Final Fantasy IV Research & Development / FF2us assembly hacking -- removing limits
« on: May 11, 2012, 06:14:43 PM »http://www.youtube.com/watch?v=OBeBNUt6coc
Note: This video was taken with SNES9x.
The odd thing about this is there are two sets of damage limits, one is the global limit and the other is a specific skill/spell limit from such things as Throw/Dart and Meteo.
*edit*
Found both Meteo and Throw's limit. Also, found the 999 MP max limit. So now when you gain a level you can go beyond 999 MP--and the game makes it stick.
*edit 2*
I could use some help here getting the game to display more than 5 digits damage in battle--that's beyond my capabilities it seems. :(
We have EVEN MORE themes now, but some old ones are gone...
If you really wanted more types, they wouldn't be hard to hack in, but they aren't.