I've done it! I've now fixed all of the bugs on my to-do list! I've still got a patch or two I want to release, but right now I am content with the ROM I have. I will continue to write new patches for anyone who requests them (as long as they actually make a difference in non-hacked ROMs), but for now I think I'll give myself a well-earned break.
First, though, I will announce my latest patch: the fix for the "blocking Fenix Down twice" bug I've been plagued with lately. Try using a Phoenix Down on a living character that has a shield equipped; they will break out the shield twice in order to block it. This patch removes this redundancy.
And one more thing, even though I said I'd take a break, I do have a little something special planned for May 6, which marks the end of my first year as an FF6 bug fixer. But don't bother asking me, because I won't tell anyone what it is until the day!

July 13, 2017
Two things. First, the SFC patches had an erroneous location for one of the affected areas of the patch; this has now been corrected, and a "correction patch" has been included for anyone to fix the changes made to the wrong bytes. Second, this patch has now been ported to GBA and PlayStation.