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Print Page - Command Battle Messages
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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: fedorajoe on November 06, 2011, 08:11:57 PM
Title: Command Battle Messages
Post by: fedorajoe on November 06, 2011, 08:11:57 PM
Pretty much the only thing left to tidy up in my hack are the messages that pop up when a previously dummied-out command is used in battle.
The commands in question (your translation may vary): - Pray - Might - Guard - Tears - Boast - Regen
All come up with a nasty "D" message. I need to rework the pointers, but this is something I do not understand how to do.
Frankly, I'd be open to just disabling the messages altogether. Does anybody know how to do this?
Title: Re: Command Battle Messages
Post by: Deathlike2 on November 07, 2011, 12:54:11 AM
Are you planning to remove the messages altogether or alter them to become useful?
I don't know where exactly that stuff is located, but battle messages are lumped in a more contiguous area AFAIK. The command pointers to the message are another story... but might not be too hard to find if you look/compare to the FF4 (Japanese) ROM. At least in FF4, they are had some actual use/purpose.
Title: Re: Command Battle Messages
Post by: fedorajoe on November 07, 2011, 12:24:16 PM
I wouldn't mind negating the messages altogether. The messages for all commands other than Pray are pointless, and I was planning to make Pray 100% successful anyway.
However, I really don't understand how this works at all. My hack has required no pointer modifications to this point. I'm hoping somebody can walk me through one modification. I'm sure I could figure out the rest from there.
Title: Re: Command Battle Messages
Post by: fedorajoe on November 17, 2011, 10:59:21 PM
Not really holding my breath at this point that anybody will reply. :) But even so.
I was thinking that it would be cool to design some custom commands. I'd especially like to do a Gil Toss command. But, I haven't been able to find any documentation (here or elsewhere) that explains where in the code the elements of the various commands are. Anybody know?
Title: Re: Command Battle Messages
Post by: Shadow Flare on January 05, 2012, 04:22:54 PM
I don't think they can be disable, but then again I'm not an expect when it comes to these things. I found this stuff a week or so ago. Glad I documented it after doing some trial and error. The offsets are for a headered rom.
Title: Re: Command Battle Messages
Post by: fedorajoe on November 24, 2012, 07:26:37 PM
Small correction to Shadow Flare's post.
Fake Tears/Cry is indeed at 07B324.
However, Heal/Salve is at 07B5A3.
Shadow Flare had both listed at 07B324.
Anyway, thanks to Shadow Flare for posting this, because it helped me a lot in figuring out how the dialogue pointers work. Now if only I could figure out commands...!