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Author Topic: Mystic Quest HardType V1.4b *beta release  (Read 9432 times)

JCE3000GT

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Mystic Quest HardType V1.4b *beta release
« on: August 03, 2009, 10:26:41 PM »
Here is the official topic for MQHT Beta test phase 2.  So here's the scoop.

Beta edition:
  • Tweaked the monsters until the Flamerus Rex
  • Tweaked opening battle with Behemoth to be more difficult -- but not so that you cannot win
  • Distinctly harder monsters -- up until the Flamerus Rex
  • Tweak some misc items
  • Some misc text changes not relating to the story
  • Tweaked character stats (some increases some decreases)
  • New music


Again, beta testers, reviewers and FAQ writers are needed.  This thread is ONLY for beta tester requests and beta/public releases of the patch.

Latest beta can be found here: MQHT

You NEED a ROM header!  

Testers signed up:
BloodyBlade
bondy697

NOTE: Keep in mind the game is only playable as a hardtype until after you beat the Flamerous Rex.  After that it is even easier due to the character stat and item changes.  

All FAQs, walkthroughs and reviews should be writen after at least the complete game has been done.  

Active GameFAQs topic.  

================================================

Youtube vids:



« Last Edit: August 24, 2009, 09:11:27 PM by JCE3000GT »

BloodyBlade

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Re: Mystic Quest HardType V0.1
« Reply #1 on: August 06, 2009, 08:43:37 PM »
My GOD sir, another gam I am very interested in. Surely I will test this game out sir whenever it is released.
I am a poor man just playing a game that I love

JCE3000GT

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Re: Mystic Quest HardType V0.1
« Reply #2 on: August 06, 2009, 08:50:01 PM »
Sweet. 

This one should be interesting since the monsters are considerably harder and there is no Cure/Life/Exit expliots allowed.   :laugh:

bond697

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Re: Mystic Quest HardType V0.1
« Reply #3 on: August 06, 2009, 10:15:39 PM »
wouldn't mind beta testing this.
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JCE3000GT

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Re: Mystic Quest HardType V1.0b
« Reply #4 on: August 10, 2009, 12:12:51 AM »
Lets play the new beta!  

I will be setting up a bug report/suggestions thread.
« Last Edit: August 12, 2009, 11:07:16 PM by JCE3000GT »

bond697

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #5 on: August 10, 2009, 05:40:36 PM »
how far into the game does this go?
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JCE3000GT

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #6 on: August 10, 2009, 07:36:34 PM »
how far into the game does this go?

Here is the official topic for MQHT.  So here's the scoop.

1st beta edition:
  • Distinctly harder monsters -- up until the Minotaur
  • Tweak some misc items
  • Some misc text changes not relating to the story
  • Tweaked character stats (some increases some decreases)


Again, beta testers, reviewers (once 1st public release is out) and FAQ writers are needed.  This thread is ONLY for beta tester requests and beta/public releases of the patch.

You NEED a ROM header! 

Testers signed up:
BloodyBlade
bondy697

NOTE: Keep in mind the game is only playable as a hardtype until after you beat the Minotaur.  After that it is even easier due to the character stat and item changes. 

bond697

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #7 on: August 10, 2009, 09:10:28 PM »
how far into the game does this go?

Here is the official topic for MQHT.  So here's the scoop.

1st beta edition:
  • Distinctly harder monsters -- up until the Minotaur
  • Tweak some misc items
  • Some misc text changes not relating to the story
  • Tweaked character stats (some increases some decreases)


Again, beta testers, reviewers (once 1st public release is out) and FAQ writers are needed.  This thread is ONLY for beta tester requests and beta/public releases of the patch.

You NEED a ROM header! 

Testers signed up:
BloodyBlade
bondy697

NOTE: Keep in mind the game is only playable as a hardtype until after you beat the Minotaur.  After that it is even easier due to the character stat and item changes. 

 :omg: :wtf: :bah: ...  :sad:
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JCE3000GT

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #8 on: August 10, 2009, 09:34:39 PM »
I'm going to play a few run throughs to check its difficulty and make notes so I can tweak things. 

bond697

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #9 on: August 10, 2009, 10:00:29 PM »
i'm going to start tyhis up tomorrow at some point.  i'll keep it on my personal directory on my work thumb drive and give it a quick test if i'm out of stuff to do tomorrow.   if that doesn't happen, i'll just go through it tomorrow night.

btw, isn't the minotaur right at the beginning?  or is it the "boss" after you meet kaeli(sp?)?
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JCE3000GT

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #10 on: August 10, 2009, 11:56:07 PM »
The Behemoth is the battle in the prologue.  The Minotaur is the boss after you get Kaeli and trek through the Level Forest. 

JCE3000GT

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #11 on: August 12, 2009, 08:18:12 PM »
Seems as though the SNES9x for the PSP doesn't like any MQ except the (U) and (J) original unedited releases.  The Euro and my HardType games do not play past the title screen..

They play fine on the emulator though.  *shrugs*

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #12 on: August 12, 2009, 10:06:55 PM »
they do?  i tried snes9x 1.51 first to play the game, and it didn't work.  i'm playing it on snesgt .23 b6.

out of curiosity, am i starting with the third level axe on purpose?  the game says i have the sword in my inventory, but i have the strongest axe.  i hit the behemoth for 475 dmg.

:edit:

oh, now i see that i also have 99 casts of each type of spell.  must just be a beta testing thing.

anyway, just got into a few battles, and kaeli died almost immediately.  

:edit: 2
ok, minotaur down and i just lost my high level axe! anyway, both mat and kaeli were at lv. 3 when i killed it.  i wasn't sure how strong you made it, so i had kaeli defend while mat beat it up.  the fight ended in 2 rounds.
« Last Edit: August 12, 2009, 10:20:32 PM by bond697 »
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JCE3000GT

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Re: Mystic Quest HardType V1.0b *first beta release
« Reply #13 on: August 12, 2009, 10:36:44 PM »
Slight oversight on my part.  Give me a minute I'm making a new beta with some good surprises for you.   :laugh:

New beta is out, and I've got some surprises instore!
« Last Edit: August 12, 2009, 11:07:37 PM by JCE3000GT »

JCE3000GT

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Re: Mystic Quest HardType V1.1b *beta release
« Reply #14 on: August 12, 2009, 11:42:41 PM »
Ok, maybe it is too hard.   :wtf:
« Last Edit: August 24, 2009, 09:11:50 PM by JCE3000GT »