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- can BabaBreath happen during Quick with your patch applied, now that it's in a FC 1C block (iirc)?
so maybe there's some step(s) taken in Function C2/20DE to allow Quick compatibility that Smoke Bomb lacks?
Quote#133a test shows this bug isn't dependent on using Palidor; it also happens if I simply have one character use Jump. figured it's worth noting, given that Palidor has its own cans of worms (dicking with the action queue, toggling all sorts of flags) that normal Jump doesn't.
Summon Palidor, and have someone cast Quick before everyone could drop down; have that person use a Smoke Bomb on his first of two turns. Those in mid-air won't escape, and Quick won't be broken, which situation results in a game hang.