Just a quick minor update on what I'm doing right now and my plans with regards to this project:
The tile editor is on hold until I can the 4bpp tilesets working (Ship, Airship). I'm so close to being able to read the tiles dynamically I can taste it; but at the same time I just can't seem to get that final piece of the puzzle. If you are willing/able to help with that, the thread is here:
http://slickproductions.org/forum/index.php?topic=1856.msg20710#msg20710In the meantime I am tackling the to-do list that's been building up over the years. Relatively minor things (imo) but things that should definitely be included. I may have questions from time to time related to these as I go digging back through this thread and the other wishlist threads in an effort to find exactly what things were documented and what things are still an open question.
With regard to that my immediate plans are to tackle:
- Solo battles (where one character, or all but one character, is hidden)
- Misc command parameters (delay, cursor targeting, etc; if there are any other commands that have known parameters that haven't been posted, this would be a perfect time)
- Adding the overworld(s) to the map editor
The complete list is much longer than this of course, but these are the major areas I'd like to tackle soon.