Final Fantasy IV Research & Development / Link's Awakening Font Port - Patch Here
« on: September 01, 2016, 05:07:47 PM »
EDIT: Forgot to attach a pic

EDIT: Patch ready. Apply to an unheadered Final Fantasy II V1.1 rom and enjoy. :D
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I'm reading the tileset from the ROM.
I have no idea how I would design a UI for tileset editing, but if you've already modified the tiles, the editor will read them just fine.
Are you reading the graphic tiles from the rom dynamically or using static built in images?

Alright, I fixed the performance: https://github.com/Entroper/FF4MapEdit/releases/download/0.1.1/FF4MapEdit.zip
Now to see if I can make it edit the map. :)
- some sort of confirmation before automatic ROM expansion (this would be useful for anyone who also uses FF4kster)
Whoah what a nice font on the attached picture Bahamut ZERO! Is it the actual font used in the game?
If so do you know its dimension? Does it fit in a tile?
