Hi! It's been almost a month since my last patch, and I don't think I'll make any more unless someone requests one from me because, well...I got a life too, y'know? So anyway, this is the second of two graphical glitches that I was interested in because nobody else had made a patch for them yet and it kind of annoyed me, so...yeah.
This is the infamous "Look the other way" glitch that occurs with spells like Blow Fish and Fire Ball but, contrary to popular belief, NOT with Tek Laser. Basically, certain spells that use your party's member's flinching sprite also make them turn around so they get hit from behind (hence the name Backstabu, named after the Dark Souls meme). This patch makes sure your characters always face the music.

March 25, 2016
While looking into the "extra rock" glitch that's recently been posted on this forum, I discovered this patch modifies several sprite-flipping events besides this one. For instance, if party members on the left side of the screen successfully run away, they will turn around and run backwards. This also changes some sprite behaviour in the encounters with Kefka at the Sealed Gate. Fortunately, I now have access to the spell animation event code documentation and I've made a new version that modifies the event code instead. I highly recommend re-downloading this patch, and be sure to apply the old reverse patch as well; it doesn't matter whether you apply it before or after the actual fix because there's no conflict between them.

September 16, 2016
Finally, this is now the first patch to be ported to GBA! Those of you who want to see this fixed for Final Fantasy VI Advance, you finally can. If you're thinking this is a sign of good things to come...you're absolutely right.


July 13, 2017
Now ported to PlayStation as well.