Hi there. I've been using this patch as a base for the latest version of my hack, and while looking past the freezing issue in Zozo, by quick use of the zozojump patch, I was rather upset to find it freezing for good, right after the opera scene, aboard the airship.
Right @
CB/205A: 21 Do vehicle/entity graphical action $21
CB/205B: E0 Pause for 4 * 2 (8) frames
CB/205D: CC Turn vehicle/entity up
CB/205E: FF End queue
Freezing right after the hex offset: B225E
This is right after Setzer says, "the Empire ...evil?" and then Celes nods her head.
Right before she says:
CB/205F: 4B Display dialogue message $0507, wait for button press
CELES: We all hate the Empire for the same reasons. That's why?
SETZER: You know?you're even more stunning than Maria.
Riiiiight here...

I'm not sure if I got/used an older version of this patch, and this has since been resolved, or if not why this patch would be released like such. My buddy PocoLoco, and I, were testing out why this could be happening, and he mentioned that it could have something to do with the item descriptions line length's being over 31 characters, which there are quite a few of. And while that does lead to pricing corruption, whatever the hell that is, it did not freeze when tested on another ROM with no patches. So I can only assume it's a bad or conflicting patch, in this megapatch, as I remember I used a patch once that conflicted and caused that same freezing at the exact same spot.
If anyone happens to know how I can either fix the problem, or make it go to the next event, via hex editing or whatever, PLEASE let me know how I can do it. Or... if my ROM is now destroyed beyond any hope =( I tried re-writing a bunch of hex, to make it "jump" to the flying to Vector part, but to no avail. I would rather try and fix this ROM than transfer my whole project that I've been pouring countless hours on, to another ROM, double banonsmash!
