øAslickproductions.org/forum/index.php?PHPSESSID=4rpmddblr0qsa28id791kk1410&action=profile;u=6;area=showposts;start=3240e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index4d59.htmlslickproductions.org/forum/index.php?PHPSESSID=4rpmddblr0qsa28id791kk1410&action=profile;area=showposts;u=6e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index4d59.html.zx)žh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ0P.“¸OKtext/htmlISO-8859-1gzip8:Ö“¸ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 08:32:01 GMT0ó°° ®0®P®€§²ð®(žh^ÿÿÿÿÿÿÿÿ#+“¸ Show Posts - Deathlike2

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Messages - Deathlike2

3241
Game Modification Station / Re: FF6 - possible bug
« on: January 31, 2008, 04:39:56 PM »
It sounds to me that you need to completely redo the battle engine or something.

Maybe it's just me, but there seems to be problems regarding when something updates (most of these bugs documented of course).

The only thing I can think of is running some sort of trace to look for the item usage code.. or specifically command execution...

3242
General Discussion / Re: Minnesota + trading = bad
« on: January 30, 2008, 02:35:41 AM »
Ok, there was one exception with the AJ for Liriano, Nathan, and Bonser trade, but other than that one, this state sucks at it. As many of you may remember, before the season started, Kevin Garnett was traded to Boston, and got a bunch of junk in return.

Boston thanks Minnesota for David Ortiz too.  :happy:

Quote
A couple years ago, Randy Moss was traded to Oakland for Napolean Harris, and before that the Vikings were idiots for giving up an entire draft for Hershel Walker.

Foxboro thanks Oakland for trading Randy Moss for a 4th rounder.

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Well, as if they feel the need to outdo themselves yet again, the Twins traded Johan Santana to the Mets for 4 goddamn prospects.
:wtf:

I don't know why I'm surprised.

You shouldn't be. The owner refuses to spend too much, and the Twins solely rely on developing their own.

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The Twins are always trading for the future, even when they are a winning club. They even trade the future, for the future. But they traded the best left-handed pitcher in 50 years... :bah: They signed Morneau and Cuddyer to long-term deals, but what the hell good will it do with one pitcher in the rotation?

I'm not entirely sure Santana is the best left-handed pitcher ever (but surely the most dominant one at this point in time). However, this year is his worst... so go figure.

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Ugh, I'm now almost ready to swear off all loyalties to that ball club. *ponders wearing a Vikings or Wild cap*

A wild cap?

3243
Game Modification Station / Re: FF6 - possible bug
« on: January 29, 2008, 03:20:45 PM »
Well, isn't it worth pointing out that this array is borked regarding the Thief Glove+Offering?

Maybe it is doing something similar there.

3244
General Discussion / Re: Author of FFV FAQ
« on: January 27, 2008, 07:36:56 PM »
As a suggestion, ask him to upload his fixes (and perhaps other hacks) to romhacking.net for preservation or whatever better reason you can come up with.

3245
General Discussion / Re: I'm slightly miffed
« on: January 27, 2008, 03:31:53 AM »
Even still, it's a roast. You are supposed to go overboard. That's the entire point. I dunno, something just doesn't seem right.

Yes and no. When you roast, you need to be creative and thoughtful when you bash. I don't think her rant was well thought out...

3246
General Discussion / Re: Author of FFV FAQ
« on: January 26, 2008, 02:09:53 PM »
Djibriel might, he had FF5 bugfix patches made by that person hosted on his site at one time.

I've always wanted to apply that bugfix patch.. but never got it.  :sad:

Yes, I've been trying to find those patches for some time. I wanted for him to make an IPS with fix of my own.
Where can I find Djibriel?

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In your guide, you mention a bug with the knives' damage parameters. You show ways of fixing the bug, and I have played through the game using both. I will try explaining why both methods has their weaknesses, and give you my suggestion for a fix. I was hoping you or someone you know could make an IPS file for it.
____________

Attack = Weapon Attack + (0..3)
M = (Level*Strength)/128 + (Level*Agility)/128 + 2
Defense = Defense
Note, due to a bug, only the first byte of (Level*Agility) is used (see Section 12)
______________

Meaning, agility does not affect the damage, except for a "random" bonus of 1 to M.

In the "Bugs" section, you explain how to tweak the game into using the whole byte. But you also explain that it gives a large boost to the weapons using those parameters. (Knives, bows, whips, etc.)
Then you show an alternative fix, which halves the smallest of the values "strength" and "agility".

Since only one byte is used in (Level*Agility), the bonus to M can only be 0 or 1 after dividing the value by 128. This means that mainly strength decides the damage of knives.
Assuming STR and AGL are equal:
The first fix you suggest gives a damage boost of around 100%, since two values are added to M instead of one. The second fix gives a damage boost of 50% since the fix is equal to the first, except one of the two M-bonuses are halved. In both cases, the damage gets increased beyond what it is in the original game. I personally believe it should not be increased at all, which is why I suggest this alternate method:

M = (Level*Strength)/256 + (Level*Agility)/256 + 2

The resulting damage will be the same as in the unpatched rom, except for two things; there are no "random" bonuses to M, and now both strength and agility counts equally.

EDIT: New formula: M = (Level*Strength + Level*Agility)/256 + 2
Gives the same result, but might be more accurate because the division is done at a later point.

It is not the "same result" exactly. The math is done differently. Mathmatically, you can do that without penalty, but on the other hand, you are forgetting that truncation is being applied to all the division that goes on here. The formula in your edit is much more friendly/leniant. It is worth pointing out here.

3247
General Discussion / Re: I'm slightly miffed
« on: January 25, 2008, 06:18:42 PM »
AFAIK, she went overboard. I do think part of it was the drunkeness talking.

I don't think it is a real big deal. It's not as if she continued to believe her words while being sober.

Just make sure they aren't liquored up before making the speech.

3248
General Discussion / Re: Author of FFV FAQ
« on: January 25, 2008, 06:05:41 PM »
Beats me, but why would you need to contact the guy?

3249
Gaming Discussion / Re: As expected this forum is teh suck [Eyes on FF]
« on: January 25, 2008, 01:45:01 AM »
 :bah: @ Gamefaqs posters that think levels are affected when the characters come back in FF2US/4.

Back to normal ranting.

3250
General Discussion & Support / Re: FF5 Multi Editor
« on: January 25, 2008, 01:42:44 AM »
At this point, just expect a complete rewrite of the editor, since this "newfound info" will require some work done to locate the proper addresses.

3251
General Discussion & Support / Re: FF5 Multi Editor
« on: January 25, 2008, 12:22:35 AM »
Entroper, that would be nice... I actually need to figure out some details to the new equipment but AFAIK, they aren't that special for the most part (yes, even the Force Shield/Sorceror's Mantle don't really impress me).

JCE, I'm just surprised you just found treasure.  :tongue:

I gotta get around to start writing that FF4 doc... it's unfortunate that the best doc out there is BSiron's FF2 US algo doc.. and that's not too good.

3252
It has a lot to do with people wanting to be "high".. and they truly need to fed a lot of fear in the reality of drugs. I mean it sounds so cliche, but it's true that some people will disagree and not realize it until it is too late.

Sorry to hear about that.

3253
Have you ever watched the movie Office Space? If you haven't, go watch it. You will love it.

3254
I had to work today 1pm-11pm, but my alarm goes off at 11:45am so I hit snooze for an hour...then again for another 30 minutes...and I really just didn't want to get out of bed. 

know what I mean?

If you read Garfield, it always sounds like the case of the Mondays... or something like that. Sometimes you "just don't feel it" for a day and it sucks like hell.

3255
Gaming Discussion / Re: As expected this forum is teh suck [Eyes on FF]
« on: January 24, 2008, 12:16:39 AM »
For a thought... a lot of newbies that come to a forum think their stuff is the coolest shit on earth. Then they get the smackdown.

I suggest just see what other people have done first and see if they get bitchslapped.

I also suggest that you need to go through the place with a slightly open mind... not every forum will be for you.. some have their own peculiar way of operating, so it's one of those read+see kind of deals.

Then again, it is smarter to selectively post in threads on Gamefaqs to mitigate the potential stupidity that goes there... and I like bitching about that place... heh  :tongue: