Ok.. some Rod+Staff rebalancing...
Rod, 6 Attack Power, 50% hit rate, casts whatever it casts as an item with a spell multiplier of 1, +3 Wis, inflicts Curse status
Ice Rod, 10 Attack Power, 55% hit rate, casts Ice1 as an item with a spell multiplier of 2, +3 Wis, effective vs Insects/Reptiles, Ice elemental
Flame Rod, 16 Attack Power, 60% hit rate, casts Fire1 as an item with a spell multiplier of 3, +5 Wis, effective vs Undead, Fire elemental
Thunder Rod, 24 Attack Power, 60% hit rate, casts Lit1 as an item with a spell multiplier of 4, +5 Wis, effective vs Mech, Lightning elemental
Change Rod, 30 Attack Power, 40% hit rate, casts Piggy as an item with a spell multiplier of 1, + 10 Wis, effective vs Giants, inflicts Mini status
Stardust Rod, 40 Attack Power, 70% hit rate, casts Comet as an item with a spell multiplier of 7, + 10 Wis, +10 Str, effective vs Mages
Magus/Meteor Rod, 50 Attack Power, 65% hit rate, casts Meteo as an item with a spell multiplier of 1, +15 Wis, +15 Vit, +15 Str, effective vs Undead, Holy elemental (replacement for Charm Rod)
Lilith Rod, 62 Attack Power, 60% hit rate, casts Psych/Osmose as an item with a spell multiplier of 8, +15 Wis, +15 Vit, +15 Will, effective vs "Undead" and Giants, Drain elemental
Staff, 8 Attack Power, 50% hit rate, casts whatever it casts as an item with a spell multiplier of 1, +3 Will, Holy elemental, inflicts Darkness status
Healing Staff, 12 Attack Power, 55% hit rate, casts modified Cure with a spell multiplier of 2, +3 Will, Holy elemental, effective vs Spirits
Silver Staff, 22 Attack Power, 50% hit rate, casts Slow with a spell multiplier of 1, +5 Will, effective vs Undead, inflicts partial petrify (v1) Status (remaking this staff to be more useful)
Power Staff, 32 Attack Power, 99% hit rate, casts Berserk with a spell multiplier of 1, +10 Will, +10 Str, inflicts Berserk status
Charm Staff, 42 Attack Power, 60% hit rate, casts Charm with a spell multiplier of 1, +10 Will, +10 Agi, inflicts Charm status, effective vs Giants (replaces Lunar Staff)
Holy Staff, 52 Attack Power, 70% hit rate, casts Holy with a spell multiplier of 5, +15 Will, +15 Str, +15 Vit, Holy elemental, inflicts Darkness status, effective vs Undead (replacement for Life Staff)
Silence Staff, 48 Attack Power, 65% hit rate, casts Silence with a spell multiplier of 1, +10 Will, +10 Str, +10 Agi, effective vs Mages, inflicts Silence/Mute status