon.
I love Genji Gloves at this point.. where the shields are generally worth meh at this point of the game. Additionally.. avoiding the use of Celes makes the last moments of the journey a bit easier.
Bringing Mog and abusing Wind Song and Earth Blues makes random healing worthwhile to boot. The spell worth learning is Stop for Shadow... with the limited time you get him. Golem and Zoneseek should make him immediately useful... and make abusing Dragons at the more easy.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on August 16, 2009, 05:41:27 PM
Every once in a while, Meeple makes sense. These times are few and far between, but this is one time where he may be on to something (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=50922833). Quick JCE! Defend FF4! It's honor has been challenged! :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on August 16, 2009, 07:29:10 PM
Holy fuck he is almost completely right.
Never looked at FF4 that way before...
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on August 17, 2009, 08:38:45 AM
No, he's most definitely wrong. He states that several characters are the same...except for the fact that, in the original game, they're never in your party at the same time. I could waste my time countering it all, but it's not worth the trouble.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on August 17, 2009, 12:59:12 PM
The fact that FF4 is compared to FF6 is :banonsmash: worthy.
1) Sure FF4 (not DS) is pretty linear, but I'm not sure how you could hold that against it, since even the more popular games (CT) is pretty linear. Sure there are a lot of optional quests in modern games with looser storylines, but they are not required to complete a game... everyone nowadays are in the MMORPG syndrome... just find/complete quest and claim a prize. It's the same thing here. I'm not sure that's "remarkably" better in any way shape or form.
2) Character distinctness is important, but if everyone obsesses over having characters be the same-powerhouse as the next guy, then I'm not sure why they even have names. The fact that I can get lame Cyan to case the most basic magic that I commonly use, it makes me just as valuable than the next guy, even if Cyan's Magic Power is the worst in the game (although, I forget if Gogo is worse). There's absolutely no challenge, especially since the game WANTS you to learn as much magic as you can, especially with the faster learning espers. Sure FF4 was designed to be fixed in so many ways... stats, spell learning... pretty much the progression of stuff. So what? You have to LEARN the characters in FF4 to be able to maximize them. Espers almost makes you want to LEARN how you max their stat growths or makes you want to find out how much faster you can learn spells at crack speeds. Skills be damned as their importance becomes SIGNIFICANTLY less once you gain magic. Are most of Sabin's Blitzes overrated? Did you lol @ Cyan's Swordtech speeds? How often did you use Celes's Runic to save you from the Brachiosaur's Ultima, only to be raped by Meteor? Seriously, people don't realize that the skills on the characters are virtually obsolete (for the most part) because of magic. In FF4, you knew that Rydia sucked balls offensively (for most of the game), but her magic was awesome. Everyone knew Yang couldn't avoid a magical cold to save his life. Tellah didn't impress anyone, unless you knew how to abuse Osmose and Cure and Cure3. But hey, if every character is the same, what's in a name?
Edit: Addendum
In regards to FF5, that game was distinct, somewhat when it came to jobs... however the characters ended up being "the same" in the end. You end up having to build essentially 2 fighters and 2 spellcasters... or if you're crazy, an "omni-fighterwiz". The whole point of spending time in a job is to maximize the skills of a character, whether active or passive, so that they become virtually overpowered at the end of the game. It's most certainly different and amazing. It's still not very comparable to FF4 nor FF6.
3) Character development only gets progressively better during the SNES series of games (and perhaps Squaresoft in general). FF4's character development was weak, but it was "good enough" I guess. By the time you get to FF6, the storytelling has gotten better. I'm not sure why there should be a comparison... games get better over time. If we thought FF4 sucked ass so bad in the past, there may never have been a FF6 to play!
I'm sure I have more, but there's too much ignorance in that thread to kill yourself with.
Title: Re: Gamefaqs + eternal stupidity
Post by: darkmage on September 06, 2009, 12:47:27 AM
I have to say that, in all my playthroughs of FF6, I've never bothered to "min/max" any of the characters beyond learning basic magic. The most I would do would be to teach specific kinds of magic to different actors, like Edgar learning the grey "utility" magic and Shadow learning "time" magic. The game is fun enough, and the story good enough, that I don't need to gimmick my way through the game in order to have fun with it.
And as far as FF4 goes, the reason it's static is because they focused on the story for that one. And why not? It was the first chance Square had to really do that with their flagship franchise at that point. The stories on the SaGa games for the NES were, from what I understand, a joke. (I've never played them.) So yeah, it's linear...but that doesn't mean it's not fun. And the DS and FF4A versions do have replay value.
This guy is looking at it from a "where things are now" perspective, which is dumb in regard to these games. Just write it off.
:edit: Although, reading that thread further, there was a good idea batted around in there about only allowing certain characters to learn certain spells from Espers...but meh. Just use their skills. FF6 is what it is, and (with a little improvement :wink:) I like it the way it is.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 06, 2009, 12:51:55 AM
SaGa was on the GB.
There is a SaGa 3 pirate for the NES, though.
Title: Re: Gamefaqs + eternal stupidity
Post by: darkmage on September 06, 2009, 12:56:35 AM
That must have been why I thought it was on the NES, then. I really don't know anything about those games, the English version (FF Legends) annoyed me.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on September 11, 2009, 03:58:03 AM
Our attention shifts from Gamefaqs briefly to Zophar's Domain (http://www.zophar.net/forums/showthread.php?t=12260). Dude is thick. :sad:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 11, 2009, 06:10:37 AM
I still wonder why you go to that board.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 11, 2009, 07:17:49 AM
Welcome to the "it better be easy for me to change automatically" generation. They need to be slapped senseless.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 11, 2009, 10:20:06 AM
He's probably talking about FFHackster Companion (http://home.earthlink.net/~paul3/ff1.html), which has a sprite/event editor (as in, the objects on the maps, not the graphics). This used to be linked to on the FFHackster page. You drop it in the same directory as Hackster and it'll read its configuration file.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 11, 2009, 07:44:50 PM
This thread is classic: http://www.gamefaqs.com/boards/genmessage.php?board=588330&topic=51322912
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 11, 2009, 08:00:28 PM
AGNRY MAD!!! :angry:
(I half considered making :agnry: a rotated angry esper Terra, so she's floating upside down. I don't have my gif animator or sprite editing programs installed on here, though.)
By the way, they won't turn you back in the DS version. :laugh:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 11, 2009, 09:55:11 PM
Bartender with the poison was better than the lame pig+toad stunt.
Same thread updated with more failed logic.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 22, 2009, 09:38:56 PM
http://www.gamefaqs.com/features/top10/1969.html
paragraphs
why
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 22, 2009, 09:58:53 PM
Top 10 Lists: The Top 10 Incredibly Awful Lists With Major Formatting Issues That Prevented Them From Being Read (Also This Title Is Overly Capitalized)?
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 22, 2009, 11:19:14 PM
Top 10 Lists: The Top 10 Incredibly Awful Lists With Major Formatting Issues That Prevented Them From Being Read (Also This Title Is Overly Capitalized)?
:win:
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 23, 2009, 06:44:10 AM
Oh wow, did they actually pull it down from the main page? It's back to being the voiceover list that was up a few days ago.
(Speaking of that list, #2 confuses me. Samus never spoke in any of the Prime games, unless you count the various screams of pain. Her suit "spoke" in Prime 2 and 3 (and non-US versions of 1), is that what it's referring to?)
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on September 28, 2009, 01:49:34 AM
http://www.gamefaqs.com/features/top10/1967.html
A. The first game is not based off of a book, you fucking idiot, it was released along side of it and a comic as well.
B. why is a game not even released yet up there? It's just confusing. =\
Also, I Have No Mouth, And I Must Scream is probably one of the most horrifying short stories/games ever made. Look up what happens in it and you'll agree.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on September 28, 2009, 11:46:42 AM
i have no mouth and i must scream is fucking awesome. didn't that company also make darkseed and darkseed2?
anyone not familiar: http://lparchive.org/LetsPlay/I%20Have%20No%20Mouth/
the guy who wrote that is a fucking idiot. although, that seems to be a trend amongst these lists.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on September 28, 2009, 11:53:01 PM
Quote
http://www.gamefaqs.com/features/top10/1967.html
A. The first game is not based off of a book, you fucking idiot, it was released along side of it and a comic as well.
hey, be nice:
"It's the closest thing on this list to a true exception, for two reasons: first of all, while the game was based on a book (arguably, I'll get to that in a minute), the book was based on a movie -- so while it doesn't technically violate our list rule, it almost does. Secondly, whether or not the game was actually based on the book is somewhat arguable: official reports indicate that while the Shadows of the Empire game came out a year after the novel, the project as a whole was a united effort from beginning to end. A story was formulated, and the novel, the game and a comic book series were separately commissioned to tell that story."
so he acknowledges as much.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on September 30, 2009, 08:57:26 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on October 26, 2009, 11:07:50 AM
i'd love to know who marked that. gamefaqs is bullshit though, so that's kind of expected at this point.
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on October 27, 2009, 03:19:52 AM
I was an avid gamefaqs user/contributor too, but because of this, I've opted to remove all my guides and completely abandon the website. There are very few communities worth visiting anymore, but I think this one is still fine :P
Title: Re: Gamefaqs + eternal stupidity
Post by: Killa B on October 27, 2009, 05:05:45 AM
I was an avid gamefaqs user/contributor too, but because of this, I've opted to remove all my guides and completely abandon the website. There are very few communities worth visiting anymore, but I think this one is still fine :P
RAGEQUIT!!
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 27, 2009, 01:00:27 PM
DON'T REMOVE THE GUIDES
ALL THAT DOES IS JURT OTHER PEOPLE YOU GODDAMMED IDIOT
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on October 27, 2009, 04:54:49 PM
ALL THAT DOES IS JURT OTHER PEOPLE YOU GODDAMMED IDIOT
JURT OTHER PEOPLE
JURT PEOPLE
JURT
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 27, 2009, 07:20:03 PM
Oh, fuck you. :P
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on October 28, 2009, 01:49:39 AM
No, it hurts people who still put up with GameFAQs' bullshit and keep using their site. My guide is still up on other sites, just not GameFAQs, because I have boycotted GameFAQs and it's an encouragement for other people to do the same.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 28, 2009, 08:12:36 AM
You are an idiot.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on October 28, 2009, 08:53:29 AM
Gamefaqs is the most vocal of stupidity sites, but that's due to longevity and popularity.
Other sites like say Neoseeker are very similar, but they simply have a smaller signal to noise ratio.
Seriously, unless someone at Gamefaqs became totally retarded on you (probably the mods), then there really isn't any benefit to the rest of us that go there.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on November 02, 2009, 02:50:37 PM
No, it hurts people who still put up with GameFAQs' bullshit and keep using their site. My guide is still up on other sites, just not GameFAQs, because I have boycotted GameFAQs and it's an encouragement for other people to do the same.
I would like to know, how are people supposed to know of these other sites, exactly? did you advertise them other than in your guide?
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on November 02, 2009, 10:35:45 PM
The best way to use GameFAQ forums is to only read the original post, reply and never check back to people who've replied to you. It does have a nice Secrets guide most of the time.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on December 18, 2009, 07:26:43 AM
http://www.gamefaqs.com/console/snes/qna/554041.html?qid=3829 - Finally, a logical anti-ebmid response. It's missing the magic defense aspect (since high magic d reduces the impact of Tempest as well).
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on December 19, 2009, 01:51:09 PM
- ReyJavikVI has been around a bit, so he was pulling people's legs. - "finally"? no, there have been plenty of logical anti-ebmid responses, including the essence of this one, but they get lost in the billion iterations of the billion-post topics. still, i agree bover_87 does a good job here, and is succinct. it's a good idea for him to do that in Answers, since a giant, circular argument can't erupt there.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on December 19, 2009, 03:20:50 PM
i just stopped over there like an hour ago and was pretty surprised to see ebmid and that livinlarav guy still posting lots over there. livin has always been a troll in the like 3 or 4 years he's been there, and ebmid has always been a fucking idiot. you would think that people would get that by now and at least ignore them, but the massive "debates" (debate isn't the right word for a half dozen idiots who won't shut up and just constantly argue in circles- with prompting from livin and ebmid) just continue.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on December 20, 2009, 06:02:02 PM
Ho hum (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=52724730), another disaster involving ebmid2 and Meeple. Seriously, it's getting old.
Title: Re: Gamefaqs + eternal stupidity
Post by: Killa B on December 27, 2009, 02:08:24 AM
Hey guys this thread (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=52818497) is stupid, etc.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 27, 2009, 02:28:01 AM
This thread pissed me to no end... http://www.gamefaqs.com/boards/genmessage.php?board=929937&topic=52808391
Then again, I looked the site that was referenced, and I have a hidden rage for these infidels. - http://tvtropes.org/pmwiki/pmwiki.php/Main/FinalFantasyIV
Some of the info is simply wrong. If I feel like it, I'll point it out, but there's no factchecking done on these things... just things to enrage me lots.
The Dark Elf doesn't give a fuck to your grinding... if you fuckup not getting the fucking key item.
Sylph does not heal MP you fucking morons. It's a fucking BUG/FEATURE for it to consume 0MP. It still has an MP requirement.
Tellah does not fucking lose speed. Does anyone actually pay fucking attention?
Stats do drop past level 70. This is FUCKING INTENTIONAL YOU FUCKING DOPES.
Get your fucking drop and spell info right!
You cannot paralyze the fucking big doll. You can only paralyze one doll sets, that's it.
Odin is not really a time limit boss. Although you would think they would decide to end the battle right then and there instead...
Alright, enough raging. Back to your normally scheduled programming.
Where's the I HATE HATE HATE pic? I demand one for this outrage!
Title: Re: Gamefaqs + eternal stupidity
Post by: Killa B on December 27, 2009, 09:47:22 AM
lol nerdrage
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 27, 2009, 10:06:54 AM
I'm inclined to call the place RageFAQs, because of the idiots raging over nothing, and the rage one has for stupid information.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on December 27, 2009, 04:53:30 PM
Quote from: Lenophis
Ho hum, another disaster involving ebmid2 and Meeple. Seriously, it's getting old.
but your post helps redeem it. :D
now, MeepleLard's delivery and content is seemingly too rational to be a subject of that show, but his insistence on replying to these clowns is stunningly irrational.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on December 27, 2009, 08:12:12 PM
Chances are, you keep trying to drill actual facts into ebmid until he succumbs or he actually believes it.
God forbid one makes hacks that makes the Tempest look good.
Title: Re: Gamefaqs + eternal stupidity
Post by: Eternal248 on December 27, 2009, 08:33:52 PM
Ebmid is STILL going on about that? I thought that was over with...
Luckily in VI Hardtype, it just casts Bolt on hit. I might change it to Bolt 2, but I don't want to make it TOO good, like it was with Wind Slash. =P
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 10, 2010, 07:30:49 PM
He who does not get it wishes to bend the rules in his favor (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=53023322). Really? That's never been done before. :tongue:
The game runs on potential only! He must be Scott Boras, there's no other explanation other than he thinks potential means more than reality...
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on January 10, 2010, 09:07:46 PM
Wind Slash is overrated.
Here's a better question that you could relay to him: What is the chance that Cyan will survive the Retainer's final attack while equipped with the Genji Glove-Offering-Dual Tempest combo, and Cyan has his best armor equipped (Genji Helmet+Armor).
That's how much I care about his silly Tempest fetish.
:edit: We can make up retarded scenarios like he can and prove equally useless points.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 11, 2010, 06:17:53 PM
We have a normal discussion (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=53007656)! Even Meeple's rambling isn't as bad! :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on January 12, 2010, 02:00:47 AM
Quote
Yes, it's terrible. Unfortunately, that wasn't TOSE's worst hose job. Look at Chrono Trigger for Chronicles.
Bullshit.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on January 12, 2010, 02:19:00 PM
^ clarification needed. do you disagree with this:
Quote
Unfortunately, that [FF6 Anthology] wasn't TOSE's worst hose job.
or this:
Quote
Look at Chrono Trigger for Chronicles.
or both? not that one-word, italicized posts aren't fun to read. :P
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 12, 2010, 02:49:53 PM
At first I thought he was thinking of some PSP port, but I don't know. :whoa:
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on January 12, 2010, 04:59:49 PM
CT is not worse. CT can at least be played.
Title: Re: Gamefaqs + eternal stupidity
Post by: Dragonsbrethren on January 12, 2010, 06:01:40 PM
I disagree; CT was far less playable.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 12, 2010, 06:35:14 PM
I agree with that statement, yet I managed to make myself play through the game a few times to get all 12 endings. :eek: I stopped building up Gau in my FF6 file a long time ago, and haven't touched the game since.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on January 12, 2010, 06:37:02 PM
i just got modded for illegal activities for telling someone that they would need to get their own copy of a cart and dump it themselves to play their own rom backup and not have much to worry about legally. wtf?
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on January 12, 2010, 08:16:04 PM
That's so silly. I have my own set of assumptions:
1. Assumption 1: damage stops counting when it exceeds a target's remaining HP;
2. Assumption 2: no weapons or armor have been stolen from any enemies;
3. Assumption 3: magicite bonuses were never received before leveling up to level 11;
4. Assumption 4: half the level ups since level 11 have had no magicite bonuses applied;
5. Assumption 5: all acquired magicite bonuses were applied toward MagPwr;
6. Assumption 6: all characters have the same level, and that level never exceeds 35;
7. Assumption 7: killing an enemy in the fewest strikes is preferred to killing with the most overkill.
<sarcasm> I wonder, under these more realistic assumptions, who would do the most damage? </sarcasm>
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on January 12, 2010, 10:11:55 PM
<sarcasm> I wonder, under these more realistic assumptions, who would do the most damage? </sarcasm>
I like my assumptions better... where Cyan almost always get assraped by the Retainer.
Solo Cyan still loses the battle despite overkill.
Title: Re: Gamefaqs + eternal stupidity
Post by: bond697 on January 15, 2010, 06:58:07 PM
so this is kinda funny. the lead mod/admin conceded that i was right and then upheld the moderation because apparently i was still wrong even though i was right.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 15, 2010, 11:25:08 PM
Damage = Spell Power * 4 + (Level * Magic Power * Spell Power / 32) There's no overflow checks, so damage will wrap if it is high enough.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on January 16, 2010, 12:07:56 AM
Oh well, I'd like to see my awesome question answered.
Because, you know Cyan is the Tempest God! (Even Gau as the Tempest God is more appealing than this).
:edit:
Hey, I had a thought for an awesome ebmid response video! Have a solo Cyan fight a Retainer with maxed out stats and ebmid's orgasmic equipment set (and no magic). That would be the ultimate response. :wtf: :omg:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 16, 2010, 12:21:46 AM
You should've said 2 Retainers. :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 25, 2010, 04:43:06 AM
And now we have a translation argument (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=53112350). Instead of just letting it die, Meeple decides he needs to post excessively. There's also a moddable post, and at the time of this post it hadn't yet been modded.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on January 25, 2010, 05:43:47 AM
do you mean the one that starts with "(STOP TYPING SO GODDAMN FAST. BE PATIENT DAMMIT.)"? i'm not sure if that's moddable..
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on January 25, 2010, 02:46:06 PM
Yep. Usually "bad words" get modded right away. :hmm:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on February 17, 2010, 09:41:16 PM
:bah: @ Meeple's post (http://www.gamefaqs.com/boards/genmessage.php?board=930370&topic=53544568). This guy is really clueless...
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on February 18, 2010, 01:46:49 AM
what about, it exactly? since the topic creator listed "Rippler" as GBA-specific, Meeple expounded on the GBA-specific bug that affects Rippler (among other spells). so it wasn't necessarily up to him to discuss the SNES Rippler bug, given the context of the original post.
or are you bothered by his claims of FF6 not being uniquely buggy, or of most of the bugs being benign? i take issue with one of his comments (like i've done in the past, but more animatedly so last time), as you'll see in my response...
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on February 18, 2010, 02:04:21 AM
This. I wanted to point out how harmless quite a few of the crash bugs were, but that would only serve to instigate an argument I don't want to get into. :isuck:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on February 18, 2010, 10:44:27 AM
I'm not sure how resistance to Rippler via Imp resistance is gamebreaking by any stretch of the imagination... especially when it is rarely used.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 04, 2010, 04:52:48 AM
Haven't had one of these in a while. Someone is complaining about how hard the beginning of the WoR is in FF6. In reality it really is pretty tough, unless you know the uber cheese strategies to make everything nigh-useless.
However, after being confronted with this info, the thread has since erupted into a giant argument (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=54213940). This one might last a while.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2010, 07:25:04 AM
the guy's a tard. he says that certain battles are hard, other posters explain how certain tactics make the battles easy and why these tactics are at least somewhat intuitive, then he goes on to dismiss them with the equivalent of "a rotting tree stump couldn't come up with that approach, so it has no validity here". that's willful ignorance.
then he's pulling out the dreaded "everyman" argument with "every red-blooded American male would avoid exploring Zozo". really? according to what? i'd think that red-blooded males who play video games are seeking out enemy confrontations. one of the last people to employ the "everyman" argument was Bloody Excrement, who not coincidentally, was also a total moron.
i don't disagree with Lenophis that the early WoR can be tough at times, but "Concerta_" doesn't make a compelling case for it, since most of his "difficulties" are really the result of his own idiocy and self-imposed constraints. ("Running is hard, and I know so from trying it after slitting my Achilles' tendon. Any of you who didn't slit your Achilles' tendons clearly have some esoteric knowledge that red-blooded American males can't reproduce, and thus is of no utility to the subject ... blah blah blah".) to hell with this fool.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2010, 08:00:36 AM
Haven't had one of these in a while. Someone is complaining about how hard the beginning of the WoR is in FF6. In reality it really is pretty tough, unless you know the uber cheese strategies to make everything nigh-useless.
However, after being confronted with this info, the thread has since erupted into a giant argument (http://www.gamefaqs.com/boards/genmessage.php?board=554041&topic=54213940). This one might last a while.
We have reached the generation that doesn't really think outside the box. This is a sad commentary on reality folks.
I would prefer people to ooh and aah over something different that they haven't thought of, instead of saying "nope, wouldn't bother thinking about it at all". That separates the clueless/casual from the real gamers. A game is only as hard as relative to what you know, but if you don't actually use a brain to connect the dots, everything seems impossibly hard.
BTW, Bio Blaster is monstrously easy to abuse even with the lack of learning Bio.
I never had to use RunningShoes on the Tentacles... that would've been too easy.
BTW, Drainer+Atmaweapon is great for most of initial few areas with Celes (minus Darryl's Tomb for obvious reasons). I hate the Morning Star suggestion because I like having Runic available and that combo is still pretty useful at this point in the game.
Seriously, Mt. Zozo is like the first legit place I goto (other than making a side trip to get Bum Rush), and that place is still a joke for the most part. The most natural inclination is to go there first, especially with the kinds of drops that are there.
Anyways, the op is a total moron. I can understand legit gripes, but there are many easy monsters in the Magitek Factory once you realize physical attacks are usually not the ideal option. It is the incentive to learn magic and not beat your head against a wall when the first attack fails. Plus, Meeple is wrong about Bolt on Flan.. they are immune to ice, but are weak vs Fire+Lightning (hint: The Blizzard Sword sucks at this stage of the game!).
Note: I found that making Locke learn Kirin (for Cure2) early on is worth it at this point in the game... (especially with what goes on down the road)....
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on April 04, 2010, 05:16:04 PM
Well, I explained my opinion on it in the GameFaqs thread. Basically, when I was first playing this game, I found that area hard. My general approach to the game is to spam Fight all the time, except when the monster is hard to hit and/or highly defensive toward physicals. And yes, I realize that the game is practically beating you over the head with the notion of using Magic. But using Magic makes everything very easy, other than a few bosses which are well-prepared for such. Anyway, the main reason I found it hard was a lack of preparation (as I genuinely didn't know that Celes was going to be alone, and had not prepared for the WoR at all). So, when I found myself as a solo character in a world where monsters use status attacks much more often (which I didn't know until I got hit with those attacks, of course), I found it a bit hard. As a result, I generally rent a Chocobo as fast as I can just to avoid all those fights. Once I have 2-3 characters, I no longer have the fear of annihilation, so I change my strategy a bit. The thing of it is, the Storm Dragon was the first of the legendary 8 that I fought even on that first attempt, and while it was a grueling battle, I beat on the first attempt. After that, everything else was pretty much cake.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 02:57:14 PM
i tended to spam Fight on my playthroughs as well.. but i'll readily admit that it was a braindead approach, whereas this guy does braindead stuff, and pretends it's normal fare for everybody who isn't some pimpled Trekkie.
now he's arguing that because the Tentacles use an attack called "Seize" to Slow your characters, you have no way of knowing that they're being Slowed. seriously.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on April 11, 2010, 04:35:34 PM
originally, I spammed fight, but now for the most part I use the special abilities or magic each person has. Locke being an exception, of course.
Don't use Gau much in the WoR, where my stalled save is now. I abused his ass in the WoB, though.
My favorite team is sabin(Easy high damage for no MP cost. good for lower level games), Terra(Morph is insane on bosses), Cyan if I'm using the swdtech speed up patch(Quadra Slice is a nice attack with the waiting penalty erased), and Edgar(Again, easy high damage. Not as easy as Sabin, but easy enough).
Edit: Forgot a word. Fixed.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 11, 2010, 04:43:53 PM
I've had problems with the tentacles, and tons of problems. It was always due to lack of preparation, and challenging myself to see if I can get by without needing the runningshoes.
And now I've went and dragged myself into the argument. :bah:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 04:59:06 PM
hey now; there's no need to bash Meeple by calling him a fanboy. though the bluntness of smacking the buy before agreeing with him was kinda amusing..
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 11, 2010, 05:39:35 PM
How did you know I memorized all of Spock's lines? Get out of my head!
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 11, 2010, 07:59:28 PM
now he's arguing that because the Tentacles use an attack called "Seize" to Slow your characters, you have no way of knowing that they're being Slowed. seriously.
Only if you turned off the gauge bars where that "might" be true.. then again, you'd might as well call the moron blind or... just slow.
Seriously, reading people complain about something that they can't comprehend is sad...
I usually learn Air Blade by this time so I don't worry about this.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 10:05:47 PM
now he's arguing that because the Tentacles use an attack called "Seize" to Slow your characters, you have no way of knowing that they're being Slowed. seriously.
Only if you turned off the gauge bars where that "might" be true.. then again, you'd might as well call the moron blind or... just slow.
Seriously, reading people complain about something that they can't comprehend is sad...
I usually learn Air Blade by this time so I don't worry about this.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 11, 2010, 11:29:05 PM
Purple theme at gamefaqs? How'd you do that?
Also, does Jump stop the ATB bar at all (by use of the command and/or Palidor)?
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 11:38:20 PM
more blue than purple. click on "Manage account" at the top right corner of the screen, click "Modify Your Site Settings", and choose "NeoClassic Blue".
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 11:43:52 PM
can't recall for Palidor, but remember that Jump works by having a "ready stance" with a really long wait timer (other examples of ready stances are the fighting stance for Fight/etc, chanting for Magic, and those have much shorter wait timers). so the ATB timer's not really an issue here, as you already filled it before you chose the Jump command and entered the ready stance. ATB'll start refilling after you execute your attack, like with any other command.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 11, 2010, 11:47:11 PM
Was curious, cause there's a ton of ways for the ATB to stop filling without getting inflicted by "stop" status:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 11, 2010, 11:59:16 PM
you're right there's several. not sure if there are any beyond those..
the bottom line is, it doesn't matter whether the (Grab) Seize stops your ATB, eats your soul, or lights you on fire. because the (Slow) Seize/Entwine is a prerequisite for ever being grabbed. prevent Slow, and you prevent the whole thing. so when this cretin rambles on about what happens to characters after they're grabbed, it's really moot. besides missing 5 opportunities to procure RunningShoes in the WoB, he doesn't understand cause and effect.
there's enough of a lag between the Slowing and the grabbing for sane people to put 2+2 together.
his approach seems to be flinging crap at a dartboard and seeing what'll stick (so far, nothing). as his argument always shifts:
- most players wouldn't have RunningShoes by then. - most players wouldn't equip RunningShoes, even if they had them. - even if you have RunningShoes and like them, there'd be no reason to equip them for this battle, because Seize/Entwine doesn't Slow characters. - RunningShoes dominating that battle is a bug!! - Meeple is 40 years old and has no friends! - it hurts when trancer1 slaps me in the face! - "i know people", and they wouldn't play the game like 90% of posters in the gamefaqs thread. - etc, etc, etc.
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on April 12, 2010, 01:41:11 AM
You know, I never put together Running Shoes preventing Seize. I usually used Ribbon to prevent the slow/poison. I usually do use Running Shoes because I dislike a lot of the relics effects. Preventing status when battles end sooner than they're effects really affect you is no real reason to put relics on at all. I like to use Ribbon as a free-item heal too. I think I keep everyone with Running Shoes 75% of the time until Marvel Shoes replaces them (for it's haste and regen)
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 12, 2010, 01:51:40 AM
Ribbon won't prevent Slow, iirc. it does prevent Poison, but Wall Rings are even more effective for that battle.
i'm fairly defensively-oriented, so i equip Ribbons quite regularly. the thought of even having an ailment affect me for 10 seconds in battle would drive me up a wall, particularly the ailments that incapacitate a character or take away your control of them. and i'd find equipping+unequipping relics after battle to remove statuses to be too much of a chore. i likewise am big on Marvel Shoes. those and Ribbon were my most typical endgame setups.
woo, we have the same number of posts.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 12, 2010, 07:43:22 PM
you're right there's several. not sure if there are any beyond those..
the bottom line is, it doesn't matter whether the (Grab) Seize stops your ATB, eats your soul, or lights you on fire. because the (Slow) Seize/Entwine is a prerequisite for ever being grabbed. prevent Slow, and you prevent the whole thing. so when this cretin rambles on about what happens to characters after they're grabbed, it's really moot. besides missing 5 opportunities to procure RunningShoes in the WoB, he doesn't understand cause and effect.
there's enough of a lag between the Slowing and the grabbing for sane people to put 2+2 together.
his approach seems to be flinging crap at a dartboard and seeing what'll stick (so far, nothing). as his argument always shifts:
- most players wouldn't have RunningShoes by then. - most players wouldn't equip RunningShoes, even if they had them. - even if you have RunningShoes and like them, there'd be no reason to equip them for this battle, because Seize/Entwine doesn't Slow characters. - RunningShoes dominating that battle is a bug!! - Meeple is 40 years old and has no friends! - it hurts when trancer1 slaps me in the face! - "i know people", and they wouldn't play the game like 90% of posters in the gamefaqs thread. - etc, etc, etc.
"I know people" that are idiots. That's a reality!
Ribbon won't prevent Slow, iirc. it does prevent Poison, but Wall Rings are even more effective for that battle.
i'm fairly defensively-oriented, so i equip Ribbons quite regularly. the thought of even having an ailment affect me for 10 seconds in battle would drive me up a wall, particularly the ailments that incapacitate a character or take away your control of them. and i'd find equipping+unequipping relics after battle to remove statuses to be too much of a chore. i likewise am big on Marvel Shoes. those and Ribbon were my most typical endgame setups.
woo, we have the same number of posts.
I've never liked Wall Rings because it would require a method to heal yourself through the status... not that FF3/FF6 was hard, but it was just a hassle.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 24, 2010, 12:24:20 PM
hah, looks like the moron's been banned. so his account lasted 3 weeks tops. i suppose it was only a matter of time, though most of his messages were just stupid or whiny, rather than ToS-shattering.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 24, 2010, 12:32:41 PM
ah, i think Sandyboots' post here might explain it:
his links show the Concerta_ fool trolling on multiple boards (though the FF5 post isn't him). he was especially obnoxious on the FF8 thread, declaring that he "knows 90% of people hate the game" (sound familiar? :P).
assuming there wasn't one super offensive post, it appears the mods actually banned this guy due to big picture assessment. why have they not done the same thing with livin or ebmid2?
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 24, 2010, 02:24:43 PM
Wow, dude has some serious issues. I'm glad he's not constantly following up any post I make with the "...with a light speed camera" crap anymore. :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 24, 2010, 03:11:20 PM
Title: Re: Gamefaqs + eternal stupidity
Post by: bucky on May 17, 2010, 01:59:50 PM
I steer clear of gamefaqs for any sort of casual discussion on video games. The only time I post is if I have question regarding something very specific or want to address misinformation that may be posted.
They still have info in the code sections of how to get to a secret diamond room in Bubble Bobble (NES), for example, in spite of me challenging it and the consensus that it's not actually there. http://www.gamefaqs.com/boards/563392-bubble-bobble/45715451 http://www.gamefaqs.com/nes/563392-bubble-bobble/answers?qid=5573
If I'm tagging an NSFE and I find in-game credits that aren't up on gamefaqs, I also submit them. http://www.gamefaqs.com/features/recognition/83877.html I'm not really sure what rules they follow for accepting credits. I already know they don't like the classic style nicknames (bun bun) from game credits, but even at that they've only accepted about half of my credit submissions. :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 27, 2010, 02:38:25 PM
Oh man, massive arguments have returned (http://www.gamefaqs.com/boards/554041-final-fantasy-iii/55291275). What started out as a genuine misunderstanding has blown up into an argument between Meeple and Triforce. I'm still on posts 51-100, but something Meeple said caught my eye:
Quote
Sneeze has a higher chance of kicking in that 2 Hawk Eyes being thrown. Again, ONE IS NOT SUFFICIENT. Not to mention 33% > 25%, so you have a higher chance of being sneezed than Locke does of doing MEGA AWESOME HAPPY DAMAGE (which...isn't even that good.)
I'm almost 10,000% sure that's wrong, even with the FC 05 omnicounter bug. Looking at Dragon's AI, I see this:
If 1 monster(s) or less remain Lore: Battle End If and reset targeting Rand. spell: Battle or Battle or Nothing Wait until the attack sequence is called upon again, then continue (reset targeting) Rand. spell: Battle or Battle or Special End first wave of attack End I'd consider sticking my neck in the fray to find out what his reasoning is, but I'm afraid I'll be decapitated if I did. :tongue:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 27, 2010, 06:54:26 PM
Well, I've found the Hawk Eye become more consistency awesome than the Tempest, at the time of relevant usage.
Besides, stealing the Genji Glove so that Locke can use it at will is all the more awesome.
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on July 07, 2010, 05:24:31 PM
...I am in awe.
I am seriously in awe here.
One of my posts from 2005--two thousand five--was moderated.
TWO-THOUSAND FIVE. On a dead board, nonetheless. Someone has too much friggin time on his hands. :bah:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 08, 2010, 06:20:45 PM
1: Context? 2: Isn't there a statute of limitations on this? You should challenge that moderation. 3: What?
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on July 09, 2010, 12:47:28 AM
1. It was the EU FFAnthology board. I was young and stupid and had jumped on a meme bandwagon; I wrote, "[this person has been hit by a car at the request of a moderator or administrator]". Clearly someone has too much time on his hands.
2. I didn't bother. You're not the first person to tell me to challenge it--not by a longshot--but I just accepted it. It didn't result in a karma loss (as if that'd be an issue) and the message itself wasn't changed much.
3. That's what I'm wondering.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 03, 2010, 03:14:52 PM
This is a non-Gamefaqs whine, but assassin25 of RHDN (not the same guy as the one here) has to be a really big dumbass kid. This guy could not possibly be an adult making such poor grammar and pathetic connections to stuff that does not correlate with each other.
It is as if noone tells him that he's a freaking douchebag and he needs to fucking get a clue... but I'm still betting that very little has been done because "he has yet to violate a major rule" yet.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on September 03, 2010, 03:41:02 PM
Since I am a mod there, it wouldn't be right of me to talk about the wheelings and dealings of the stupids. However, personally, I'm sick of the guy.
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on September 03, 2010, 05:40:23 PM
Oh, I'm glad I saw this topic again. Here's (http://i62.photobucket.com/albums/h109/51793Moeman/whattheheckgamefaqs.png) a link to a picture of that post moderation I was talking about.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 03, 2010, 05:52:35 PM
Did you edit parts of the moderation message? I chuckled a little at the message itself.
"this person was hit by a car at the request of a board moderator or administrator"
Title: Re: Gamefaqs + eternal stupidity
Post by: vivify93 on September 05, 2010, 08:09:48 PM
No, that's what I posted all those years ago. There was a meme or something after someone legitimately had his post moderated, where there would be variations of the classic GameFAQs moderation message itself. I'm fairly certain I misspelled "moderator" in that post, too.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on September 06, 2010, 02:39:32 PM
Assasin... so dense, it's sad.
I honestly don't bother with Gamefaqs moderation... it's randomly arbitrary at best.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on September 25, 2010, 11:14:43 PM
a pox on those unable or unwilling to read a guide! (especially when it's mine.) TriforceSD and radblast are normally smart. dunno about firedemon 2600; he strikes me as a moron and proud of it.
(and yes, i'm as fervent about other people's guides, regularly posting links to them in all bold.)
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on September 25, 2010, 11:56:30 PM
Gotta love those morons that only want answers hand-fed to them on a pedestal in quick order!
....Wait.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on September 26, 2010, 12:23:57 AM
^ 999 posts! this is a suspenseful moment.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on October 13, 2010, 03:40:54 AM
Starloving_Fool had a "How would you fix Cyan?" topic on the FF6A board that somehow got deleted. i can't fathom what was ToS-violating in it...
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on October 13, 2010, 03:44:56 AM
Pretty sure his mentioning "tool" to do work was the deciding factor. It was an interesting topic, too, even if nobody knows how to fix him.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on October 13, 2010, 04:04:21 AM
ah, that's probably it.. but it's insane; he should contest it. it was my understanding that only posts that aided in procuring or running copyrighted ROMs were against the ToS, and merely talking about editing ROMs wasn't a problem. the idiots running that place have no consistency.
as for Cyan, the best idea i've seen posted by various people is to have the charge wait occur after confirming the command. C2/067B has the "time to wait" (which characters spend in their "ready stance"), but it's by command rather than by spell/attack. i suppose one way to get around it is to have special code at C2/03F5 that uses a sub-table of wait times when the command # is 07 (SwdTech). you'd have to do some math to convert whatever timing is used for the Swdtech gauge (in bank C1) into a counter used for the Wait timer. also, it'd be impure in that it would be influenced by Speed and Slow/Haste, though maybe that's a good thing. finally, i dunno offhand whether the "time to wait" byte will allow for the large delay that QuadraSlice and Cleave normally require.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 13, 2010, 04:55:16 PM
Or just make the damn commands selectable by menu.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on October 13, 2010, 05:21:00 PM
right. but with no lag afterwards, they'd probably become too overpowered. still, i agree a menu selection (or a fast-moving Swdtech gauge) would be the sensible input method (before making Cyan wait).
Title: Re: Gamefaqs + eternal stupidity
Post by: Mikey on October 13, 2010, 09:42:12 PM
I had an idea about swdtech, I'll post it here, seems relevant.
Make the Swdtech gague use a combination of a stat(I chose Stamina) and Level so it can be sped up as Cyan gets higher in level. I wrote up this:
Current gague tics per second+(Stam/32)+(Level/32)=New tics per second
Also, making the swdtechs more useful would help.
Quadra slam\slice could use the currently held weapon's attack power as the spell's spell power, so that better swords would improve the ability.
I had an elaborate idea for Cleave, basically it would deal defense-ignoring damage to targets immune to Death. I suppose the weapon power could be a good value too.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on October 15, 2010, 01:14:20 PM
as for Cyan, the best idea i've seen posted by various people is to have the charge wait occur after confirming the command.
With all commands except Morph, Revert, Magic, Lore, Jump, X-Magic, Health, and Shock having a wait of 16, yeah, that's a little unbalanced. It suggests that Square knew how unbalanced these numbers were, but beta testing/x factor kept them here. Ahh well.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on October 15, 2010, 06:24:16 PM
*shrug* Just make it a menu, and reduce the power if y'all feel it's really overbalanced.
It's the best option. That timer can go fuck itself.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on October 15, 2010, 06:47:19 PM
The timer concept is fine... it's the slowness of it that blows major chunks. I find myself executing everyone else's command and leaving Cyan last, and even trying to wait for Cleave, often times the other character's bars are waiting for the next command... it's simply that bad.
Title: Re: Gamefaqs + eternal stupidity
Post by: darkmage on October 15, 2010, 08:13:20 PM
That's why I like ArmorVil's patch that speeds up the timer. It's not perfect, but it does make it suck less.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on February 24, 2011, 11:01:31 AM
Epic necrobump for great justice.
Holy shitballs, is there a pointless argument going on about steal (http://www.gamefaqs.com/boards/554041-final-fantasy-iii/58184313). I guess with the FF6 board being pretty boring lately, someone felt the need to troll it up. :banonsmash:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on February 24, 2011, 02:46:52 PM
I love Steal... I use it religiously.
How does one forget that Edgar uses lances? (Tools are better, but meh).
It is the most efficient way of getting a complete set of Force Armors (assuming you care for it) and Genji Armors (well, after going through the Coliseum).
Then again... those that post there conceptualize that game way too much to forget how some of that stuff isn't so bad.... you could certainly live w/o the command, but for this moron here, there's a ton of awesome stuff to be had...
2nd Tempest (ebmid oh noes) Drainer (way earlier than getting through the WOR Sabin scenario) Economizer ('nuff said) Ribbon (because "instant death" via zombie sucks balls) Safety Bit (because "instant death" in general sucks balls, although one monster's attack ignores this item IIRC) Force Armor (excluding the girls, you can have a set of this armor for all 4 guys) Genji Gloves (because, you can only overpower yourself more)
Pretty much tons of stuff you couldn't get enough of, you can have tons more of...
Why hate on the ThiefKnife? :(
Replacing that over the Mithril Shield via the Genji Glove can easily be justified.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on March 03, 2011, 12:15:08 AM
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on March 03, 2011, 07:50:34 PM
That's nowhere near as dumb as :blits: . Admittedly, some trial and error would figure it out, but the Blitz thing is told to you by the fucking game.
Title: Re: Gamefaqs + eternal stupidity
Post by: Djibriel on March 08, 2011, 09:29:58 AM
While some confused or angry kids make an error in judgment, I almost immediately forgive them. I've even come to respect the Veghbot's AI, becoming more sophisticated every year (albeit very slowly).
What I can't abide by though, is GameFAQs' moderators being slow in the brains. This is what they do, why oh why do such a horrible job? They removed a topic of mine about my walkthrough as spam. The reason they gave was that topics discussing FAQs about the game are :offtopic:. Apparently, GameFAQs doesn't like it when you talk about stuff on GameFAQs, or when you try to improve your own stuff that's on GameFAQs. That's :offtopic:. I honestly can't think of anything they could possibly gain with this strategy over allowing a community surrounding a game to talk about secundary media.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on March 09, 2011, 03:15:19 AM
:wave: to you. I've gotten a great deal of help and enjoyment out of your guides, sir.
Title: Re: Gamefaqs + eternal stupidity
Post by: Djibriel on March 11, 2011, 03:59:54 PM
That's real nice of you to say, but you might want to re-read the Vargas fight bit.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on March 11, 2011, 10:58:45 PM
I cannot believe what Meeple just said... but bah.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on March 12, 2011, 08:29:19 AM
Forgive me, but I am not that educated in the ways of FF4. What did he say that was so wrong?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on March 12, 2011, 02:38:53 PM
It starts with him comparing ZeromusEG in FF4A being what was similar to FF4ET.. which is not even close to the truth. Sure ZeromusEG was similar to Zeromus, but the attacks dealt were a little more dramatic than what he made it out to be. The FF4A ZeromusEG is a poor facsimile to anything other than a poor battle script written in my bathroom toilet.
Coral Sword is metallic. It's the Piggy's Stick (that replaced the Mythril Sword) that was non-metallic.
Meeple does reference a japanese site that discussed it, but there was more to it that just what the site made references to.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on March 12, 2011, 02:40:36 PM
Thanks for the info.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on March 12, 2011, 02:56:08 PM
I can make a few demos of stuff that's actually different in FF4ET (although there might be a post somewhere around here documenting the minutia). That is if anyone is actually interested.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on March 13, 2011, 03:04:26 PM
I swear the VeghEsther "bot" is either probing for info, or is simply just "special".
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 08, 2011, 09:21:31 AM
This isn't Gamefaqs, but it's close enough...
There's so much wrong with this info, it makes me want to puke. http://www.neoseeker.com/Games/cheats/SNES/final_fantasy_iv.html#c19436
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 12, 2011, 11:46:11 PM
Figure this out: http://www.gamefaqs.com/boards/588331-final-fantasy-v/58730107
It's an epic mystery. :blits:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on May 03, 2011, 10:00:57 PM
The thread title (http://www.gamefaqs.com/boards/930370-final-fantasy-vi-advance/59016823) says it all. Wow, just wow.
Although, in response, Viagra does what he's posting about. :laugh:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on May 03, 2011, 11:55:58 PM
Maneater + Enhancer :D
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 01, 2011, 09:26:06 AM
am i correct in remembering that this was just your standard-issue "All things are possible within hardware constraints given enough time" post? if so, how the fuck was that deleted?! and leading to a Suspension?!?!
these ignorant children have their heads so far up their asses that they're getting fecal matter in their upper esophagi.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 01, 2011, 12:29:25 PM
Since gamefaqs has this tendency to log me out at random, I didn't see the suspension until this post. Here's the details if I log in:
Quote
2011-06-01 09:11:27: One of your posted messages has been deleted by a moderator for a Terms of Use Violation with a loss of 3 Karma. You should review your Moderated Messages for more information. 2011-06-01 09:12:47: Your account has been Suspended for one or more major Terms of Use violations. Your account will be reviewed within the next 24 hours. You should review your Moderated Messages for more information.
Quote
am i correct in remembering that this was just your standard-issue "All things are possible within hardware constraints given enough time" post? if so, how the fuck was that deleted?! and leading to a Suspension?!?!
I have no freaking clue. :wtf:
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 01, 2011, 11:43:14 PM
Some rapid Gamefaqs mods hate romhacking or think it's completely illegal...
Or we can just chalk it up to "haters gonna hate"...
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 01, 2011, 11:44:18 PM
are you gonna contest it? you should be able to win, if i remember your post's contents correctly.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 02, 2011, 12:11:37 AM
If I knew how to, sure.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 02, 2011, 12:30:49 AM
log in, click your username to see your Board User Info, then click Moderated Messages, then click on the relevant message.
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on June 02, 2011, 12:49:47 AM
Apparently I've been suspended, but I really don't know why. *shrug*
Quote
Your System Notifications
2011-06-01 17:26:52: Your account has been Suspended for one or more major Terms of Use violations. Your account will be reviewed within the next 24 hours. You should review your Moderated Messages for more information.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 02, 2011, 01:30:25 AM
I get the feeling everyone in that thread got nailed. That thread was deleted once before, but the creator left a note to the mods after recreating it.
log in, click your username to see your Board User Info, then click Moderated Messages, then click on the relevant message.
My name is not clickable. :hmm:
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on June 02, 2011, 02:07:46 AM
Well, the thread no longer is even visible (don't ask how I know :laugh:)
All my post in that thread did was basically regurgitate the Help page from GameFaqs regarding Piracy (http://www.gamefaqs.com/features/help/entry.html?cat=24). I was not encouraging it, nor linking to it, etc. but merely pointing out how GameFAQs TOU is a little bit stricter than the actual law, and encouraging others to stay within the rules of the board.
Weird, suspended without ever even a warning. Kinda crazy.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 02, 2011, 02:13:35 AM
I still have it open from this morning. Unfortunately, it's only the first 10 posts cause I was logged out at the time... Your reply:
Quote
Actually, copying a game yourself isn't illegal. Obtaining a copy of someone else's copy is (in many places).
And you can modify your copy in any way that you wish. Also not illegal in most places. Furthermore, you can distribute a patch (provided it's a format which does not retain the original, copyrighted data) over the internet. That's legal everywhere, provided you do not help your users to violate copyright (they must have their own homemade copies).
Of course, a lot of the above is merely semantic, but the law is rather silly in some ways.
But if the discussion is about GameFAQs' rules, than it seems pretty clear from the latest TOS that it's not something they want discussed here. That itself also doesn't make it illegal. But it's always a good idea to follow the rules of the site you're on.
So yeah, I'm not seeing how anybody broke any rules here. :shadow:
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 02, 2011, 05:00:56 AM
Lenophis: then try logging in, and punching in this URL:
that should give you your User Info Page, unless that's somehow restricted from Suspended users.
It is. :bah:
Quote
ironically enough, the creator of the thread, Coontemptus, has not been Warned or Suspended (not that he should be).
Does somebody have it in for us? :banonsmash:
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on June 03, 2011, 01:41:54 AM
I'm disputing mine. My message in the dispute form was actually some of best writing I've done in a while, but that only matters if the person reading it has a brain and knows how to use it.
:edit: My moderation was upheld, so I'm appealing it. Their logic is that since my signature had a link to Mnrogar's, and ROM hacking is discussed sometimes on Mnrogar's, that it was illegal activity. My retort is that discussion (much less linking to and off-site discussion) of ROM hacking is not forbidden under the TOU, provided that one does not ask for nor provide copyrighted ROMs.
Title: Re: Gamefaqs + eternal stupidity
Post by: Matequillo on June 03, 2011, 04:51:51 PM
I've twice been moderated for something that was not against the rules until after I was moderated. The NFL has the Rooney rule, Gamefaqs has the Matequillo rules.
I appealed one and the mod called me a name in the response. I think the mods just back each other over there.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 04, 2011, 03:14:59 AM
Quote
I appealed one and the mod called me a name in the response.
there's a time where that probably would've gotten a mod dis-barred. did you point out this behavior to the Admin?
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 04, 2011, 03:29:12 AM
Lenophis and Imzogelmo: if there was any doubt as to who flagged your messages:
my money's on this shitheaded zealot. now, he's even lobbying to get a long-standing FAQ removed, despite FAQs being under a totally different rule system than the messageboard Terms of Service. and scarier yet, one mod is actually indulging him! i'm still convinced that anybody made a moderator after ~2004 is clueless.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 04, 2011, 03:40:11 AM
a third post (sorry): regardless of what a privately-run site wants to prohibit, i have a real problem with stuff that isn't actually illegal being lumped under the "Illegal Activities" category. they should really add an "Inquisitive Behavior That Triggers Our Sense of Moral Outrage" category. it's not their right to be declaring laws as more wide-reaching than they actually are.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 04, 2011, 07:44:16 AM
After checking my "system notifications," it turns out my sig was removed from messages for the past 6 posts or so, then entirely from my profile. After investigation, my quote was removed too, "I got your quote right here." Now, keep in my mind my sig was saying "To check out a list of the bugs we've fixed for Pandora's Box, check here:" with a link to the thread at Mnrogar's. If the sig was taken completely in context, the DMCA does not prohibit talking about bug fixes, or what one does on their spare time. Considering that the thread (http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=3&t=477) hasn't been posted in since 2009, and with no real hacking talk at all other than showing off what we've done, I really have to wonder what "illegal activities" we committed (ie, we didn't).
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 04, 2011, 11:43:12 AM
My turn to double post:
After writing a rather lengthy explanation for my dispute, I clicked on it and got the following message: "Dispute Not Allowed" "You can only dispute a moderation within 72 hours after the moderator's action."
I was suspended for most of that time. Now I remember why I was hesitant to sign up there in the first place. :bah:
Title: Re: Gamefaqs + eternal stupidity
Post by: Imzogelmo on June 04, 2011, 12:43:00 PM
Well, I've argued it 3 times now; it's going to the final appeal to the admin.
In my most recent appeal, I made 10 points, and in one of them, I essentially accused GameFAQs of hypocrisy. They say I am responsible the content of whatever I link to, and that it cannot violate TOU. If that is the case, then GameFAQs breaks its own TOU, because several faqs have vulgarities, humor defined under the TOU as "patently offensive", etc. And GameFAQs links to those!
As an aside, the TOU only prohibits 2 kinds of links: Linking to sites with vulgarities, profanity, hate speech, etc.; and linking to sites with pre-release alpha or beta material. I hardly think my link to Mnrogar's Den qualifies in either case.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 04, 2011, 01:38:15 PM
With no insight or inside info, you're gonna lose. This is Gamefaqs after all.
Title: Re: Gamefaqs + eternal stupidity
Post by: Matequillo on June 04, 2011, 03:05:03 PM
I appealed one and the mod called me a name in the response.
there's a time where that probably would've gotten a mod dis-barred. did you point out this behavior to the Admin?
I only mentioned it in my further appeal, which was denied again. I then decided to just leave that site. I have posted there a few times in the years since, but I used to be really active on the FF boards.
Title: Re: Gamefaqs + eternal stupidity
Post by: Odbarc on June 04, 2011, 07:32:13 PM
I go there for their cheats/tips/guides, but their forums are littered with morons who ask questions contained within those cheats, tip and guide menus. Alternatively, they ask questions that haven't been released like "Is such-and-such in the game?"
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 05, 2011, 01:16:05 AM
specifically, "Is it legal to make a copy of a game I own?"
their answer is "Yes", with the caveat that the DMCA can make breaking "copyright protection" (sic, they must mean "copy protection": http://en.wikipedia.org/wiki/Copyright_protection) on a game illegal. that caveat doesn't apply to FF6/3, because:
1) it precedes the DMCA by 4 years. 2) it doesn't have copy protection.
since it's legal to have a copy of your game, then any linkage to sites that discuss hacking said copy (but not how to obtain a copy) can't be illegal either.
now, this FAQ is part of the general "GameFAQs Help" rather than the messageboard specific rules. however, one would think that something qualified as "legal" on one part of the site couldn't be an "illegal activity" on another part. prohibited, maybe, but deemed "illegal" by the same admin who just said otherwise? hah.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 13, 2011, 03:05:19 AM
i've seen people end comments with the sunglasses smiley face, but i don't think i've ever seen someone put on sunglasses mid-post before. awesome. :D
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 16, 2011, 07:38:00 PM
Did Leno ever get unbanned?
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 16, 2011, 09:23:09 PM
The suspension lasted 2 days, then when I tried to contest my moderation on the third day, my time ran out so I wasn't able to dispute. No more double secret is over, but I'm a bad boy, supposedly.
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on June 21, 2011, 05:08:08 AM
I got modded, but it was so worth it. Topic was "What is your favorite vegetable?" and I said "Terri Schiavo"
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 21, 2011, 08:19:02 PM
Wrong.
But funny.
Title: Re: Gamefaqs + eternal stupidity
Post by: Leviathan Mist on June 24, 2011, 03:37:25 AM
GameFAQs had some stupid survey thing on their site to win a gift certificate. I did it only for the gift certificate. I just thought I'd share one of my answers.
(http://img198.imageshack.us/img198/76/gfq.png)
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 24, 2011, 10:18:32 AM
IIRC, I once wrote, filter/vote down dumbass posters.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 24, 2011, 02:55:49 PM
Filter/downvote is a very, very bad thing, IMO. It has often lead to abuse in the forums I go to.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on June 24, 2011, 03:54:33 PM
Well, when I mean filtering, you should be able to login and /ignore total dumbasses at the very least. When you're not logged in, anything goes.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on June 25, 2011, 01:55:40 AM
Well, when I mean filtering, you should be able to login and /ignore total dumbasses at the very least. When you're not logged in, anything goes.
That is a lot different.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 27, 2011, 11:13:32 PM
how does one copy and paste a URL to start a GameFAQs topic about said URL not working, while somehow managing to avoid actually *visiting* the URL to see that it does work? seriously, that's a tall order. we're literally talking about someone who lacks the wrist strength to push the mouse cursor into their address bar before hitting Ctrl+V.
and the $32,000 question is how Lenophis can be roped into thinking the page doesn't work, even though there are 2 posts in the topic indicating that it does. :P if this "assassinCrash" dingbat (who can't pull off visiting Master ZED's site either) told you that monsters were real, would you go through life in fear? or would one materialize under your bed and kill you? is his power of suggestion that strong?
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on June 28, 2011, 11:13:27 AM
I plead the fifth. :happy:
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on July 13, 2011, 09:13:48 AM
This whole thread (http://www.gamefaqs.com/boards/554041-final-fantasy-iii/59605668) (thanks a lot Meeple) has turned into a giant headache. At least assassin got a few good words in on modati.
Title: Re: Gamefaqs + eternal stupidity
Post by: darkmage on July 13, 2011, 12:29:27 PM
I kept the thread derailed, sorry. But I wanted to shut modati up.
Title: Re: Gamefaqs + eternal stupidity
Post by: I.S.T. on July 13, 2011, 06:37:44 PM
I would like to point out that some emulators are, in fact, illegal. If they include a ROM or BIOS of some sort(Like almost every SNES emu includes the SPC700 IPLROM), then they are illegal.
Edit: I skimmed that abomination of a topic.
Modanti or whatever was right when he said downloadin' not released into freeware ROMs is illegal, but after that he went batshit insane.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on July 13, 2011, 08:42:37 PM
I'm starting to think you guys like this version of the matrix. :tongue:
These fights are bordering on pointless.
Title: Re: Gamefaqs + eternal stupidity
Post by: darkmage on July 15, 2011, 11:31:51 AM
I'm starting to think you guys like this version of the matrix. :tongue:
These fights are bordering on pointless.
The only reason I got involved is because I can't stand people who blindly follow the law because it is the law. Especially when they turn around and start spouting what they think the law means. And that's what he did in response to my post: "I wish it wasn't the way it is, but it is the way it is."
After that tripe, I was done.
I would like a more "open-source" mentality in the world, as opposed to this proprietary mentality that currently has corporations turning our government away from democracy and toward plutarchy. I would like people to have the ability to help each other without having to reflexively cover their ass against the consequences of providing that help.
/soapbox
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on April 03, 2012, 02:28:37 PM
Time to revive this thread with a doozy of idiocy (http://www.gamefaqs.com/boards/post.php?board=554041&topic=62423358"e=696522545) from non other than Meeple, all occuring in this thread (http://www.gamefaqs.com/boards/554041-final-fantasy-iii/62423358).
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 03, 2012, 10:36:08 PM
yup, it was/is maddening. (btw, that first link requires you to be logged in, so you might wanna rework it into just a post view.)
what cracked me up was when he said, "You can make it a long winded explanation as much as you want". :D while i'm tiring of the thread, it could be an interesting experiment: maybe if i post a few more walls of text, it will cause Meeple to throw up his hands and embrace brevity?
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 03, 2012, 11:22:29 PM
The Capture glitch is most likely an oversight to a lot of special weapon algos followed by the use of the Merit Award... which is also why Gogo and Gau slowly got crippled...
Ideally, you want to disable some of the effects of the weapons for the sole purpose of allowing increased potential damage, despite the "oddity" effects. For instance, removing the instant death aspect of some weapons make them significantly more useful in the sense of an "alternate attack", which is actually nice in some ways. I would like to use those special weapon w/o true negative consequences (like the Chicken Knife in FF5).
However, I think there is a more realistic expectation that some weapons don't lose their properties in the first place (it should just be a combo of attack and steal). Although IIRC, you don't steal if you fail to hit your target in the first place (which borders on FF4A's Capture stupidity - only attacking on successful steals).
Even then.. I don't give a rat's ass to it. I'm starting to like the ValientKnife more than the Wing Edge though.
Speaking of Wing Edge - I kinda wished that those and the Boomerangs were enabled for Gogo. Although I'm biased towards the Gradeus for Gogo...
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2012, 12:12:42 AM
Deathlike2: is Chicken Knife's fleeing normally implemented as a spellcast (e.g. if Escape is a spell)? i'm curious what about FF5's Capture makes that disabled.
Lenophis: slightly off-topic, but i'm wondering why Square implemented elemental absorption the way they did:
C2/0BE2: B9 CC 3B LDA $3BCC,Y (Absorbed elements) C2/0BE5: 2C A1 11 BIT $11A1 C2/0BE8: F0 08 BEQ $0BF2 (branch if none are used in attack) C2/0BEA: A5 F2 LDA $F2 C2/0BEC: 49 01 EOR #$01 C2/0BEE: 85 F2 STA $F2 (toggle healing flag) it would've required less instructions to just set the healing flag outright. so assuming Square meant to toggle and didn't have a brainfart when typing the code, that leaves me curious why they chose this way.
i don't think it was meant for Runic, because i agree with your bugfix and your "lightning rod" argument. i don't think it was meant for reversing Undead-induced healing, since i said in the GameFAQs topic that doing a double negative for Poison (i.e. flipping the damage to healing for undead target, then flipping back to damage for Poison absorbing target) strikes me as something that wasn't by design. Master ZED disagreed way back when (2004, iirc), and thinks Square did intend the double negative.
following my views to their conclusion, the bit toggling for elemental absorption (as opposed to just bit setting) is pointless, unless there's another application i overlooked. yet i don't think it was done by accident, either. so i have painted myself into a bit of a corner, yes. :/
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 04, 2012, 12:50:32 AM
Deathlike2: is Chicken Knife's fleeing normally implemented as a spellcast (e.g. if Escape is a spell)? i'm curious what about FF5's Capture makes that disabled.
It's actually implemented as a command !Flee
In FF5, the Thief Knife randomly executes the !Steal command like FF6 does, but in general, a small number of special attacks/effects are based off a command version.
One of the bows executes the same command as !X-Fight (4 "weaker" attacks, like the offering).
The Dancing Knife has the effect of the !Dance command (which is one of 4 possible attacks/results).
There's probably a few more, but that's how it appears to be implemented (which probably made it easier to program and/or test).
Quote
Lenophis: slightly off-topic, but i'm wondering why Square implemented elemental absorption the way they did:
C2/0BE2: B9 CC 3B LDA $3BCC,Y (Absorbed elements) C2/0BE5: 2C A1 11 BIT $11A1 C2/0BE8: F0 08 BEQ $0BF2 (branch if none are used in attack) C2/0BEA: A5 F2 LDA $F2 C2/0BEC: 49 01 EOR #$01 C2/0BEE: 85 F2 STA $F2 (toggle healing flag) it would've required less instructions to just set the healing flag outright. so assuming Square meant to toggle and didn't have a brainfart when typing the code, that leaves me curious why they chose this way.
i don't think it was meant for Runic, because i agree with your bugfix and your "lightning rod" argument.
TBH, Runic probably shouldn't be affected be elemental resistances/immunity/absorption, but considering that Osmose is really powerful, I'm not really losing sleep to the mechanics of Runic.
Quote
i don't think it was meant for reversing Undead-induced healing, since i said in the GameFAQs topic that doing a double negative for Poison (i.e. flipping the damage to healing for undead target, then flipping back to damage for Poison absorbing target) strikes me as something that wasn't by design. Master ZED disagreed way back when (2004, iirc), and thinks Square did intend the double negative.
following my views to their conclusion, the bit toggling for elemental absorption (as opposed to just bit setting) is pointless, unless there's another application i overlooked. yet i don't think it was done by accident, either. so i have painted myself into a bit of a corner, yes. :/
I think Square intended something with the Thornlet (perma-Seizure), but I don't think it was thorough as FF5 when it came to "strong armor with conditions". I do believe Seizure was meant to be Regen for undead (doesn't Regen work negatively with Undead in the first place?) I don't think Bio was entirely meant to be tied to Undead (I could be wrong), but the fix MasterZED had for Undead/poison doesn't apply to Bio Blaster (and maybe others IIRC).
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2012, 03:24:44 AM
In FF5, the Thief Knife randomly executes the !Steal command like FF6 does, but in general, a small number of special attacks/effects are based off a command version.
One of the bows executes the same command as !X-Fight (4 "weaker" attacks, like the offering).
The Dancing Knife has the effect of the !Dance command (which is one of 4 possible attacks/results).
There's probably a few more, but that's how it appears to be implemented (which probably made it easier to program and/or test).
are those two weapons usable with Mug? if so, does it mess with implementation of their custom commands? same question for Anti-Magic Bow's Mute.
Quote
I think Square intended something with the Thornlet (perma-Seizure), but I don't think it was thorough as FF5 when it came to "strong armor with conditions". I do believe Seizure was meant to be Regen for undead (doesn't Regen work negatively with Undead in the first place?) I don't think Bio was entirely meant to be tied to Undead (I could be wrong),
what do you mean by the Bio part?
i was thinking that Square gave "Invert damage if undead" to the four Poison-elemental spells (see below for list) to make them heal undead.. then decided, "screw it, since Poison is an element, we can just assign absorption to that element to most undead monsters". but forgot to clear the (then-obsolete) "invert damage if undead" flag from the spells. of course, that last part is just speculation.
i can't tell if you were getting at a similar theory there, or something different.
Quote
but the fix MasterZED had for Undead/poison doesn't apply to Bio Blaster (and maybe others IIRC).
correct. does have "Invert damage if undead" property: Poison, Bio, Virite, Acid Rain, and Poison status itself. doesn't have property: Bio Blaster, Bio Blast (MagiTek attack), and Poison Frog. of the latter, only Bio Blaster sees more than fleeting use.
Quote
(doesn't Regen work negatively with Undead in the first place?)
yup.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 04, 2012, 06:24:01 AM
In FF5, the Thief Knife randomly executes the !Steal command like FF6 does, but in general, a small number of special attacks/effects are based off a command version.
One of the bows executes the same command as !X-Fight (4 "weaker" attacks, like the offering).
The Dancing Knife has the effect of the !Dance command (which is one of 4 possible attacks/results).
There's probably a few more, but that's how it appears to be implemented (which probably made it easier to program and/or test).
are those two weapons usable with Mug? if so, does it mess with implementation of their custom commands? same question for Anti-Magic Bow's Mute.
Pretty much any weapon can be used with Mug, but their special ability/effect is disabled. I would suggest you read up on the FF5 Algo doc (it is pretty concise). The command that causes a few "oddities" would be !X-Fight. A few weapons don't work quite the same.. sometimes for the better (Drain Sword - lowest acc becomes exceptional) and sometimes meh (some of the Harps and other "magic" based weaponry doesn't operate).
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I think Square intended something with the Thornlet (perma-Seizure), but I don't think it was thorough as FF5 when it came to "strong armor with conditions". I do believe Seizure was meant to be Regen for undead (doesn't Regen work negatively with Undead in the first place?) I don't think Bio was entirely meant to be tied to Undead (I could be wrong),
what do you mean by the Bio part?
I mean Poison elemental. Square is usually consistent on putting a theme with undead with few exceptions. FF4 generally has Undead that is weak vs Holy and Fire, but some monsters are not weak vs Holy (Lilith, Scarmaglione in Elemental battle version, although FF4A added the Enchida, which is woefully inconsistent)
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but the fix MasterZED had for Undead/poison doesn't apply to Bio Blaster (and maybe others IIRC).
correct. does have "Invert damage if undead" property: Poison, Bio, Virite, Acid Rain, and Poison status itself. doesn't have property: Bio Blaster, Bio Blast (MagiTek attack), and Poison Frog. of the latter, only Bio Blaster sees more than fleeting use.
Custom code?
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2012, 07:55:28 AM
are those two weapons usable with Mug? if so, does it mess with implementation of their custom commands? same question for Anti-Magic Bow's Mute.
Pretty much any weapon can be used with Mug, but their special ability/effect is disabled. I would suggest you read up on the FF5 Algo doc (it is pretty concise).
i saw that, and it says Mug disables spells. i shouldn't have asked about Mute (senile moment), but i was wondering whether Mug disables weapon commands the same way it disables spells.
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correct. does have "Invert damage if undead" property: Poison, Bio, Virite, Acid Rain, and Poison status itself. doesn't have property: Bio Blaster, Bio Blast (MagiTek attack), and Poison Frog. of the latter, only Bio Blaster sees more than fleeting use.
Custom code?
no, "Invert damage if undead" is a property present in the attack data.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 04, 2012, 09:30:58 AM
no, "Invert damage if undead" is a property present in the attack data.
It does sound like oversight IMO for those attacks.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on April 04, 2012, 10:19:19 AM
yep, i could see how Bio Blast and Poison Frog would be overlooked (not so much with Bio Blaster, though). the thing is, "Invert damage if undead" is essentially a dummied property in non-healing and non-draining attacks before ZED's patch came along. so it's hard to say whether the true oversight was not giving the 3 attacks the property initially, or keeping it in the 4 other attacks after assigning Poison elemental absorption to most undeads.
Title: Re: Gamefaqs + eternal stupidity
Post by: Deathlike2 on April 04, 2012, 07:59:48 PM
Why is there some overanalysis on this game.. and then claiming that this opinion is the only truth? Sometimes I wonder why...
Title: Re: Gamefaqs + eternal stupidity
Post by: Spooniest on June 26, 2012, 09:52:57 AM
Shrug of God, I'd wager.
Title: Re: Gamefaqs + eternal stupidity
Post by: assassin on June 28, 2012, 03:38:12 AM
and they get defensive, almost proud of their cluelessness. the denizens of the LttP board are dumber than a box of moldy bricks. they make most FF3us board regulars look like geniuses.
Title: Re: Gamefaqs + eternal stupidity
Post by: Lenophis on February 22, 2014, 12:36:42 PM
Just ugh (http://www.gamefaqs.com/boards/930370-final-fantasy-vi-advance/68461734). This post specifically (http://www.gamefaqs.com/boards/930370-final-fantasy-vi-advance/68461734/773837476), too. While there is a degree of truth with his counterargument (http://www.twitch.tv/mistermv/c/3563792), the "You are assuming that game events always work 100% of the time without any possible hitch." line, I think he fails to see that if the events didn't work 100% of the time, the game would not be playable.
By the way, as for the "softlock" in the twitch highlight, I suspect that the event was interrupted by NMI, and then parsed incorrectly as a result. Locke did a different movement script, and the game waited for it to finish before continuing, as it should.