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Author Topic: FF2USHT bug fixing?  (Read 27276 times)

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #30 on: December 26, 2007, 04:19:51 PM »
Characters by themselves no.  You need equipment in order to resist elementals.  I'm sure however with some ASM modification you could do this, as god knows there is a ton of room you could use for the code.

So, you can make them weak to the elementals though?
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Deathlike2

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Re: FF2USHT bug fixing?
« Reply #31 on: December 28, 2007, 04:41:08 PM »
Are you willing to reveal any of the attributes of the [spoiler]Adamant set[/spoiler] of equipment (and Strength Robe and Cursed Ring) or no?... It would be nice to know.  :tongue:

It's tough to figure out as it is.
« Last Edit: December 28, 2007, 05:43:28 PM by JCE3000GT »
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #32 on: December 28, 2007, 05:43:05 PM »
The Cursed ring should have -10 to all stats and something like +128 magic defense.  The Strength robe has good boosts to VIT and STR.  I don't know if I did any other stat.

[spoiler]Honestly I forgot what I did to the Adamant equipment.[/spoiler]

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #33 on: December 28, 2007, 07:37:44 PM »
Any reason why the Genji Helmet is not equippable by Cipher?

I was looking for the other type of attributes.. mainly the resistances.
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #34 on: December 28, 2007, 09:33:24 PM »
Any reason why the Genji Helmet is not equippable by Cipher?

Probably an oversight on my part.  I was rushed to release it on time and it appears I missed quite a bit of the small stuff. 

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #35 on: December 28, 2007, 10:05:47 PM »
A slightly less obvious bug.

If you tell Cefca hides (either automatically or manually) and then tell him to come out, once you get to his command list, the cursor can highlight the 5th blank command slot. When it is selected, Cefca becomes completely useless and his command won't come back up.

A related question...

You intentionally used the Pray version for Rosa the first time.. and when she comes back, she uses the lame Cure potion version?
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #36 on: December 28, 2007, 10:06:24 PM »
A slightly less obvious bug.

If you tell Cefca hides (either automatically or manually) and then tell him to come out, once you get to his command list, the cursor can highlight the 5th blank command slot. When it is selected, Cefca becomes completely useless and his command won't come back up.

A related question...

You intentionally used the Pray version for Rosa the first time.. and when she comes back, she uses the lame Cure potion version?

Whoops on both. 

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #37 on: December 28, 2007, 11:00:45 PM »
Is there any particular reason why Porom has the Cure potion command... yet you can buy those Healing Staffs at Mysidia...?
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #38 on: December 29, 2007, 12:12:42 AM »
No idea why I did that.  I'm sure I had a reason...probably if you didn't get one.

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #39 on: December 29, 2007, 01:50:02 AM »
Hmm.. I'm trying to remember what would happen if Kain had the Legend Sword equipped before he left the party...
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #40 on: December 29, 2007, 02:06:55 AM »
Hmm.. I'm trying to remember what would happen if Kain had the Legend Sword equipped before he left the party...

Probably nothing since the game only removes that item incase you have it.  The Adamant is the trigger for the event.

Deathlike2

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Re: FF2USHT bug fixing?
« Reply #41 on: January 19, 2008, 04:37:03 PM »
Any reason why the Strength Staff disappears like an arrow? After a hit, it disappears....
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JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #42 on: January 19, 2008, 08:03:18 PM »
Any reason why the Strength Staff disappears like an arrow? After a hit, it disappears....

I don't remember that happening.   :wtf:  That's a very good question.

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Re: FF2USHT bug fixing?
« Reply #43 on: January 19, 2008, 09:30:05 PM »
You probably accidentally set the arrow bit, that makes it so you lose the weapon after attacking with it. I was taking advantage of that for my hack, I made a Glass Sword with 255 attack power that broke after one attack, I ended up scrapping it because of the arrow bug.

JCE3000GT

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Re: FF2USHT bug fixing?
« Reply #44 on: January 19, 2008, 10:30:07 PM »
You probably accidentally set the arrow bit, that makes it so you lose the weapon after attacking with it. I was taking advantage of that for my hack, I made a Glass Sword with 255 attack power that broke after one attack, I ended up scrapping it because of the arrow bug.

I thought about making that Glass sword myself too.  SaGa 2 (FFLegend 2) for the GB had it and I remember it being awsome.

But yea, I did probably set the wrong bit.