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(a problem I don't think we can solve)?This is easily solved, you just need to alter the text routines to account for them. The easiest way is to copy those names into a second list that is still eight characters, then alter the existing list so each spell is only six characters long, like the normal character spells. Then you just need to change the routine that displays the name on the right side of the screen in battle. It's been a long time since I looked at the text routines, but it's already set up to load eight characters instead of six after a certain index, so editing that to load the eight characters names from an entirely different offset shouldn't be too hard.