øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=291e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index4344-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=291e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index4344-2.html.zx¾jh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦D BOKtext/htmlISO-8859-1gzip8:Ö BÿÿÿÿÿÿÿÿWed, 11 Mar 2020 04:52:39 GMT0ó°° ®0®P®€§²ð®½jh^b B Show Posts - binarynova

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Messages - binarynova

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Final Fantasy V Research & Development / Re: FF5 "Namingway" NPCs
« on: May 20, 2015, 12:39:14 AM »
Thanks so much for the detailed and quick response! I didn't even consider that the Ancient Cave hack was focused only on the random dungeon and didn't need to store the names permanently in SRAM. Unfortunately this means that this project is outside of my skill level at the moment (I've wanted to learn NES/SNES assembly for 12+ years but never got around to it, lol). For now I think it'll be easier to just pick names for my party and hard-code them into the game before I play it. :\

@Samurai_Goroh: Thank you! Those codes fix my short-term problem of playing through the game with different character names!

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Final Fantasy V Research & Development / FF5 "Namingway" NPCs
« on: May 19, 2015, 10:03:25 PM »
Not sure where else to post this, so if it's more appropriate somewhere else please let me know!

For quite a while it's bothered me that FF5 doesn't allow you to change your characters' names. FF5 remains one of the last FF games of the main series that I haven't finished. Before I dig into the game I'd like to see if there's something that could be done about re-naming characters. I figured that if it was possible, it would have already been done. So since I couldn't find any hacks like that I was afraid the names were hard-coded. But I recently found out that the Ancient Cave hack has a barrel "NPC" that lets you change the name of whomever is the lead character.

So, how hard would it be to make a hack for the English translation that simply adds a "Namingway" NPC in Tule? Or maybe an inventory item like the Rename Card?

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Game Modification Station / Re: FF6 Improvement Project
« on: February 21, 2013, 10:18:33 PM »
Long time lurker here! As someone who's never posted here before I'm not sure how much my opinion means, but here it is. :)

The Runic Forever patch...

This one I don't feel one way or another towards. I never use Celes, though that may be because I've never been able to get Runic to actually do anything. I've always kind of wanted a patch that just replaced Runic with Summon or something. ;)

The SwordTech Ready Stance patch...

This one however, sounds amazing (though I agree Retort should remain a counter). I use Cyan a lot and I'm really looking forward to seeing how this feels in combat!

Anyway, I'm excited about this patch getting finished. Can't wait to play through my favorite FF again!

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