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Good ol FFIV... just when you think you've seen the height of needlessly complicated, you get a gem like this. Nice work deciphering that!When I was learning to code NES homebrews, I remember reading that pointers should be handled in this same manner, rather than the way we typically find them in ROMs. It's supposed to be more efficient code-wise, although I can't remember why anymore. Maybe here the speed increase was actually worth the extra effort to store them like that.
In its current state, FF4kster is not a fan of nonstandard rom sizes. In fact, file size is currently how it checks whether the rom has a header.One trick you can use for any size expanded ROMs is to divide the filesize by 4Mb/512KB. If there's a remainder, the ROM has a header (or wasn't expanded properly). 4Mb is a safe value to use since the next biggest expanded size is 12Mb.