Dark Holy! Is that a reference to FFT? Dark Holy was always one of my favorite spell names.
I think it's used in FFVII also, by monsters but not party members.
Rydia will be even older? She would already be 44 (58 in actuality because the official bio somewhere says that she has matured to 16) by the normal flow of time alone.
Yeah, like Tellah old
Kella - Um... a little absurd, but alright.
Hey, I like Kella! You just think the idea of Leonora and Dark Elf getting together is far fetched? I promise I'll do my best to make it not completely ridiculous. Actually, before I ever watched HCBailley's TAY LP, the plan was always for Kella to be the offspring of an Epopt and the Dark Elf, so the existence of Leonora was kind of serendipity.
Oh? You modified Avenger's properties to apply to more than one weapon, eh?
Ok, I haven't tested it yet, but I'm sure I can make it work... if my theory proves wrong, well... I'll have to give the idea the axe, I guess!
Ursula - Oh? She won't be getting Chakra or Tenketsu? Or are there just no more command slots left?
Yeah... she'll be a kickass enough fighter without any other abilities. Again, not ideal, but I'm at peace with it.
Blank: Quick Hit sounds rather neat!
It's not, really. That's by design. I needed balance between the different characters, so since Ninjas are in most respects going to be among the more useful party members, their Limit skill is one of the lamest.
Cinna: FFIX references abound! Mages have Aim, eh? An interesting idea to be sure.
Cinna, Blank, Ruby and Avon are all taken from FFIX. Avon was originally going to be "Will," as in, The Bard. Then I realized, Lord Avon is FFIX's version of Shakespeare, so... there you go!
Avon: Invincibility! That is too cool!
Probably my favorite, though maybe a bit cheap (even when it terminates like it's supposed to)
Ceodore -
Ceodore's face could use a little adjustment, but it was a good attempt.
I'm not a huge fan of some of the portraits... Ceo and Ursula specifically... these were ported as best as I could from TAY. So was Porom, but she came out much better.
Any particular reason Rydia can equip Claws? Or just a spur of the moment sort of thing?
Oversight. Will fix.
You did a fantastic job on Kella's portrait!
Kella and Cinna's portraits were freehand, and are easily the best ones I made, imho. Kella's a hottie in general.
Whoops! Just realized that kicked Ceodore out of the party, heh.
Just for the purpose of this demo, Ceo and Rydia bump each other out. In the actual game, they WILL be in the party at the same time, but Ursula, Kella, Palom and Porom won't at that time. I had to manage party size a bit differently for the demo.
Kella's sprite looks pretty good in battle!
Rydia was largely used as the base for her battle sprites
Ursula's sprite could use a little work though.
She's Yang with a blonde wig and a dress. I kinda like it that way, I think.
Hmm, targeting in some of the new formations seem a bit askewed. I know your pain in that regard... in the end I had to use existing formations and just replace enemies already in them.
Not sure I know what you're saying here?
Looks like Copy and Mime are working great.
Mime works perfectly. For a laugh, see what happens if you use "Copy" on Furio after he throws an ice kunai. You'll see why the command needs to be tweaked so it won't work on allies.
In general, though, Mog is my proudest creation. Mime and his limit break work exactly as I envisioned them!
Roc using Aero2, eh? I imagine that's a Blue Magic that might have been learned has she not been killed by it...
The idea behind the training rooms was you'd have to level up a bit inthe first one before you can really survive the second... OR, you can "Learn" 2K Ndl from the cactuar and grind on cactuars after that ;)
Hmm, what is TimeBomb, supposed to do?
Ha-ha! Glad you asked! It's based on FFVI's Step Mine. Since FFIV doesn't count steps, it's damage based on the amount of time spent playing.
Is BigGuard just Protect or is it actually Protect and Shell?
Both. What's that unused spell subroutine that just jumps to two other subroutines? I used that.
Hmm, Palom and Porom's portraits could use a bit of work, good try though. That said, I love their sprites in battle! Porom's is just Faris in a Dancer's outfit, but it fits and Palom's looks like he's wearing Tellah's robes. Over all those are really good.
I'm... satisfied with their portraits. If anything, Porom might be a little too youthfully pretty for mid-forties... I'd fix Ceo and Ursula before Palom and Porom.
Um... for the past 10 battles or so, Palom's used Plague immediately at the start of the fight when his turn came up. Now either that's some stupidly good luck, or something is wrong there.
Well, no limit system is entirely unabusable, I guess... what's happening there is, because Plague kills the enemies right away, Palom ends the battle with the same HP, so limit conditions are still in effect at the beginning of the next battle. In the event Plague doesn't kill all enemies, he wouldn't use it a second time in the same battle.
(Sight changed to Scan) That's actually the most reasonable change of Sight I think I've seen.
Oh yeah, forgot I did that.
Ouch... Salve still seems useless, and for some reason he doesn't actually have Item, is that intended?
Yeah,I think I'm going to use your mod for salve. No item command was a mistake.
Um... Avon's Invincibility never wore off.
That shouldn't happen. I've tested it. Will have to investigate, I guess.
Ah right, Quick Hit is Furio/Blank's limit skill... suggestion might be to give Furio his own Limit Break, mainly because he's one of the main characters (and it seems it's his story we'll be following)
See above about balance.
Is Cinna a custom job? I don't recall a Black Mage looking similar to that in FFV at all. He looks great!
He's from FFV... I think he might be Bartz with a "haircut."
Cactuar, eh? You even put new monster sprites in battle? Great work!
I don't plan a whole lot of that, but I had to have Cactuars, because I had to have a thousand needle blue magic. Interesting story about that... there's also 10k needles. It's not in the demo but you can hack it in. The thousand needles formula is spell power x 500... except fr some reason it doesn't work for spell power 1 or 2 (500 or 1000 damage), which is why it's 2k Needles and not 1k needles. Yet again, not ideal, but I'm happy enough that I have no plan to fix it.
Oh, a bit more on Blue Magic... the eventual plan will be that the spells only cost 1-5 MP, but Kella will have very low max MP. Is there any good reason for this? Not especially. I thought it might be a nice way to set the really strong spells apart from the weaker ones...
Whoa! That is quite a "sidequest" for an interesting "reward".
You mean the Rydia thing? It's not really a sidequest per se. It's a forced choice the player has to make with real implications. Sorta like in FFX-2. Yes, there are lots of nods to other FF games in this hack.
Gah, I regret reading too much, I didn't realize that "Would you like to hear more about the meaning of the game's title?" would imply so much... spoilering!
Can't say Spoilingway didn't warn you! Did you give in to reading the rest?
Again, thanks for all the feedback and help!