Final Fantasy IV Research & Development / A Look Into Cagnazzo...
« on: May 05, 2008, 01:11:57 PM »It's not too difficult a script, but the monster has multiple stages... note, I will not add in the "do nothings", because it's irrelevent to my point.
Initial Mode:
Cagnazzo attacks characters once - (not useful)
Change into "Water Form"
While in "Water Form":
Display message == "Water is gathering" or whatever
Change weakness to Lightning (while under this state)
Cast Wave on enemy (1/25 of Caster's HP)
Cast Haste on self
Repeat "Water Form" script
If hit by a Lightning magic attack while under "Water Mode", goto Initial Mode
Also Display message == "Lightning neutralizes water" or whatever
At any time, current HP < 700 (not sure if that's an exact number) Always Change To "Shell Mode":
Display message = "Monster hides in shell" or whatever
Set Defense to 3 (while under this state) - Edit: Yes, that's really 3, which is not a significant increase.
Cast Remedy/Heal/Restore (different names for the same spell) - (heals 1/10 of Caster's Max HP)
Repeat script while current HP < 700
Else Change Into "Water Form"
This defense change never occurs... it seems like the FF4A Euro version has this fixed. It may be worth looking into further.
Under weird circumstances, that could've been very awkward.
